Translated Terms of Usage of Japanese blogs

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Started by slimmmeiske2 574 posts Page 27 of 29 View original ↗
  1. Oic, thanks for clarifying that. Kind of a shame I didn't download all of them in the past. Oh well.
  2. Sibadot/Siba.
    [Original terms for RPG Material, Original terms for Weapon Icons]​

    Is credit required? How do I credit?
    This is optional, unless specified otherwise.

    Are these resources allowed in commercial games?
    Please contact the site if you wish to use these commercially. Credit is mandatory.
    Spoiler
    商業・R18コンテンツでの利用の場合、このサイトの素材を利用している事を明記し、連絡してください。

    Can I repost these resources?
    No.
    Spoiler
    無断転載・無断再配布・自作発言は禁止。

    Can I edit these resources?
    Yes, but you need to give credit.
    Spoiler
    色変え・改造はOKですがこのサイトの素材を利用している事を明記してください。

    Can I distribute these edited resources?
    This isn't specified, so please refrain.

    In which game engine can I use them?
    You can use these in any engine.
    Spoiler
    RPGツクール基準で制作したRPG用フリー素材です。一から制作しているのでRPGツクールシリーズ以外のウディタ等でも使用可です。

    Other rules:
    • If you wish to use these in R18 content, please contact the site first, as well as give credit.
    • Direct linking is forbidden.
    Spoiler
    • 商業・R18コンテンツでの利用の場合、このサイトの素材を利用している事を明記し、連絡してください。
    • 直リンクで使用せずダウンロードして使用してください。
  3. Oh... The domain for rengoku-teien expired, so it's safe to say it's down.

  4. Is credit required? How do I credit?
    Yes.
    Spoiler
    ゲームを配布される方は、エンディングや取扱説明書などに、著作権表示の明記をお願いします。

    Are these resources allowed in commercial games?
    This isn't mentioned, so please refrain.

    Can I repost these resources?
    No.
    Spoiler
    なお、二次配布禁止。

    Can I edit these resources?
    Yes.
    Spoiler
    加工(色変えサイズ変えなど)は基本的には自由です。

    Can I distribute these edited resources?
    No.
    Spoiler
    加工した素材の配布もお止めください。(自分のゲームに使用するのはOK)

    In which game engine can I use them?
    For the sprites and tilesets, you need to own RMXP. The pictures and icons can be used these in any engine.
    Spoiler
    歩行キャラ、タイルセット等はRPGツクールXP正式ユーザー様のみの使用とさせて頂きます。
    ピクチャ、アイコンはツクール以外でも使用可能です。
  5. So I was trying to add the last translated site to the first post when:
    too large.png
    I think we can officially say I've translated waaay too many sites ;)

    Obviously, there's still a lot of sites left (and I have at least three more requests on my to-do-list), so I do need to find a solution to this problem. Right now I'm thinking of reposting the terms of Cyanyurikago (as that's the second post of this thread) and using that free space for the second half of the list. It would free up space for future sites, but also would allow me to post the "General
    terms that apply to every site unless stated otherwise" thingy I've been thinking of adding.

    If you guys have a different/better solution or if you have any ideas on how to improve the list, I'm all ears. :) (I know someone once asked to include which maker/style the resources are for in the first post.)
  6. TobiObito4ever said:
    Oh... The domain for rengoku-teien expired, so it's safe to say it's down.
    Guess we can use the Wayback Machine.
  7. If I may make a request...

    [EDIT: I just noticed you have translated it, nevermind lol, sorry about that!]
  8. @slimmmeiske2 have you translated the terms of use for VIPRPG as yet? or plan to do so in the near future?
  9. @DarkKxng101 No. I don't even know what that is. Link please?
  10. Wow. I really must have to say that you are doing an amazing job!

    thedeanreynolds said:
    http://miyabirakuda.blog62.fc2.com Do you know about the terms of use for resources on this website? :)

    The terms:

    Is credit required? How do I credit?
    Yes. Please indicate the author's name and URL of the site or readme.

    Spoiler
    素材を利用される場合、サイトかreadmeか 作品の中で作者名、URLの表記をお願いします。
    作者名  誰得・らくだ
    URL    http://miyabirakuda.blog62.fc2.com/

    Are these resources allowed in commercial games?
    Yes.

    Spoiler
    商用利用、R-18の作品での使用も可能です。

    Can I edit these resources?
    Yes.

    Spoiler
    画像加工OKです。
     (画像の並べ替え、拡大、縮小、色調、彩度、明度、コントラスト、フィルタ加工など…)

    Can I distribute these edited resources?
    No.

    Spoiler
    素材の販売、二次配布は禁止でお願いします。

    Other rules listed:

    You can use these resources in age-restricted games.

    Spoiler
    商用利用、R-18の作品での使用も可能です

    In which game engine can I use them?

    You can use it in any MAKER, but also in other production tools like Wolf RPG.

    Spoiler
    素材はツクールに限らず、ウディタなどの他の製作ツールでの
    使用も可能です。

    @slimmmeiske2 Just copy the terms, delete that part of my post and use it as if you have done this. (and make it better, of course) If you know what I mean.

    PS: I know I really should not do this, but I just want to help. IF it was not okay, then I am really sorry for this.
  11. EAD said:
    Wow. I really must have to say that you are doing an amazing job!

    @slimmmeiske2 Just copy the terms, delete that part of my post and use it as if you have done this. (and make it better, of course) If you know what I mean.

    PS: I know I really should not do this, but I just want to help. IF it was not okay, then I am really sorry for this.
    Thanks EAD, sorry for the late reply. I appreciate you wanting to help, but I prefer to do the translating myself.
    I'd love to get feedback/help on how to organize this thread though. ^^

    hp4000 said:
    Can you translate the terms for these: (if you haven't already)

    First Seed Material FSMマップ素材集 公式サイト REFMAP~研究部~
    1. It's under Mack in the first post, but I didn't translate it, as Mack had their terms in English posted as well.
    2. These are the FSM store packages. (English) Terms come when you buy them.
    3. Has English terms right there on every post.
    4. Same as above.
  12. Hey there I just discovered this amazing thread. I had recently been looking for this info. I was a little unsure on one of the conditions though and I was hoping you could clarify something.

    Commercial usage allowed. (You are not allowed to sell the resources as-is.)

    I take this to mean I can use it in a game I create and sell on like steam, but I have to edit the tiles used in some way. I could see it meaning a couple other things though, like maybe it just means you cant sell the tiles directly, ie. with no game. So I thought I would see if you could clarify this one way or the other.

    Thank for creating this great resource.
  13. Found websites for RPG Maker MV by chance.

    Pinklover - Materials
    http://material.pinklover.info

    Terms of Use
    http://material.pinklover.info/?eid=1

    busts/facesets, sprites (6 pages)
    http://material.pinklover.info/?cid=1

    -----

    BIT/O - notable for tilesets
    https://bit-orchard.hatenablog.com

    Recent tilesets with standard terms of use
    https://bit-orchard.hatenablog.com/entry/sozai/blackcompany2019

    Here's an example in spoiler, it's a bit lengthy.
    Terms
    1. 使用できる範囲

    本素材は、次の項目に該当する目的でのみ使用可能です。

    - 個人・法人を問わずに使用できます。
    - 営利・非営利を問わずに使用できます。
    - 加工や別の素材と組み合わせて使用できます。
    - 使用に際しての、連絡・報告は不要です。報告、感想、問題点などがある場合は、このページのコメント欄から投稿ができます。
    - ジャンルや目的を問わずに使用できます。ただし次の場合を除きます。
    -- 素材ファイルを直接参照(リンク)しての使用。
    -- 商標登録・商標。
    -- ロゴマーク・商号・シンボルにおける、主要な構成要素としての使用。
    -- 人命や高度な信頼性を必要とする業務や機器などでの使用。
    -- 再配布を目的とした使用。
    ただし、ゲームソフトやウェブサイト、アプリケーション、PDF、Flash、Canvasなどの構成要素の一部として使用する場合は、再配布することができます(※クレジット要掲載)。
    -- 第三者への迷惑をかける目的での使用。
    -- 法律や条例、国際条約に抵触する犯罪や不法行為目的での使用。

    2. クレジットの掲載について

    ゲームソフトやウェブサイト、アプリケーション、PDF、Flash、Canvasなどの構成要素の一部として使用し、再配布を行う場合は、クレジット表記が必要です。

    ▼表記の一例(素材名 素材提供者, 素材提供者URL)
     素材提供:ぶらっくかんぱにー (BIT/O, http://bit-orchard.hatenablog.com/)

    - クレジットの掲載場所は、ゲームソフトやアプリケーションソフトの場合はクレジットの画面、またはオープニングやエンディングロール、ソフトに添付されている権利関係について記載しているテキストファイルのいずれか。
    ウェブサイトの場合は、本素材を表示している箇所の直下、もしくはコンテンツの下部、ページフッター、権利関係について説明しているページ内のいずれか。
    - 素材単体での再配布は、クレジット表記がある場合でも使用できません。
    - ゲームのスクリーンキャプチャや、動画や印刷物での使用は、クレジット表記は必要ありません。

    3. 著作権について

    - 本素材の著作権は放棄しておりません。
    - 著作者は BIT/O です。
    - 利用規約から明らかに逸脱した使用をしている場合を除いて、著作者人格権は行使しません。
    4. その他
    - 本素材の使用によって生じた問題や損害に対する責任は負いかねます。
    - 本素材の適法性、整合性、安全性、正確性、公序良俗に反しないこと等その他一切の保証をしません。
    - 利用規約の違反者に対して、注意喚起や素材使用の修正・中止要請を求める場合があります。これらの喚起・要請に関わらず違反使用を継続する場合は、法的手続きをとる場合があります。
    - 利用規約は、予告なしに変更されることがあります。ご利用の際には、最新の利用規約を参照ください。
    利用規約の準拠法は、日本法であり、素材提供者の指定する地方裁判所を専属的合意管轄裁判所とします。
    ダウンロードを以って、この利用規約に同意したとみなします。

    Tilesets
    https://bit-orchard.hatenablog.com/archive/category/素材

    Includes- Company, Outdoor Camp, Add-ons, Movable Shelf, SelfLovers Cafe, Press Room, Simple Walls, and Demolition Walls

    Thank you for your time!
  14. Jeremiah Eastman said:
    Commercial usage allowed. (You are not allowed to sell the resources as-is.)

    I take this to mean I can use it in a game I create and sell on like steam, but I have to edit the tiles used in some way. I could see it meaning a couple other things though, like maybe it just means you cant sell the tiles directly, ie. with no game. So I thought I would see if you could clarify this one way or the other.
    Not quite. You can use them in a commercial game and you don't need to edit them to be able to use them.
    What I mean with "Selling the resources as-is" is selling the actual resources as a product. I guess it doesn't make much sense when it comes to tilesets, but imagine we're talking about a bust you're using for your main character. Imagine you want to make some merch for your game including a keychain (just an example) using that bust. That would not be allowed under this rule.
  15. slimmmeiske2 said:
    Not quite. You can use them in a commercial game and you don't need to edit them to be able to use them.
    What I mean with "Selling the resources as-is" is selling the actual resources as a product. I guess it doesn't make much sense when it comes to tilesets, but imagine we're talking about a bust you're using for your main character. Imagine you want to make some merch for your game including a keychain (just an example) using that bust. That would not be allowed under this rule.

    Ahh, that makes sense. I didn't think of that condition. Thank you very much for setting me straight. I'm really happy to not have to worry about that. :smile:
  16. Hi, I was wondering if you'd managed to translate Com-sho's other site?
    https://comshou.wixsite.com/com-sho
    I normally have a widgit that translates pages for me but apparently this ones too big so I can't even find the TOU to try to translate just a smaller amount :/
  17. So I just finished translating the next site on my list (https://soundeffect-lab.info/), when I found out it actually has an English website. I can't seem to find who asked me to translate it in this thread or in my PMs, so not sure how it got on my list, but hey figured I'd post about it anyway.

    @Seraphinth I haven't, mostly because they've posted some of their resources in this forum and the ones they haven't I know @tale has shared on here. If you search the MV Resources forum for com_sho you'll find some of the threads.
    I can still translate it if you want me to though. :)
  18. @slimmmeiske2 I didn't realise it had been posted up on here...not gonna lie I think I've been through every MV resource thread on here so I've probably got the stuff I wanted anyway and forgotten with how many there are......I'll have to search again to double check but it should be ok thanks :) No need to give you unneccessary work :)