Galv's Jump Ability

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Started by Galv 48 posts Page 1 of 3 View original ↗

  1. Jump Ability - Version 1.4
    RPG Maker MV Plugin
    Galv



    Introduction
    A basic plugin for now with plans to enhance it to add jump bonuses in future.


    Screenshot
    jump-ability_zpstrskmwbt.jpg


    Features
    Allows the player to jump with the press of a button.
    Control jump accessibility using regions and events that can block/unblock as required.


    How to Use
    - Copy the "GALV_JumpAbility.js" file into your project's /js/plugins/ folder.
    - Activate plugin using the 'Plugin Manager'
    - Read the 'HELP' documentation (also found in plugin manager) for more details and try the demo if you don't understand.


    Plugin
    Get it here


    Credit and Thanks
    - Galv


    Terms
    Free to use in any RPG Maker MV project including commercial. Please credit "Galv". :)


    Updates


    2016-02-01 - Version 1.4 - Fixed a bug that blocked jumping on an event that was "under" the player


    2015-11-15 - Version 1.3 - Fixed a bug that crashed when jumping toward an event with no page conditions met. Added encounter steps to jumping.
    2015-11-15 - Version 1.2 - Fixed a bug with region blocking code
    2015-11-13 - Version 1.1 - Fixed bug in jump distance and for jumping off maps
    2015-11-13 - Version 1.0 - Release
  2. I haven't taken a look at the plugin, but is there an implemented feature that controls jumping distance per actor? For example: Actor A can jump 3 tiles but Actor B can't jump at all, while Actor C is the only one brave enough to jump over a certain region tile.
  3. Not yet, but I will add those ideas to my to-implement list
  4. Hello ! I will test your plugin after work.

    Is it possible to use Yanfly's region restriction plugin to control jump accessibility ? It would be really useful to avoid creating too much events on the map ^^
  5. Just awesome, hey i love all of your scripts, and i need you to convert the Galv´s Cam Control for Mv, That would be great :D i love you :o  ... (like friends  :D  ) Thanks for all.
  6. InBlast said:
    Hello ! I will test your plugin after work.


    Is it possible to use Yanfly's region restriction plugin to control jump accessibility ? It would be really useful to avoid creating too much events on the map ^^
    The plugin already uses regions to control jump accessibility.


    SoulOfRock said:
    Just awesome, hey i love all of your scripts, and i need you to convert the Galv´s Cam Control for Mv, That would be great :D i love you :o  ... (like friends  :D  ) Thanks for all.
    Slowly getting there :)
  7. Awesome script (I'm new here but I love this community so far :) ). Ok here is little thoughts:

    -Not sure if I'm doing properly but is not possible to jump forward? I thought the jump distance was for that but I think its not working.

    -I have little problems with the followers when they facing one direction and I jump the other. One of them gets lost till the next jump.

    Thanks :)
  8. Jump bonuses? Like, the [ ? ] question blocks from Super Mario Bros?
  9. Wooh! Gonna get my RPG Platforming on! :D

    This is really neat and very easy to use. Well done and thank you!
  10. Folkner said:
    Awesome script (I'm new here but I love this community so far :) ). Ok here is little thoughts:


    -Not sure if I'm doing properly but is not possible to jump forward? I thought the jump distance was for that but I think its not working.


    -I have little problems with the followers when they facing one direction and I jump the other. One of them gets lost till the next jump.


    Thanks :)
    Do you mean you jump the opposite direction to where you were facing? Does this happen in a new project or the demo?


    EDIT: I did see the jump distance wasn't actually working and fixed that in 1.1, please let me know if that was your issue
  11. That looks really nice galv...once again an amazing job.

    But u sadly didn't linked the demo on your page. Both links link me to the plugin, none to the demo :)
  12. Nomi said:
    That looks really nice galv...once again an amazing job.


    But u sadly didn't linked the demo on your page. Both links link me to the plugin, none to the demo :)
    Thanks for letting me know, fixed the link :D
  13. Pretty pretty pretty plugin!! Good job! If can add something, if you jump all the time, you get less enemies encounter.
  14. I'll update the plugin when I get a chance. Can't have the player acting like a kangaroo to get less enemies :p
  15. Hahaha
  16. Fixed a bug that crashed when jumping toward an event with no page conditions met. Also added encounter steps to jumping so the player cannot use it to dodge random encounters.
  17. Nice plugin! *-*
    Unfortunately this plugin doesn't work properly with Analog Move, when you try to jump while walking.

    It can solve?
  18. I recommend asking the author of that plugin as it has to do with how the movement was changed affecting the default jump movement :)
  19. Tested this plugin out. Its nice but seems to have one problem. When the character jumps, it will not jump onto any tile that has an event on it visible or not, even if it's below characters.
  20. If you set the event to "Through", would that work for you?