The Resource WIP Thread 3

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Started by Celianna 1568 posts Page 50 of 79 View original ↗
  1. @hiddenone Omg it looks so much better with the thicker neck. Thank you!!!
    I'm sticking with 3-frame, since I'm not the most experienced with messing around with plugins.
    Plus I already have a 3-frame female base and dunno how hard it'd be to have half the sprites 4-frame.. Definitely harder than just putting the sprites in the programs as they are.

    Not too sure how to make the legs bigger without making them too big...
    I tried, but imo it looks really weird. I've worked on it a bit and have 4 versions, thick, thin, and 2 mixed. They kinda just blur together, dunno if that's cause I've looked at them so much now though.
    Dunno which version looks best.
    gasp no pants
    Male Sprites.gifMale SpritesBIG.gif
  2. @Elissiaro I'm happy that the neck adjustment helped you. :) If you want to stick with 3 frames that's totally fine, I know that plugins can get confusing.

    As for the legs, I think it's less their thickness and more that their length doesn't really match up with the torso's length. Try lifting the his crotch up a few pixels and I think it'd be easier to decide which legs work best. I did some quick edits to the legs to show what I mean:
    Male-Sprites-copy.gif
  3. @hiddenone I lifted the crotch a tiiiny bit, cause I'm so happy with the torso, I don't really wanna mess it up at all, and I also dont wanna make him taller.
    Also tried widening the stance a bit, cause it looked better standing still with the wider hips imo, but it might have made the walk a bit wonky, I dunno.

    Anyways here's the 3 different legs I've got now (Bowlegs, thicc, skinny).
    And also my female base sprite for comparison. I can't decide which one looks best. Either bowlegs or thicc. Will probably use the skinny legs for a less buff version maybe.
    Comparison.gif
    ComparisonBig.gif
  4. Hello, guys...!

    So... a long time ago I tried my hand ar pixel art and sprites...

    This one Here...
    austin (para baixo)).gif

    But never got to finish it...

    :MV4:

    So now I decided to redo it instead of continuing, as some mistakes that I found, ended up being because I was making with the clothes...

    So here is how it is now... In all its naked glory... :kaopride:

    Walking Down.gif

    I only changed the arms, it seems...

    Tell me what you guys think... Any tips or suggestions? :kaoswt:

    Thanks a lot~....
  5. Maybe have it seem like the arms aren't moving so far back so that they don't look so fast and match the legs pacing
  6. J-G said:
    Maybe have it seem like the arms aren't moving so far back so that they don't look so fast and match the legs pacing

    Okay, thank you, J-G... I see now what you're talking about...

    I tried to fix the arms acording to what you said:

    Walking Down 0.2 .gif

    How does it look? should I make it closer to the body?

    Thank you for the help~ :VXA2:
  7. Arms look much better! Now try and see if you can make the legs move 1 pixel further back so that it looks a bit more like a walk. Since at first glance it only looks like it's picking them up. Also may a slightly darker shade for the illusion of it.
  8. J-G said:
    Arms look much better! Now try and see if you can make the legs move 1 pixel further back so that it looks a bit more like a walk. Since at first glance it only looks like it's picking them up. Also may a slightly darker shade for the illusion of it.

    Hey, J-G!

    I did the modifications, what do you think? I made the shade a tone darker, think its good or should I try a little bit darker?

    Walking Down 0.3.gif

    Thanks, you're helping me a lot! :kaojoy:
  9. So much better! I think it's great now. Now if you want, you can add shade details or leave as is. This depends on you and your needs.
  10. J-G said:
    So much better! I think it's great now. Now if you want, you can add shade details or leave as is. This depends on you and your needs.

    Thank you so much! You saved me! :kaojoy:

    Now its time to make the left/right movement...

    This is what I have for now...

    move left.gif
  11. The only detail I can see here is maybe giving the knee a slight bend, since without it, it kinda looks robotic. Very stiff legs lol. Arm movements look good on this one
  12. J-G said:
    The only detail I can see here is maybe giving the knee a slight bend, since without it, it kinda looks robotic. Very stiff legs lol. Arm movements look good on this one

    Okay, I tried doing slight bend... ...

    move left 0.2.gif

    Does it look right...? :kaoswt:

    And thank you again~ You're great... :kaoluv:
  13. Looks better, but maybe one more pixel in the bend to see how it looks. Since it still looks slightly odd
    No worries, least I can do is help others when I can.
  14. J-G said:
    Looks better, but maybe one more pixel in the bend to see how it looks. Since it still looks slightly odd
    No worries, least I can do is help others when I can.

    Okay, just one pixel... Does it look any different? :kaoback:

    move left 0.3.gif
  15. Yeah, one pixel makes a difference. It looks better now
  16. J-G said:
    Yeah, one pixel makes a difference. It looks better now

    I don't know what I would have done without you! :D

    And here is the last one!

    Walking Up.gif

    Thanks a lot~ Gonna follow you~ :kaoluv:
  17. See if you can have one of the opposite arms when walking look like it's a little more towards the back, kinda like if it was facing forward, if that makes sense
    The legs, maybe have the shadow a bit more centered and higher up, that way it doesn't look like it's walking forward but facing backwards.

    Again, no problem, happy to help
  18. J-G said:
    See if you can have one of the opposite arms when walking look like it's a little more towards the back, kinda like if it was facing forward, if that makes sense
    The legs, maybe have the shadow a bit more centered and higher up, that way it doesn't look like it's walking forward but facing backwards.

    Again, no problem, happy to help

    I didn't really understand this time, but maybe its because I'm sleepy... I'll try fixing it tomorrow~ :kaojoy:

    Okay, I tried what you told me, but I don't know if I did it right? :kaoswt:

    Walking Up 0.2.gif

    I hope it at least look a little better? lol
  19. Sanyee said:
    Okay, I tried what you told me, but I don't know if I did it right? :kaoswt:

    View attachment 132455

    I hope it at least look a little better? lol
    Ok try removing one pixel of shade from the bottom on the bend, since I think it is still a tad long. After that I believe it will be good
  20. J-G said:
    Ok try removing one pixel of shade from the bottom on the bend, since I think it is still a tad long. After that I believe it will be good

    Okay... just one pixel....

    .... Like that....? :kaoswt:

    Walking Up 0.3.gif