Is it possible for near_clip_z and far_clip_z to be a definable parameter by notetag/in map?
Well, I avoided adding it because I didn't really see the point. But I can add it if you really want.
Hey. I asked about this a while back but never finalized my request before taking a hiatus. Could this still be done? I have a map inside a subway car and when you approach the screen (down) the wall of the subway car appears and you are now looking at the car from the outside. It works perfectly by setting the clipping distance just right, however it's totally wrong for other maps. I want to do this for some forests and entering shops and some other things too. Would be super helpful to be able to use a param to change on the fly. Being able to animate the change could allow for some cool affects too (like walls of fire spreading into the distance) just in the same way other parameters in the plugin are able to change over time.
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I was thinking... Would it be possible to show an image ( picture, event, doodad...) and anchor it's four corners to four points on the map? Like counter clockwise from bottom left, A=bottom left, B=bottom right, C=top right, D=top left.
D C
A B
A is anchored to (x,y,z) 1,1,0. B=1,2,0. C1,2,1. D=1,1,1
so that's like a wall perpendicular to the screen going from 1,1 to 1,2 and 1 unit high. If this was able to update every frame it would be possible to do walls, or polygons really. Am I making sense? Lol. Even a solid color or one stretched pixel image would be something.
I don't want to start doing 3d or anything but just for some vertical side walls would be something we've all been dreaming of. I am no programmer though so I have no idea if it's even viable. Or if I'm not just speaking gibberish.