Feature request: A lot of people want to make games where the player can select a character, but that makes faces/busts really difficult. What if you added a param so we could select a variable (or actor name might be better) that gets set to the bust we want to use. That param would override the face that we select in the text event.
So instead of selecting "Actor1" in the event face, I would use a generic "MainCharacter1" file that just has "happy/sad/angry/etc." Those would then match up to the multiple characters I have available as busts, so the player could select whomever they want and it would show up--if they selected "Troy" it would show Troy-happy, if they selected "Donna" it would be Donna-happy, etc. So I could still choose the expression in the text face, but it would get swapped for the proper character.
Does that make sense? Or do you have another idea for how that could be done?
So instead of selecting "Actor1" in the event face, I would use a generic "MainCharacter1" file that just has "happy/sad/angry/etc." Those would then match up to the multiple characters I have available as busts, so the player could select whomever they want and it would show up--if they selected "Troy" it would show Troy-happy, if they selected "Donna" it would be Donna-happy, etc. So I could still choose the expression in the text face, but it would get swapped for the proper character.
Does that make sense? Or do you have another idea for how that could be done?
I have similar request, but mine is more simple. Instead of using picture folder and individual image, how about we use usual face folder and we can use usual format for faceset, but we can use whatever size we want, like character sprite or actor SV battler (idk why it can't be done by default in the first place). Maybe make it as add-on or something.
So we can just use usual show text event and make more big faceset rather than making individual big picture on picture folder (I also like to make a lot of picture as cutscene, so it can be really messy in picture folder if I add bust pictures there.
Sorry for my english if my explanation is confusing ._.
So we can just use usual show text event and make more big faceset rather than making individual big picture on picture folder (I also like to make a lot of picture as cutscene, so it can be really messy in picture folder if I add bust pictures there.
Sorry for my english if my explanation is confusing ._.
