I remember there is this one plugin of yanfly's that if there is only ONE enemy, then you don't have to select target for your attacks (of your offensive spells) since it is already too obvious what the target is. Sadly I forget which plugin it is. Could anyone of you tell me which plugin that is? Thanks!!
And on another note. Is there any available yanfly plugin that could be used to remove "guard" option from the command menu~~ Another thanks!!
Huh? I don't recall making a plugin like that...
In absorption barrier, is there a way to make a certain damage type (element) do extra damage to a barrier, or at least make a skill do it? That is a 100 damage would deplete/damage say 150 or 200 barrier points.
For those skills that use that extra element type, use the notetags I've included in the plugin to have it deal more damage to barriers.
http://yanfly.moe/2015/12/19/yep-47-extra-enemy-drops/
Excuse me, the extra loot can reach several decimal?
If I set 0.01%, is one ten thousandth of it?
It can be achieved? Because I can not defeat the enemy ten thousand times test to confirm.
It's not in the plugin currently, but isn't this a bit too picky......?
I have a problem with the Message Macros. I've set a macro to a /n<x> code but when I test it there is no message window. no matter if I use /x or /m[x]. even worse when I use /m[x] the [] show up. I don't have this problem when I write other text codes.
I think you may have gotten one of the wrong versions I've uploaded. Clear your browser cache and try downloading them again. Also, make sure your macros use \ instead of /
Posting bug report cause this is where the bug report link took me.
BuffsStatesCore causes my game to crash after taking around 20 steps. I've set it and all other yanfly plugins in the order shown in your videos. I haven't actually done anything with the script yet.
***Cannot Reproduce Error
Since I cannot reproduce the error, I'm going to ask you to do the following.
1. Download all the newest updates of the plugin.
2. Create a new project. Do NOT just copy over your game project folders. This should be just a stock, empty, new RPG Maker MV project.
3. If the project's file size is above 200 MB, remove unnecessary audio and image files until you reach that size. Use
http://forums.rpgmakerweb.com/index.php?/topic/47985-mvstripper-remove-unused-assets-from-your-mv-project/ if you need some help doing so.
4. Install -only- the affected plugins. If you're using non-YEP plugins, do NOT include them.
5. Do -NOT- rename the plugins' filenames. They cease to work if you do so.
6. Make sure they're in the right order listed on
http://yanfly.moe/yep/
7. Recreate the error.
8. Archive the project with WinZip or WinRAR. Do not archive it multiple times. It does not compress it further.
9. Upload the project online (do -not- deploy it) to a website like MediaFire.com or Mega.co.nz or Dropbox.
10. Post the link here and I'll take a look at it.
Thanks for helping!