I'm not sure to understand what you mean.
You want a light that moves during the night but not during the day ?
Lighting and Time Editor - Continued!
● ARCHIVED · READ-ONLY
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Yes, I want to create as a ghost that moves and this generates a light, since I wanted to create fireflies and that they generate light for dark places, and that they walk around alone
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Oh I see
You can just create an event with a light as described in the plugin description.
If you want your event to move only at specific times, you can get the time like that :
Code:$gameTime.getTime('day'); // will give you the number of days elapsed in the game $gameTime.getTime('hour'); // will give you the current hour $gameTime.getTime('minute'); // will give you the current minute
Then you can play with these values to move when you want ^^ -
So, before I download, is it compatible with other tinting systems? For example, I want to be able to control the lights via night/day etc. But then use Mog's system for tinting the screen?
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Ty Friends
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@Solid I would say that you should try, but it will most likely not be compatible.
Though I haven't tried it, so I'm not totally sure. -
@Feelzor
is there a new version coming soon ? but i am happy to see progress on this plugin.
I think its one of the most powerful plugins for the mv. really good work i hope you can get rid of the bugs than it will be perfect. -
Sorry to bug you again aha, but I was wondering if there was any way with plugin commands or script calls to change a light sources "settings"? (Opacity, flicker, pulse)
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Hello !
Nope, yet it's not possible :c -
like a said, best plugin for me :).
is it possible that you will make a visual clock ? Something like moghunter did :). this would be great.
edit: or maybe is it compatible what do you think? -
like a said, best plugin for me :).
is it possible that you will make a visual clock ? Something like moghunter did :). this would be great.
edit: or maybe is it compatible what do you think?
Inside the plugin, in the 3 line comes the show clock screen -
Hello !
@Daisetsu there already is a clock that you can enable, as Nacura said :D
There's a new update !
GameTime v. 1.4.0
+ Add possibility to show / hide clock window with commands
+ Add possibility to move the clock window with plugin commands and configuration. -
Hello !
@Daisetsu there already is a clock that you can enable, as Nacura said :D
There's a new update !
Ty for New Update :D
Edit: Friend I need a help, what happens is that when I go to export the game to windows, I get the option "Exclude the files we used" and also preciono "encryption images and audio" I prefer it so they do not use the sprite and audio, but the images and folder "EDITOR" does not encrypt them and it takes them out of the export, and if I add them, it does not recognize them. -
thanks amigo but i already know that. i wanted to say i want something more visual like the analog clock from moghunter master demo. but maybe it is not possible.Inside the plugin, in the 3 line comes the show clock screen
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Errm, the clock isn't really the point of the plugin yet. Maybe will I try to make it look better someday, but I didn't plan on doing that... sorry !
Maybe can you find something or someone that may help you change the clock window easily ^^'
@Nacura I have no idea why it doesn't work. I'm searching for a solution but yet I haven't found one. I'll tell you if I do ! -
Hi there! Thanks for this amazing plugin, and for your great work.
There are some link to download the old versions files of the plugin? I replace the files with the new version ones and now I can't run the project.
But with the old version works.
I did't backup of those files. ;_;
Thanks for your help. -
Errm, the clock isn't really the point of the plugin yet. Maybe will I try to make it look better someday, but I didn't plan on doing that... sorry !
Maybe can you find something or someone that may help you change the clock window easily ^^'
@Nacura I have no idea why it doesn't work. I'm searching for a solution but yet I haven't found one. I'll tell you if I do !
ok amigo, te espero slds
thanks amigo but i already know that. i wanted to say i want something more visual like the analog clock from moghunter master demo. but maybe it is not possible.
Ah, what you want to know that Skin, you have to wait for him to create it, since the skin will have to create them FEELZOR.
Hi there! Thanks for this amazing plugin, and for your great work.
There are some link to download the old versions files of the plugin? I replace the files with the new version ones and now I can't run the project.
But with the old version works.
I did't backup of those files. ;_;
Thanks for your help.
There is a green button and there are precions to download .ZIP
https://github.com/FeelZoR/Lighting-GameTime-Editor
Also see what version you have of RPG MAKER, since it is more compatible with MV 1.5.2, although update to 1.6.0 and it works, some YANFLY plugin if you have to update them, but it is a separate point. So tell him what version of RPG you use and if it's Original.Hi there! Thanks for this amazing plugin, and for your great work.
There are some link to download the old versions files of the plugin? I replace the files with the new version ones and now I can't run the project.
But with the old version works.
I did't backup of those files. ;_;
Thanks for your help.
Edit: Here friend :D
check also friend that another plugin has why sometimes makes conflict with others, I use this plugin and YANFLY and 0 problems. -
https://github.com/FeelZoR/Lighting-GameTime-Editor/commits/master on here you can get a list of all the previous versions, and you should be able to download them ^^ though I highly recommend you to stay up-to-date, there's no reason why you should use a previous version of it.Hi there! Thanks for this amazing plugin, and for your great work.
There are some link to download the old versions files of the plugin? I replace the files with the new version ones and now I can't run the project.
But with the old version works.
I did't backup of those files. ;_;
Thanks for your help.
What doesn't work ? Did you update the three plugins ? -
Looking for ways to implement day/night cycles in a calendar system, with a timer that stops at a certain time of night until the player goes to sleep. Can this plugin be integrated into a concept like that by using commands or script calls?
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Hello friend, the last update of a problem, on the plugin page, I put the scale: 4.0 and when I add a new torch when the game works it adds it with scale: 1.3, and before it was configured and appeared directly, even in the I left him in Null and now he does not take it.