Well, I kinda get his argument in that a lot of Zelda's wandering had dead ends or less-than-worth-it rewards.
Games you hate, yet everyone else cherishes.
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You hit the nail right on the head.I agree.
The technical definition could encompass nearly all games, since you assume the role of a fantasy character in most video games. Yet only a certain niche seems to be often labeled as an RPG. So who knows what it really means. -
The problem is, that you're assuming any game in which you take control of a character and play in it, is inherently an RPG. It's just not true. Genres are typically defined by their major/core gameplay. You wouldn't call "Bioshock" an RPG, because it's main focus is actually shooting things. The primary gaming aspect of a game like Fallout on the other hand is the narrative, the characters, and character growth in some way (either through stats or through narrative). Granted, there are "mixed and matched" genres in which like the aforementioned "Bioshock", where you can "level up" and such. These are generally called "shooters with RPG elements". Though, I actually hesitate to use the word "RPG elements", since these things pop up basically anywhere in about any genre, not just RPGs. However, it's at least a fairly accurate descriptor for the system of "gain skills, level up skills, gain upgrades, get more powerful". It's a system most prominently used in RPGs back in the day, but has since been used in pretty much everything to date because of how much fun and how interesting it is. These systems are not what define the RPG genre, they were just born there and for lack of a better term, they are simply "RPG Elements" because everyone knows what that means instinctively.Sports games are a step up from fantasy sports. They allow you to take current teams and players and mix and match them as you please. You can watch your home team defeat their rivals or win the national championship. You chan turn yourself into a player in your favorite team, or turn someone you dislike into a member of a team you dislike and you can defeat them in a championship game.
Besides that kind of logic means that one shouldn't play fantasy games, they should go out and LARP, or that shouldn't play shooters, but go paintballing instead.
And MaiTai? The fact that we have differing understandings of how roleplaying in a video game is defined exemplifies the ill-definition of the RPG video game genre.
In games with pre-defined characters, you are only assuming control, usually of what lethal force they use. You (usually) don't get many choices as to how... Let's say Cloud handles his challenges. The choices made are Cloud's choices, not yours. You only he to do what Cloud feels he has to do. You are being told a story, you are on the outside looking in. That is not roleplaying in the absolute traditional sense.
But the Dovahkiin has no personality, background, sex, or race. Those are whatever you make them when you start playing. The narrative unfolds as you act, not because it is directing your actions. Your choices affect more than your survival or your ending. They determine the nuance of the story and your experience as a player. You are given an experience, and you are on the inside looking in.
But you say that any game in which you assume the role of another character, no matter how little impact you have on that character is an RPG. This is a compelling argument. However, it also argues that all video games with a story and a protagonist is an RPG.
And that doesn't help the real definition of the RPG genre, if it exists.
Even a Visual Novel with absolutely no combat that is entirely character and narrative driven is an RPG. Some RPGs are more restricting (this is your character, follow their story, enjoy the narrative, make a few decisions along the way) and some are more open (design your own character with your own rules for gameplay and check back with us when you run out of things to do). These are merely stylistic choices in how an RPG is presented. Much like in the shooter genre we have "stop and pop" shooters as well as "run and gun" shooters. Or as we have "Jump Scare" horror games and "Atmospheric" horror games. Different takes on the same genre.
You would never call an RTS game an RPG, because it's main focus is on buildings and units and combat as well as builds and strategies... Minor focus in the story most of the time, and the characters are often fairly two dimensional with no real arc.
The actual definition of an RPG is thus: Main focus on a storyline or narrative with highly fleshed out characters as well as story arcs for most of those characters. You don't need a battle system. You don't need monsters. You don't need to level up or improve stats. These are all systems commonly found within RPG games, but they aren't necessary to have an RPG. An RPG is quite simply taking the role of a character (either provided to you or one in which the game lets you decide who you want to be) and experiencing the story from that character's point of view. That's the main focus. The point of the these games is to tell a deeply engaging story with compelling characters. It is not defined by combat, experience, weapons, items, classes, jobs, stats, etcetera.
It's kind of why the weird saying of "The gameplay is terrible, but the story is amazing!" exists. It's an admission that despite the programming incompetence of a dev team, they managed to create a story and characters worth experiencing. I know that might sound silly coming from me, but I think that's kind of the point of an RPG. It's for storytelling. -
I like sports games, especially on sports I can't just go out and play irl. I mean, I can go shoot hoops for real. I can't go organize an American Football game in real life because A. it takes a lot of people and doesn't scale down to a low amount of players like basketball does, B. The best part of the game, it being full contact, is something that requires tons of equipment and some pretty decent training to not hurt yourself doing.
Basically, I get why nonsports fans dislike sports games. On the other hand, I love sports, and I will continue to buy NCAAF and Madden games. Seriously.
Also, I love weird mashups of sports and fantasy/scifi. Like Blood Bowl (which is based on the board game, and if you play any other mode than classic turn based on it, you are not playing it right). And the old NES game Base Wars. WHICH SERIOUSLY I WOULD LOVE A NEW BASE WARS GAME IT WOULD BE AWESOME. -
I remember base wars! That game was so much fun! Wonder what ever happened to it...
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-10,000 Likes!Chrono Trigger for SNES. There are so many die hard fans that love the game but I find it boring and way too easy.
+10,000 Likes!I was more impressed by Chrono Trigger's feats of programming (for the time) than the graphics or the story. Although a Lovecraftian, alien abomination rather than a Nietzche wannabe as the BBEG was a refreshing change of pace for a JRPG.
Chrono Cross! All I can say is WTF!?!?
Its nothing like Trigger!
Chrono Resurrection (*Eternal Drooling!)
I would love a new Star Wars Battlefront!!! I love Battlefront 2!
and I miss NEO Online bad.
Plus Zombies Ate My Neighbors was such a great game.
I actually wrote this a few days ago and it stayed open in a tab until I just realized I never pressed post
But as for the topic I never got into Halo everyone else loves it. I was too busy using RPG Maker. -
You know, for someone who bashes Eastern-developed games ad nausaem, I'm not really a fan of first person shooters.
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Nothing wrong with that. Most of them are crap anyway.You know, for someone who bashes Eastern-developed games ad nausaem, I'm not really a fan of first person shooters.
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hahahaha awwww...-10,000 Likes!
I didn't even get that far into the game because I found it dull. There was never any challenge in the boss battles... or any battles. -
A lot of the games I'm impressed with the realism of their story modes, but those games aren't developed as stories (despite being okay to decent stories), but they're designed as MP frag-a-thons.
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The first Shooter game I actually loved was Perfect Dark. I found the story deeply engaging and the characters entertaining and interesting. The next one of those was Halo. Since then? Yeah... Not even Halo sequels are doing it for me at this point. Though, I will admit I enjoyed the STORY of Halo 4, while the campaign felt a bit dry.
As for RPGs, I haven't been impressed with the story of one of those since... Um... Mass Effect 1, I guess.
The last RTS storyline I liked was StarCraft. I haven't actually cared about a storyline in those kinds of games since StarCraft 1, Brood Wars, and now the two StarCraft 2 campaigns.
Good stories are so hard to find these days. -
What this thread so clearly illustrates is that there are all kinds of people in the world, and all kinds of tastes and preferences in games.
It's tremendously motivating, because as long as you make a game you'll enjoy yourself, you can be sure there'll be countless other people that will enjoy it alongside you! -
Final Fantasy VII
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CoD
Battlefield
Streetfighter
Civilization
Halo
Mario games (except Super Mario RPG)
Mass Effect
MOBA's - HoN, LoL, DoTA
The Sims
Madden, NBA -
I hate any game that has a terrible storyline, I don't care with the amazing graphics, the gameplay or anything, for as long as the storyline is good I am happy and willing to play it.
Now that I am on the topic it seems that the gaming industry is running out of ideas on good storyline based games, at times I am forced to play visual novel games because RPG's are just losing their "WOW" (not world of warcraft) in there story line's which I am beginning to worry alot.
I specifically hate GTA, I swear when my friends tell me all about how amazing it was made like:
"OMG OM3GA, I like totally killed this woman and kicked her countless of times while she was dead so I can get the cops attention."
Heartless bastards
it makes me wanna strangle them and stab them with a rusty butter knife sometimes but I would never hurt another human being. -
Proof that GTA makes gamers violent lol.I hate any game that has a terrible storyline, I don't care with the amazing graphics, the gameplay or anything, for as long as the storyline is good I am happy and willing to play it.
Now that I am on the topic it seems that the gaming industry is running out of ideas on good storyline based games, at times I am forced to play visual novel games because RPG's are just losing their "WOW" (not world of warcraft) in there story line's which I am beginning to worry alot.
I specifically hate GTA, I swear when my friends tell me all about how amazing it was made like:
"OMG OM3GA, I like totally killed this woman and kicked her countless of times while she was dead so I can get the cops attention."
Heartless bastards
it makes me wanna strangle them and stab them with a rusty butter knife sometimes but I would never hurt another human being. -
I've never heard of anyone not liking the Super Mario games! They're universally loved. I'm shocked.CoD
Battlefield
Streetfighter
Civilization
Halo
Mario games (except Super Mario RPG)
Mass Effect
MOBA's - HoN, LoL, DoTA
The Sims
Madden, NBA -
I'm not violent XDProof that GTA makes gamers violent lol.
I may have a violent imagination but I am never violent in front of anyone -
Inb4 massive argument about video games vs violence again
Anyways, I'd have to say CoD: Ghost because it's a really terrible idea. Especially since they're like "Look at all these cool new things you can do!" but like every other game in existence already did those things...
And they also released DLC even though the game JUST CAME OUT... -
Now I remember! I hate Slenderman =D!. I hate how an stupid game like that can have so much attention. The only interesting part of it was its advertising, the story the guy invented and posted on some forums (I don't remember if it was based on an existing tale or something, but I don't care!). After that, the game is a piece of asdf.
This is what I think feels playing Slenderman: "Run randomly, never stop, until you get the randomly placed pages, or else the randomly pissed Slenderman will kill you".
This is all I see the people playing Slenderman do: Press W. Move mouse randomly. Scream when Slenderman randomly appears. And when they're not screaming, talk about anything else (ANYTHING... ELSE).
Second part of what I hate about Slenderman. The amount of fangames/carboncopies that appeared and still appear. Slenditubbies, Slendipizza, Slendiehard, Slenderwoman! (most of these examples don't really exist, but there are, carbon copies of Slenderman, when the original was a rotten rat filled with worms -aka a bag of worms-).
But yeah! (?),
Orochii Zouveleki