[STV] Plugins | STV_MonsterCards

● ARCHIVED · READ-ONLY
Started by Skotty TV 106 posts Page 1 of 6 View original ↗
  1. !!! STV_MonsterCards v.0.61 !!!
    :Author:
    SkottyTV

    eAwXIzF.gif

    Latest Update:
    Spoiler
    Update v0.61
    - Added Text Customization
    Description:
    This will add a simple Card Collector Game to your Project.
    - Create/Add your own Cards!
    - Create your own Booster Packs!
    - Cards split into 3 different Series!
    - Each Card has unique stats like ATK, HP, DEF.
    - Able to Compare, Trade and even Battle with NPCs!


    Screenshots:
    Spoiler
    Inside the new MonsterCards.json are all card infos:
    Unro6Bd.png

    Adding your own Card is quite simple:

    GXwyNuN.png

    Don´t forget to add your new Card png file und "img/cards":
    Vmrg1ej.png

    It comes with a lot of options:
    7vDecpI.png

    Creating Booster Packs for example:
    i8oi8Ji.png

    Opening a Booster Pack looks like this:
    oHJJeiU.png

    And manage your deck like this:
    KUGZhP9.png

    Commands:
    Spoiler
    Plugin Command:
    MonsterCards manager # Opens the MonsterCard Scene.
    MonsterCards complete 3 # Gives you all cards 3 times.
    MonsterCards clear # Removes all of your cards.
    MonsterCards give 3,3,5 # Gives you 2x Card 3 and 1x Card 5
    MonsterCards remove 3 # Removes card 3 once.
    MonsterCards giveBooster 1 3 # Gives BoosterPack with 3 random Cards out of Series 1.
    MonsterCards giveBooster 0 5 # Gives BoosterPack with 5 random Cards out of all Series/Cards.

    Script Calls:

    $monsterCards.isAtPlayer(8);
    # gives TRUE if Card 8 is with the Player (not in deck), else FALSE.

    $monsterCards.isInDeck(9);
    # gives TRUE if Card 9 is inside the Deck (not with player), else FALSE.

    $monsterCards.hasCard(7);
    # gives TRUE if player has Card 7 (deck and player), else FALSE.

    $monsterCards.isRevealed(13);
    # gives TRUE if card 13 is revealed, else FALSE.

    $monsterCards.isDeckFull();
    # gives TRUE if player Deck is full, else FALSE.

    $monsterCards.randomDeckCard();
    # returns a random Card Id out of the Deck.

    $monsterCards.returnName(11);
    # returns the Name of card 11.

    $monsterCards.returnATK(12);
    # returns the ATK Value of card 12.

    $monsterCards.returnHP(13);
    # returns the HP Value of card 13.

    $monsterCards.returnDEF(14);
    # returns the DEF Value of card 14.

    $monsterCards.returnSeries(15);
    # returns the Series of card 15.

    $monsterCards.returnPoints(16);
    # returns the Points of card 16.

    DropBox:
    Spoiler
    Plugin:
    https://www.dropbox.com/s/vomntinihrbs19d/STV_MonsterCards.rar?dl=0

    Demo Game:
    https://www.dropbox.com/s/ah9hx5x68ds36oc/STV_MonsterCards-DEMO.rar?dl=0

    Terms of Usage:
    Feel free to use this Plugin in 1. Non-Commercial Games, 2. Commercial Games
    However it would be nice to give proper Credits to "SkottyTV"
    Have Fun And Enjoy! :)


    - Also a free copy of your game would be nice so i can see how you used my plugin :p -


    Bug Report / Suggestion:
    If you find any bugs with this plugin or have suggestions,
    please report it here so i can fix them asap.
  2. Nice! This gives people an unique option for a card game without trying to duplicate Triple Triad.
  3. Oh man, this was exactly what I was looking for!

    You're the best Skotty! o/
  4. Great plugin, Skotty! Thanks a lot for sharing this! :cutesmile:
  5. Thx for all nice words :) I´m very glad you like this :D
  6. Beautiful idea !!! And if I made the cards LEVEL UP were equip.??? Increasing the parameters that they give ???
    And maybe let them teach skills ???
  7. Can't wait to try this.
  8. Skotty TV said:
    !!! STV_MonsterCards v.0.5 !!!
    :Author:
    SkottyTV

    eAwXIzF.gif

    Latest Update:
    Spoiler
    Update v0.5
    - Added ME Parameters
    Description:
    This will add a simple Card Collector Game to your Project.
    - Create/Add your own Cards!
    - Create your own Booster Packs!
    - Cards split into 3 different Series!
    - Each Card has unique stats like ATK, HP, DEF.
    - Able to Compare, Trade and even Battle with NPCs!


    Screenshots:
    Spoiler
    Inside the new MonsterCards.json are all card infos:
    Unro6Bd.png

    Adding your own Card is quite simple:

    GXwyNuN.png

    Don´t forget to add your new Card png file und "img/cards":
    Vmrg1ej.png

    It comes with a lot of options:
    7vDecpI.png

    Creating Booster Packs for example:
    i8oi8Ji.png

    Opening a Booster Pack looks like this:
    oHJJeiU.png

    And manage your deck like this:
    KUGZhP9.png

    Commands:
    Spoiler
    Plugin Command:
    MonsterCards complete 3 # Gives you all cards 3 times.
    MonsterCards clear # Removes all of your cards.
    MonsterCards give 3,3,5 # Gives you 2x Card 3 and 1x Card 5
    MonsterCards remove 3 # Removes card 3 once.
    MonsterCards giveBooster 1 3 # Gives BoosterPack with 3 random Cards out of Series 1.
    MonsterCards giveBooster 0 5 # Gives BoosterPack with 5 random Cards out of all Series/Cards.

    Script Calls:
    $monsterCards.isRevealed(13);
    # gives TRUE if card 13 is revealed, else FALSE.

    $monsterCards.returnATK(12);
    # returns the ATK Value of card 12.

    $monsterCards.returnHP(13);
    # returns the HP Value of card 13.

    $monsterCards.returnDEF(14);
    # returns the DEF Value of card 14.

    $monsterCards.returnSeries(15);
    # returns the Series of card 15.

    $monsterCards.returnPoints(16);
    # returns the Points of card 16.

    DropBox:
    https://www.dropbox.com/s/vomntinihrbs19d/STV_MonsterCards.rar?dl=0

    Terms of Usage:
    Feel free to use this Plugin in 1. Non-Commercial Games, 2. Commercial Games
    However it would be nice to give proper Credits to "SkottyTV"
    Have Fun And Enjoy! :)


    - Also a free copy of your game would be nice so i can see how you used my plugin :p -


    Bug Report / Suggestion:
    If you find any bugs with this plugin or have suggestions,
    please report it here so i can fix them asap.
    Very Nice. But I have a problem.
    I can´t to see manager deck. Don´t show in the screen
  9. Thank you very much, Skotty TV. Great job.
  10. Would you be able to upload a working demo for this?
  11. Very Nice. But I have a problem.
    I can´t to see manager deck. Don´t show in the screen

    I did not understand what you mean.
    Pls make it a bit more detailed and i will help you out.
  12. Would you be able to upload a working demo for this?

    I will create one and upload it. A Tutorial Video is also about to release.
    Please be patient a few days.
  13. Hello, Skotty TV.
    Screenshot "And manage your deck like this", I can not see it.
    What script call to use?
    I'm sorry. I don't speak english very well.
  14. Hello, Skotty TV.
    Screenshot "And manage your deck like this", I can not see it.
    What script call to use?
    I'm sorry. I don't speak english very well.

    To open the Scene use PluginCommand: MonsterCards manager.
    There you navigate to "Deck" -> "Add Cards"
  15. Thank you very much, Skotty TV.
    When I have a demo of my game I will send it to you.
    Again, thank you very much
  16. I'm assuming you'll probably show this in the tutorial but how exactly do you battle other NPCs with the cards?
  17. The Battle Part isnt finished completely thats why it is v.0.5

    Right now you have to "event" your own battle as you like.

    You can use the return scriptcalls for this:
    $monsterCards.returnATK(10)

    You can compare its strength with a different Card (from an NPC) and event it as you like. (Animation, rewards, show picture of Card etc.) That will make each Game with this Cards unique.

    However im working on a default Battle system, pls be patient i'll give my best!
  18. Thanks for this. One call out, the Help doesn't mention the "MonsterCards manager " command, so you may want to add that to the help. I know its only 0.5 but that is probably tripping a few people up.

    can't wait to see more in the future. exciting!
  19. Skotty TV said:
    The Battle Part isnt finished completely thats why it is v.0.5

    Right now you have to "event" your own battle as you like.

    You can use the return scriptcalls for this:
    $monsterCards.returnATK(10)

    You can compare its strength with a different Card (from an NPC) and event it as you like. (Animation, rewards, show picture of Card etc.) That will make each Game with this Cards unique.

    However im working on a default Battle system, pls be patient i'll give my best!

    Hey, right on! No rush, take your time. I just didn't know if it was already implemented, etc.
  20. Pharonix said:
    Would you be able to upload a working demo for this?

    - Added a DEMO to the DropBox Section.

    Hope this will help you out :)