Turan's Terrific Tweaks

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Started by ATT_Turan 107 posts Page 6 of 6 View original ↗
  1. ATT_Turan said:
    @Neutrality Are you using that edited version you linked to, or the actual MV plugin?
    The original MV plugin from MOG's showcase project.
  2. Neutrality said:
    The original MV plugin from MOG's showcase project.
    Okay. For future thought, it's probably more useful to link to that :wink:

    I'll take a poke, but do you have a demo project with a battle set up that demonstrates the issue?
  3. ATT_Turan said:
    Okay. For future thought, it's probably more useful to link to that :wink:
    That's true. I wanted to get a link directly to that specific plugin instead of the whole package to save time originally, but obviously doesn't make sense to work with a modified version.

    Regarding the Demo Project, went ahead and tried to set up quickly to send, but now I ran into another problem? The Instant Cast actually worked with the consecutive battle, and not only that but it didn't freeze after winning a battle as if the bug didn't exist. (This is without including your fix yet.)

    I presumed this was because the bug occurred due to certain plugins causing it to not work correctly, so I tried porting over certain plugins from my original project to the demo and turning off plugins from the original, then testing out each to try to get an environment where I could easily replicate the issue-- but I'm not having much luck so far.

    Once I figure this out I'll send it over.

    Found the troublemaker, I think. It turns out that it was another unrelated plugin used in my project that was causing the mishap with Instant Cast, called LB_SummonActor.

    When LB_SummonActor is disabled, Instant Cast works as normal. When it's enabled, it appears to be what's causing Instant Cast to not show the battle window afterward. Everything else is the same as my first request, the patch for Instant Cast works for normal battles but then no longer functions with the consecutive battles.

    Here is the link to the demo.
  4. @Neutrality For future reference (no worries, I didn't think to mention this beforehand) you don't want to include plugins that are paid or have terms to not redistribute in test projects. Just set them up in the plugin manager and let the other people drop in their copies of the files.

    Open the Mog plugin, go to line 445, and add after it
    Code:
    this._instantCasting = false;

    1733353495956.png
  5. ATT_Turan said:
    you don't want to include plugins that are paid or have terms to not redistribute in test projects. Just set them up in the plugin manager and let the other people drop in their copies of the files.
    Ahh... Didn't think of that, I went ahead and disabled downloads of the project.

    ATT_Turan said:
    Open the Mog plugin, go to line 445, and add after it
    Code:
    this._instantCasting = false;

    That fixed it, thank you!
  6. With the announced forum closure, I've moved all my plugins (including the tweaks in this thread) into a Google Drive folder so anyone who cares can conveniently grab them all in one place.

    The link may be shared, but please do not redistribute the plugins separately.
    Download here
  7. Thanks Turan, I'm going through the plugin section trying to preserve what I can. So this will come in handy