Hey Terrax, I am using GALV_DiagonalMovement, so far only player movement.
I am asking primarly about flashlight effect.
I am asking primarly about flashlight effect.
Terrax supports QABS, but is there any chance of adding an option for diagonal flashlight aiming?
I ask because the Q suite (including QMovement) is heavily based upon diagonal movement.
I ask because the Q suite (including QMovement) is heavily based upon diagonal movement.
