Game & Map Screenshots 12

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Started by slimmmeiske2 1772 posts Page 82 of 89 View original ↗
  1. Myst648 said:
    A little NES-inspired battle scene. I'm super happy with how it turned out, especially with the animations.

    View attachment 338400
    Damn Looks Nice but Won't be you if Square Enix catches up
  2. Crimson_Ruin said:
    Damn Looks Nice but Won't be you if Square Enix catches up
    Tyey don't own anything shown in this preview :) Many have already made games with marumugis assets anyway.
  3. Sometimes I think about scrapping the animation...but I can't stay mad at it, even if my skill level isn't where I want it to be. And I promised to stick with it.
  4. I like it! Maxie is super adorable :D
  5. Just a photos of one map
    1745993251666.jpg1745993251661.jpg1745993251674.jpg1745993251671.jpg
  6. @sleepy_sealion those rabbits have HAD it! :kaohi: Yo animation still looks so fine, fight yo inner critic and keep trudgin' on! :wub

    @Danatoth tiles look nice, where from?
  7. Room with holographic technology, lost knowledge...

    1746296794256.png
  8. Hey everyone!
    I’ve been browsing some of the recent screenshot threads and thought it’d be cool to start a new one for May 2025. I’m just getting started with RPG Maker myself, so I’m looking for inspiration and ideas from the community.


    If you’re working on a game, feel free to drop your latest screenshots here — whether it’s a map, a battle scene, UI design, or anything else you’re proud of.


    I don’t have any of my own screenshots to share just yet, but I’d love to see what you all are working on!


    Let’s see some creativity!
  9. We actually prefer to keep it all in one thread for organizational reasons though.

    I'll see what the other mods think though. Until I hear from them carry on.
  10. I have merged your screenshot thread into our screenshot thread. @NoobCracker
  11. Here is some fresh apples, degeneracy and cheating for you.

  12. ElvenNeko said:
    Here is some fresh apples, degeneracy and cheating for you.


    I've got to hand it to you. That was kind of brilliant!
  13. JamesRyan said:
    I have some of my latest work here in my in-development game. It is about some in-game tutorials


    Wow, this looks really cool! I love it
  14. Just checked it out – looks great! Really nice work,
  15. Haha, love the humor!
    Also, I checked out your projects – they're really good!
    ElvenNeko said:
    Here is some fresh apples, degeneracy and cheating for you.

  16. JamesRyan said:
    Spoiler
    JamesRyan said:
    I have some of my latest work here in my in-development game. It is about some in-game tutorials


    You have an incredible amount of stats in there, how is it balancing for that?

    I've been working on getting down the feeling of an ethereal forest for my game, and I think I've finally achieved that. There are a few things that I wanted to add and change, but with a simple single map this size it takes me about 5-6 hours to make even with years of parallax experience. One thing I'm concerned about is the amount of grassy area away from the trees. It makes it seem somehow not as dense as I'd like it, and I think I'll be changing this around for future maps. What do you guys think?
  17. Danatoth said:
    You have an incredible amount of stats in there, how is it balancing for that?

    I've been working on getting down the feeling of an ethereal forest for my game, and I think I've finally achieved that. There are a few things that I wanted to add and change, but with a simple single map this size it takes me about 5-6 hours to make even with years of parallax experience. One thing I'm concerned about is the amount of grassy area away from the trees. It makes it seem somehow not as dense as I'd like it, and I think I'll be changing this around for future maps. What do you guys think?

    Some are shown there, but not actually used. I will wait until the end of the development to see which stats are suitable to be removed. Currently, I only need to balance some of in-used ones.