Hey Skotty great plugin, I've been waiting for a ccg to add into my game but I was wondering something for another Idea. Is there a way to have these cards be able to attach equipment or Skills? My idea is like a tabletop rpg (D&D Warhammer etc) but instead leveling up I was thinking of having ards that equip skills, equipment, and unlock characters. via your booster pack command.
[STV] Plugins | STV_MonsterCards
● ARCHIVED · READ-ONLY
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Epics points are really good, personally I wish they were items in the standard inventory. But I understand this is a huge undertaking and I'll just wait and see what comes out of it and get creative then ^_^
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Really nice thanks a lot for making it!
Do you think its possible for me to modify the "cards" system to a simple Familiar look up system? Which displays the stats of familiars (enemies) that the actor/party has captured and added into their party if they were successful in capturing them? -
I have an inquiry about this plugin... Would I be able to modify this to have a MTG style battle system? :o
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I kind of prefer this in a way more than a bestiary. Do you think it's possible for a common event in battle to award a player the enemy's card lets say, 5% of the time when the enemy dies? So many possibilities. Once you implement the battle system, entire games could be built around it!!
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Nice system. I hope you improve the battle system =)!!! STV_MonsterCards v.0.61 !!!
:Author:
SkottyTV
Latest Update:
Description:SpoilerUpdate v0.61
- Added Text Customization
This will add a simple Card Collector Game to your Project.
- Create/Add your own Cards!
- Create your own Booster Packs!
- Cards split into 3 different Series!
- Each Card has unique stats like ATK, HP, DEF.
- Able to Compare, Trade and even Battle with NPCs!
Screenshots:
SpoilerInside the new MonsterCards.json are all card infos:
Adding your own Card is quite simple:
Don´t forget to add your new Card png file und "img/cards":
It comes with a lot of options:
Creating Booster Packs for example:
Opening a Booster Pack looks like this:
And manage your deck like this:
Commands:
SpoilerPlugin Command:
MonsterCards manager # Opens the MonsterCard Scene.
MonsterCards complete 3 # Gives you all cards 3 times.
MonsterCards clear # Removes all of your cards.
MonsterCards give 3,3,5 # Gives you 2x Card 3 and 1x Card 5
MonsterCards remove 3 # Removes card 3 once.
MonsterCards giveBooster 1 3 # Gives BoosterPack with 3 random Cards out of Series 1.
MonsterCards giveBooster 0 5 # Gives BoosterPack with 5 random Cards out of all Series/Cards.
Script Calls:
$monsterCards.isAtPlayer(8);
# gives TRUE if Card 8 is with the Player (not in deck), else FALSE.
$monsterCards.isInDeck(9);
# gives TRUE if Card 9 is inside the Deck (not with player), else FALSE.
$monsterCards.hasCard(7);
# gives TRUE if player has Card 7 (deck and player), else FALSE.
$monsterCards.isRevealed(13);
# gives TRUE if card 13 is revealed, else FALSE.
$monsterCards.isDeckFull();
# gives TRUE if player Deck is full, else FALSE.
$monsterCards.randomDeckCard();
# returns a random Card Id out of the Deck.
$monsterCards.returnName(11);
# returns the Name of card 11.
$monsterCards.returnATK(12);
# returns the ATK Value of card 12.
$monsterCards.returnHP(13);
# returns the HP Value of card 13.
$monsterCards.returnDEF(14);
# returns the DEF Value of card 14.
$monsterCards.returnSeries(15);
# returns the Series of card 15.
$monsterCards.returnPoints(16);
# returns the Points of card 16.
DropBox:
Spoiler
Terms of Usage:
Feel free to use this Plugin in 1. Non-Commercial Games, 2. Commercial Games
However it would be nice to give proper Credits to "SkottyTV"
Have Fun And Enjoy! :)
- Also a free copy of your game would be nice so i can see how you used my plugin :p -
Bug Report / Suggestion:
If you find any bugs with this plugin or have suggestions,
please report it here so i can fix them asap.
Btw, you could add more Series Icon and let customize the card size, name position, atk and def position.
Good work! Thankssss
I'm really looking for a card system xD -
This is amazing!!! I feel so motivated to make 300+ custom cards for this, I wanted something like this for so long!! The only thing I would request, other than a slightly more visual battle system, is the ability to set more than the base 3 Series. If this is/was possible, it would be great!! Either way, this is an outstanding job you've done, thank you so much for this!!
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My only complaint with this is that it lacks any sort of visual combat system and my worry is that when said combat system is finished that it will be lack luster at best or completely incompatible with any other combat system. I know this isn't the Triple Triad Plugin but I certainly hope you implement a combat system like it. Or hell, the card game from Final Fantasy 9 actually is more down this style of card's alley.
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Thx for all nice words :) I´m very glad you like this :D
Hey I see it's been a while since you checked back here, but if I get lucky and you see this, I'm having a little trouble with trading. I can set up the conditional branch for if the player has the desired card, but the remove command doesn't seem to be removing the card from my player... I have it written as
$monsterCards.remove(15);
I don't know if i'm just dumb and missing something obvious or not. -
Hey I see it's been a while since you checked back here, but if I get lucky and you see this, I'm having a little trouble with trading. I can set up the conditional branch for if the player has the desired card, but the remove command doesn't seem to be removing the card from my player... I have it written as
$monsterCards.remove(15);
I don't know if i'm just dumb and missing something obvious or not.
Hey pls use the plugincommand => MonsterCards remove 15
The Scriptcall is used inside the plugin itself so this might result in problems.
Let me know if this worked. -
Hey Makers!
I´m very sorry for my inactivity.
I´ve got a child now so i dont have much time fpr scripting :p
Hope you understand.
I try my best to get time for some upgrades/fixes and other help but i rly cant say when.
For all scripters out there. Feel free to upgrade/improve my plugins as you like!
Stay Awesome! -
It worked!!! Thank you so much! :DHey pls use the plugincommand => MonsterCards remove 15
The Scriptcall is used inside the plugin itself so this might result in problems.
Let me know if this worked. -
Good luck man!Hey Makers!
I´m very sorry for my inactivity.
I´ve got a child now so i dont have much time fpr scripting :p
Hope you understand.
I try my best to get time for some upgrades/fixes and other help but i rly cant say when.
For all scripters out there. Feel free to upgrade/improve my plugins as you like!
Stay Awesome!
We´re all waiting your comeback xD -
Everytime I try to open a the card manager i get the error
TypeError
Cannot read property "allCards" of undefined
Not sure why.
Console:
rpg_managers.js:1618 TypeError: Cannot read property 'allCards' of undefined
at Window_MonsterCardsManager_AllCards.refresh (STV_MonsterCards.js:784)
at Window_MonsterCardsManager_AllCards.initialize (STV_MonsterCards.js:751)
at new Window_MonsterCardsManager_AllCards (STV_MonsterCards.js:739)
at Scene_MonsterCardsManager.createWindowPositions (STV_MonsterCards.js:461)
at Scene_MonsterCardsManager.create (STV_MonsterCards.js:415)
at Function.SceneManager.changeScene (rpg_managers.js:1654)
at Function.SceneManager.updateMain (rpg_managers.js:1640)
at Function.SceneManager.update (rpg_managers.js:1576) -
Hello, i hope the topic isn't dead! I wanted to know change i have to do in the script to forbid the player to get 2 same card in the deck?
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Damn...this plugin is so freakin' awesome, except the battle system...if it was just a bit more visual with a short animation...it would be a game changer! I hope you find the time to improve it, because it has so much potential!
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Could be helpful if there's a PSD of the card
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Pretty much a dead thread by now but I'm gonna use my newbie powers here on the forums to resurrect it.
Awesome plugin STV. I'm enjoying the stuff I can make out of it. -
Is it possbile to make the numbers from atk/hp...dissapear that you only see the card?
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This looks really interesting. Can someone show me an example of how card games work with this plugin?