I hate having to ask for help when I feel like the answer is so obvious. But I've gone through all 14 pages here, and also tried the <lower> comment etc. But for the life of me I cannot get this to work.
So, in simplest form. I have a fence gate that is two tiles high, and what I want is for my character to not be able to go through the gate until I hit enter, then I want it to open and for them to walk through.
With this set up:

I have managed to do EVERYTHING on my list...minus one thing...the character cannot walk through the gate! I have put <lower> comment inside the gate event I have tried <trigger_always> but nothing works.
I think it's because the gate is two blocks high. I'll add more screenshots to help give as much information as I can.
To whoever can help me thank you and if it can't be done or I'm doing something wrong. I apologies profoundly for wasting everyone's time. I'm just so frustrated. OTL;;;
Edit: I don't want the gate to be an automatic event, where you hit enter and it forces your character through and then automatically closes the gate. How I have my event set is you open the gate, then your character can walk all around, and then go back down and close the gate whenever they like.
My issue is just with this plugin it does great with making the fence/gate appear in front of the character and behind the character when they enter or exit the gated area. My issue is that I CAN have the gate stop the player from entering when it is closed, but when I activate the event which opens the gate...my player can't walk through. : (