@Kes are you set on the diamond-shape? I wud maybe try a hexagonal or octagonal shape, see how that looks? Might be easier to fix the perspective? :kaophew: Also, I assume you won't settle for a simple square shape? :biggrin:
The Resource WIP Thread 3
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@alice_gristle I'm using an hexagonal shape for the towers in this fort and the tiling won't work on a smaller size than I've done for them. I suspect a better artist than me might be able to juggle it, but having spent the last hour trying to make it smaller and failing I don't think that's an option.
It may be that I shall have to follow your final suggestion and go square, but tbh I was trying to avoid that because it is a bit boring. (imho) Still I suppose one has to go with what one can manage, not with what one would like.
Thank you for your suggestions. -
Is a vaulted pillar of some kind an option? They look hella cool to me and you can start them out as a square shape! :kaoluv:
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@alice_gristle Now there's a thought. I shall play around with that idea.
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@alice_gristle After much hair-pulling I've managed to do an octagonal column. What do you think? Any better or not?
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@Kes, it looks really good! :wub Just thicken the outlines a bit to make it stand out from the floor tiles more, and I think you set!
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@alice_gristle Yay!
Thank you for your input. -
The only input I'd have on the column--and it might be a WIP so apologies if this was tweaked already--is that the darkness in the middle has some noticeable bits of stray darker pixels bordering it, remnants from the existing tileset it was fashioned from, perhaps. I notice that they aren't visible in certain setups though viewing from both my phone and monitor which have different brightnesses--and only noticeable when the brightness is cranked up. But figured I'd point it out just to be safe, haha.
I've attached a screenshot with the brightness levels adjusted just to show what I mean if it becomes more apparent that way
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@FrigidGaze Thanks for pointing those out. Fortunately those stray pixels only come from my own larger version of the hexagon, so quickly eliminated.
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That looks much better.@alice_gristle After much hair-pulling I've managed to do an octagonal column. What do you think? Any better or not?
View attachment 254341 -
@Holder Thank you.
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@Holder Brilliant suggestion, I shall take it up immediately.
Thank you very much. -
Bad hair day portrait.:kaocry:Experimentin' with a resolution higher than my usual! I wanna use this (or at least this style?) in a kooky Dying Earth rip-off dating game... :kaoswt: -
Hi y'all! Sorry for hijackin' this thread again!:kaoswt: This time I did some pixel art landscapes!
Alice paints landscapes
They come packaged with jugendstil-inspired borders! Also, there's a space in the middle for a big character portrait, but I can't add them in 'cuz, umm, PG-13.:kaoswt: Anyway WHADDYA THINK? :kaoluv: -
I love the subtle details, very story book looking. Reminds me of old Sierra/Lucas games
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I like them, I think they work well.
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Thanks y'all! :wub The NES palette and me own dogged desire to limit myself give me headaches, but I'm really pleased with the results!
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A WIP of my title screen! -
@BunBlitz, yo overall design looks good! :kaoluv: I wud have to see the title and the movin' background to know for sure tho, cud be the character is too big? The character looks really sweet tho! I especially adore her dress! :wub Hands need a bit of work maybe?