Games you hate, yet everyone else cherishes.

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Started by aironneil 696 posts Page 4 of 35 View original ↗
  1. Right, I forgot to say Pokemon. I can't really say that I hate it, but I've tried way too many times to get into the games and I always get bored.
  2. League of Legends is probably my most hated game that everyone else seems to love.
  3. Oh, finally a good treat to steam it out! XD

    I HATE -

    World of Warcraft

    Splinter Cell

    Kill Zone

    Final Fantasy Series AFTER FFX

    Kessen

    Fahrenheit

    Every game based on a Movie, because they're made crappy!!

    Resident Evil 6 and the new one too

    Silent Hill 4 The Room

    Saints Row

    The whole new Street Fighters Series >_> ;

    Devil May Cry 5 D: (or was it 4? Damn it was so bad, I can't remember! The one with the black hair Dante)

    Fable 3

    Assassins Creed 3 & 4
  4. The Resident evils... all of them... silent hills too.

    Actually the horror genre as a whole except for corpse party.... yup... just that one... haven't played the second corpse party though and I think a third came out in Japan....

    Mario games after mario world 3...

    earth bound... all of them...

    Anything competitive online based, I just don't get the appeal.

    Pokemon games after Silver/gold. To explain, because this one actually pisses me off because I should like it but nintendo/gamefreak/whoever screwed it up for me. They kept replacing enough content to only make up for the original games as apposed to stacking on like S/G did for R/B which is sad but then they also made the battle system too easy of the course of time and this actually manifests very noticeably if you play Soul Silver/ Heart Gold next to the original Silver / Gold. They made into high speed nuke fights some how, I used to like using skills like growl and tail whip but now their completely with out use even in the early game since most attacks can be a 1hko now and then they had the nerve to replace the most memorable stuff from S/G too like the bug catching contest... bugs are my favorite type wtf Ninty! I played Black/White too and it was more of the same easy fights so.... their making things easier for the younger demographics which is sad and normally shunned by gamers but hey it's pokemon and nintendo so it gets a pass either way... Sorry for the wall but this one upsets me...
  5. Legend of zelda-

    I just find that the puzzle aspect of the game makes the game go insanely slow,and the combat is not rewarding enough.

    Anything ATLUS makes-

    I started to notice that I really hate ATLUS games lately,they're just hard to be "SUPER HARD RETRO RPG".Especially Etrian odyssey,the whole mapping system forcefully boggled down the game,and made it such a bore.

    I also can't get into western RPGs,but thats because the general scale of choices are overwhelming,but I don't hate them.
  6. Okay, legit answer because I tried playing it recently and hated it: KotOR

    The mechanics really hinge on the worst flaws of the d20 system like having to plan characters 10 levels in advance and miss-based special attacks. The world design wears Star Wars like leg irons, obligatory references poking haphazardly out of worlds and dialog like painful splinters.

    Legit Spoiler Alert:

    Spoiler
    The point I knew I couldn't care less was after Darth Badface esploded the surface of Starterville and I felt nothing. I'd normally feel bad about never being able to go back to a place and talk to the characters there, but I really felt nothing here. No one was human enough for me to care they were now dead. I've recently played some DQ4 and all over the place people have little endearing quirks that make them breathe. I'd be upset for their deaths. KotOR just has these ugly creatures just furthering the plot and feeding you information or trying way too hard to be Star Wars characters.
  7. PVGames said:
    To add to my list - as much as I like the Final Fantasy series, I only like it to a point. That point is up to FF8. FF9 I really did not enjoy at all. To me it was a big step backwards from the previous titles and it just seemed too kiddie for me at the time.
    I felt the same way.  I really enjoyed 1~8 but 9 I just couldn't get into and steadily liked the series less and less after that. 

    The most popular game I hate is World of Warcraft.  I will never understand that game's appeal.  It's a complete mystery to me.
  8. Final Fantasy XII really, really, wants me to play it.  I know this.  But I can't bring my self to get further than the Lusu (I probably didn't spell it right) Mines.

    I'm pretty sure it is because of the game's duplicitous nature:  it presents itself as an open RPG with WRPG sensibilities.  But it's a liar.  It's a grindfest that seems to favor a particular build (which I have yet to discover).

    The ultimate lie that was FFXII killed Eastern-developed games for me, despite protests from my friends for me to play Shadow of the Colossus, ICO, and Dark Souls.  I can't.  Japan can't make games anymore.

    Edit:  Yet, more.

    Seriously, JRPGs are still a *thing?*  All of the tedious gameplay mechanics to which they cling are relics of the limited media like the SNES and NES.  (I'm looking at you, Pokemon, and any Tales of- game.)
  9. Chrono Trigger for SNES. There are so many die hard fans that love the game but I find it boring and way too easy.
  10. I was more impressed by Chrono Trigger's feats of programming (for the time) than the graphics or the story.  Although a Lovecraftian, alien abomination rather than a Nietzche wannabe as the BBEG was a refreshing change of pace for a JRPG.
  11. Samsonite said:
    Chrono Trigger for SNES. There are so many die hard fans that love the game but I find it boring and way too easy.
    Well, not everyone will like the greatest RPG in the world.  ;)   Ha ha.  No, I kid.  I can see why people wouldn't really enjoy it or think it's "not as good as people say".  A good many of these people are often people who started their RPG experiences with later games or are still in those phases of "graphics + newer = better".  Not everyone is like this, but a fair amount are.  Chrono Trigger does have some flaws.  The Battle System itself can be considered a flaw.  It is especially obvious when the "Tutorial House" in the game makes a big deal about enemy positions for when you use your Techs, but then once you get past the two abilities that are dependent on that, it never comes up again.  They could have seriously done more with what looked like a very interestingly planned battle system.

    The reason why I enjoy Chrono Trigger so much and consider it the "Greatest RPG of All Time" is because growing up, it was the best RPG you could ever hope to own or play.  The characters (aside from the silent protagonist) were all very detailed and fleshed out well.  We had a lot of fleshing out of side characters and even villains in the game.  There was a unique Battle System in place with sidequests to obtain more Triple Techs.  The music was absolutely mood moving and fantastic to listen to (the opening theme still gets me pumped).  The storyline itself was very engaging and I never saw the twist where Lavos existed coming.  I likewise never saw the twist in the Ocean Palace coming and at that time, it was fairly rare for such a twist to ever exist in an RPG.  The multiple endings and "New Game +" mode that for that time were extremely rare (or nonexistent) made for much more interesting gameplay and gave you a reason to keep playing long after you had finished.  It's a game where I've seen some things try to be imitated, but the game never duplicated.

    To me, that makes it the greatest RPG of all Time.

    Though, I do also enjoy Earthbound to the same extent.  :D   Take from that what you will.

    Another game I don't really understand why it has the following it does:  Call of Duty anything.  I can admit that I loved Black Ops 1 in terms of multiplayer gameplay...  But the rest weren't that interesting to me and just feel like "dumbed down" rehashes of previous titles.  Why is that franchise so popular?!  I have no clue.  Though, I suspect it's for the same reasons Gears of War is popular...  Instant Deaths that make you feel skilled when you're really not.
  12. Same here... I really don't get the idea of having lots of call of duty games...
  13. I'm starting to dislike the RPG genre as a whole. Mostly because nobody seems to be able to agree exactly what makes an RPG an RPG.
  14. Eschaton said:
    I'm starting to dislike the RPG genre as a whole. Mostly because nobody seems to be able to agree exactly what makes an RPG an RPG.
    There's a definition beyond the actual definition?  Role.  Playing.  Game.  It's any game in which you play the role of a character.  Typically story/character driven.  Character growth must take place in some fashion (either through storyline or with stats, or both).
  15. How do you play the role of a character whose personality and skills are already defined for you? How are you, the player, playing the role of the protagonist, when he is so distinct from the player?

    If the definition of roleplaying is "controlling the protagonist," then every game with a story and protagonist is a game in which you play a role. A role-playing game. Madden. Tomb Raider. Assassin's Creed. Super Mario Brothers.

    But in these games you just control the character. In other games, you control an avatar that represents you in the game world. They don't have a set backstory or personality, allowing the player to fill in the gaps. But some games like that don't have "RPG elements." (Cough, Zelda, cough).

    And that's the problem. There are a lot if people who are stuck in the "if stats, then RPG" mindset.

    The truth of the matter is that RPG isn't a well-defined genre.
  16. Eschaton said:
    How do you play the role of a character whose personality and skills are already defined for you? How are you, the player, playing the role of the protagonist, when he is so distinct from the player?
    If you have to ask, you don't know how to roleplay to begin with.  It's like pretending to be a firemen despite having none of the qualifications.  You're stepping into the role of a character, not necessarily your own designed one.  That, in essence, is what roleplaying is.  You step into the role of a character and play their parts as if you were an actor in a play or a movie.

    It's also great fun in the bedroom, ha ha.
  17. My taste in video games is going to get me killed one day...

    Pokemon

    Pikmin

    Zelda

    Call of Duty

    Sports Games

    Pokemon is just the same mechanic played over and over and over and over and over again. There is absolutely NO difference between these games except for new Pokemon and Places. I just don't see the point.

    Pikmin was boring. Very boring. And time limits suck.

    Zelda was just too non linear, I didnt know where I was going, the puzzles were confusing, and it was hard. I have Ocarina of Time and Twilight Princess, and yet I never played them ever since my first few gameplays ago, which was about 1 year ago.

    Call of Duty has a fanbase made out of 10-5 year olds. Enough said.

    I don't see the point of Sports games if you could just go outside and play that sport in real life. It makes no sense.
  18. Sports games are a step up from fantasy sports. They allow you to take current teams and players and mix and match them as you please. You can watch your home team defeat their rivals or win the national championship. You chan turn yourself into a player in your favorite team, or turn someone you dislike into a member of a team you dislike and you can defeat them in a championship game.

    Besides that kind of logic means that one shouldn't play fantasy games, they should go out and LARP, or that shouldn't play shooters, but go paintballing instead.

    And MaiTai? The fact that we have differing understandings of how roleplaying in a video game is defined exemplifies the ill-definition of the RPG video game genre.

    In games with pre-defined characters, you are only assuming control, usually of what lethal force they use. You (usually) don't get many choices as to how... Let's say Cloud handles his challenges. The choices made are Cloud's choices, not yours. You only he to do what Cloud feels he has to do. You are being told a story, you are on the outside looking in. That is not roleplaying in the absolute traditional sense.

    But the Dovahkiin has no personality, background, sex, or race. Those are whatever you make them when you start playing. The narrative unfolds as you act, not because it is directing your actions. Your choices affect more than your survival or your ending. They determine the nuance of the story and your experience as a player. You are given an experience, and you are on the inside looking in.

    But you say that any game in which you assume the role of another character, no matter how little impact you have on that character is an RPG. This is a compelling argument. However, it also argues that all video games with a story and a protagonist is an RPG.

    And that doesn't help the real definition of the RPG genre, if it exists.
  19. Redeye said:
    Zelda was just too non linear, I didnt know where I was going, the puzzles were confusing, and it was hard. I have Ocarina of Time and Twilight Princess, and yet I never played them ever since my first few gameplays ago, which was about 1 year ago.
    That's always been what has appealed to me about the Zelda games - the non-linear gameplay.  So just a stark example of what some players like others won't like.

    Ocarina of Time was somewhat of a disappointment though.  The game itself was immersive like few other games out there.  It had some real strokes of genius as well, such as the Fire Temple and the Desert Temple.  The ambience in those places was just amazing. 

    But the combat was just too rare and as a result the game started to become boring to me after awhile.
  20. Eschaton said:
    The truth of the matter is that RPG isn't a well-defined genre.
    I agree.

    The technical definition could encompass nearly all games, since you assume the role of a fantasy character in most video games.  Yet only a certain niche seems to be often labeled as an RPG.  So who knows what it really means.