I am also seeing lag. In particular, on my world map, where there are a lot of the animated sea tiles.
My system info:
My system info:
Spoiler
OS Name Microsoft Windows 10 Pro
Version 10.0.10240 Build 10240
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name MEGABOX
System Manufacturer ASUS
System Model All Series
System Type x64-based PC
System SKU All
Processor Intel® Core i7-4790K CPU @ 4.00GHz, 4001 Mhz, 4 Core(s), 8 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 2507, 10/9/2014
SMBIOS Version 2.8
Embedded Controller Version 255.255
BIOS Mode Legacy
BaseBoard Manufacturer ASUSTeK COMPUTER INC.
BaseBoard Model Not Available
BaseBoard Name Base Board
Platform Role Desktop
Secure Boot State Unsupported
PCR7 Configuration Binding Not Possible
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume2
Locale United States
Hardware Abstraction Layer Version = "10.0.10240.16392"
User Name MegaBox\cpetit
Time Zone Eastern Daylight Time
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 15.9 GB
Available Physical Memory 11.1 GB
Total Virtual Memory 31.9 GB
Available Virtual Memory 26.0 GB
Page File Space 16.0 GB
Page File C:\pagefile.sys
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware No
Hyper-V - Data Execution Protection Yes
And my video card:
Name NVIDIA GeForce GTX 650
PNP Device ID PCI\VEN_10DE&DEV_0FC6&SUBSYS_8A961462&REV_A1\4&3834D97&0&0008
Adapter Type GeForce GTX 650, NVIDIA compatible
Adapter Description NVIDIA GeForce GTX 650
Adapter RAM (2,147,483,648) bytes
Installed Drivers nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
Driver Version 10.18.13.5582
INF File oem120.inf (Section009 section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1920 x 1080 x 60 hertz
Bits/Pixel 32
Memory Address 0xF6000000-0xF6FFFFFF
Memory Address 0xE8000000-0xEFFFFFFF
Memory Address 0xF0000000-0xF1FFFFFF
I/O Port 0x0000E000-0x0000E07F
IRQ Channel IRQ 16
I/O Port 0x000003B0-0x000003BB
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows\system32\drivers\nvlddmkm.sys (10.18.13.5582, 10.67 MB (11,188,880 bytes), 7/29/2015 5:25 PM)
Version 10.0.10240 Build 10240
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name MEGABOX
System Manufacturer ASUS
System Model All Series
System Type x64-based PC
System SKU All
Processor Intel® Core i7-4790K CPU @ 4.00GHz, 4001 Mhz, 4 Core(s), 8 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 2507, 10/9/2014
SMBIOS Version 2.8
Embedded Controller Version 255.255
BIOS Mode Legacy
BaseBoard Manufacturer ASUSTeK COMPUTER INC.
BaseBoard Model Not Available
BaseBoard Name Base Board
Platform Role Desktop
Secure Boot State Unsupported
PCR7 Configuration Binding Not Possible
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume2
Locale United States
Hardware Abstraction Layer Version = "10.0.10240.16392"
User Name MegaBox\cpetit
Time Zone Eastern Daylight Time
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 15.9 GB
Available Physical Memory 11.1 GB
Total Virtual Memory 31.9 GB
Available Virtual Memory 26.0 GB
Page File Space 16.0 GB
Page File C:\pagefile.sys
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware No
Hyper-V - Data Execution Protection Yes
And my video card:
Name NVIDIA GeForce GTX 650
PNP Device ID PCI\VEN_10DE&DEV_0FC6&SUBSYS_8A961462&REV_A1\4&3834D97&0&0008
Adapter Type GeForce GTX 650, NVIDIA compatible
Adapter Description NVIDIA GeForce GTX 650
Adapter RAM (2,147,483,648) bytes
Installed Drivers nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
Driver Version 10.18.13.5582
INF File oem120.inf (Section009 section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1920 x 1080 x 60 hertz
Bits/Pixel 32
Memory Address 0xF6000000-0xF6FFFFFF
Memory Address 0xE8000000-0xEFFFFFFF
Memory Address 0xF0000000-0xF1FFFFFF
I/O Port 0x0000E000-0x0000E07F
IRQ Channel IRQ 16
I/O Port 0x000003B0-0x000003BB
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows\system32\drivers\nvlddmkm.sys (10.18.13.5582, 10.67 MB (11,188,880 bytes), 7/29/2015 5:25 PM)
Spoiler
It seems like, when the animated tile changes (probably requiring a full screen redraw) is exactly when I see the lag happen. I can see my party moving smoothly across the map, but each time the tiles change is when I see the party stutter.