Having a few issues:
1. There is a default 'relations' tab in the menu before I add it in VisuMZ mainmenu core, and once I add it using the code you provided, there is two 'relations' tabs. How do I get rid of the default?
2. I click on relations tab, then a character, then it shows another window and if I click the game crashes with TypeError, cannot read property 'type' of undefined.
3. Is there a way to, when clicking relations tab, go straight to main character's relationships only, instead of choosing a party member first?
I have tested this with a completely new project, with newest version of MZ, VisuMZ and your plugin, and still have same errors.
1.) Odd, the menu never showed up for me - so I had to do it via the code. Have you tried not entering the code, see if the relation menu still works as intended (aka highlighting only after some relations are established, but greyed out until then)?
- If that works, just remove the code.
2.) I need the console log for more information. Hit F8 while running the game in test mode, and when it crashes printScreen and paste that into a visual editor program (ie. Paint.NET, Gimp, photoshop, etc) and post that here
3.) The intent was to list the selected character's relations. Changing how it works right now is outside the scope of this plugin. However, to answer your question directly, you or whoever could alias one of the methods in Scene_Menu when selecting something (commandOk I think? Been a little bit since I've worked on this stuff) it could push the Scene_Relations scene instead of 'onPeronsalOk'.
I have a question. Is there a way to change the name of the relations between actors (i.e. Acquaintances, Best Friends, Lovers, Betrothed, etc)?
There are no relations texts displayed, only gauges and icons. Unless that's not what you meant?