Hello again, long time no see!
I have a question: Is it possible to set the initial TP for an ENEMY?
or have the TP gain plugin calls work for enemies too?
TP Upgrade [v3.02] (Max TP Rate, Initial Battle TP, TP Cost/Gain, TP Damage, and more!)
● ARCHIVED · READ-ONLY
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Hello again, long time no see!
I have a question: Is it possible to set the initial TP for an ENEMY?
or have the TP gain plugin calls work for enemies too?
I think it might actually be possible to do with the same notetags of the Actors.
Have you tried it? :0 -
No, not yet o0
I will try it and report the result! -
Result of the experiment: The notetags work on enemies too!
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Is there a way to individually decide which actor can preserve TP? Rather than switching it on or off for everyone? Otherwise, this is a brilliant plugin. Thanks
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Yes you can set that in the actors traits, I think its under "special flags" but for sure on the last page
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Yes you can set that in the actors traits, I think its under "special flags" but for sure on the last page
oh wow... I've spent so long messing around with plugins that i didn't even think to check anywhere else lol thank you -
Is there a plugin command to increase an actor's Max TP?
I want to increase Max TP as part of a perks system I have only, but so far it can only be done via class, equipment, actor notes, or state.
If there's not, I guess I could do a passive state, but still asking :) -
Fixed it myself, it was actually a very easy solution.
If you want to dynamically edit the Max TP, just set the Actor Max TP param to a game variable instead of a constant (or a formula involving a game variable), and just modify the variable in the game :)
Code:[COLOR=rgb(0,0,0)]$gameVariables.value(4)[/COLOR] -
Mister SumRndmDde? I've been trying to get this new updated version [3.02] to work but for some readon the <TP Heal: x> notetag isn't working at all.
It seems to work as intended during battle, but when trying to use an item or skill in the menu [like you would for a potion] then it gives you a buzzer sound and nothing happens to the TP.
I have worked out a work around, but it's a frustratingly bad work around. I set the item in question to call a common event and use a plugin call to add the TP to the target actor. But this means that only one item can be used at a time and you have to open the menu and select the item again to get the desired amount of TP.
Can you help me out and let me know if this on my end or something...
Scratch that.... it's not working in battle either. :distrust: -
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I'm beginning to think that the Update to 1.3.4 has broken this plugin...
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@firestalker It works fine for me o0 What are you having problems with?
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@IliketeaThe <TP Heal: x> Note-tag. I was fairly certain it was working before and then it suddenly stopped. Now I get a buzzer if I try to use the item from the menu. I asked in the JS Plugin Requests forum for help and @Engr. Adiktuzmiko figured out that if you add the effect to item then the item works. At least it did for him. I got the buzzer to stop sounding and the item to be used, but the effect was still not be applied. So it's essentially using an item with nothing happening. He mentioned that it works for him but he also says he has NOT updated to 1.3.4 yet. Since I have and it doesn't work for me the way it should, so I can only assume that the update broke the plugin.
Here is the thread from the JS Plugin Request forum if you want to know all that I've done to try and get this plugin to work for me. Including turning off all my other plugins [since that's the first thing everyone asks]. TP Upgrade Fix Thread -
Ok, I tried it myself right now and it works for me just fine.
Are you by any chance using TP as MP and switched the two of them? -
@IliketeaNope... I did make the Max TP for my main actor linked to their luck. But even changing that had no effect. I've even tried this plugin in a fresh project all by itself and it still didn't work.
Why does it work for everyone else but me? TP Upgrade why do you hate me so?! -
Could you maybe post your plugin list and a picture of how you set the healing item up?
Also, did you make sure that you can recover TP ( are you missing TP) -
@IliketeaThe Item Setup:
Spoiler
Plugin List:
Spoiler
I have tried several times to get this plugin to work for me even using a new project with no other plugins being used. It still doesn't work... Maybe I'm just not using it right or something.
Yes, the actor does need TP. -
Did you try using this notetag instead?
<TP Gain: 120> -
Did you try using this notetag instead?
<TP Gain: 120>
Yeah, but it does the same thing that the other note-tag does... there is literally no difference between the two for me.