I would want to use MV's body in MZ, so that I can get modern clothes for male. It is working in the Extended Generator but for the Damage picture. As I am using MZ hairs the hair is wrong. I can offset them, but then all three sprites will get offset. Is there a way to offset all three damage sprites one by one, as they need different offsets each?
RPG Maker MV/MZ Extended Generator - Version Beta 1.00.0003 [14th November 2024]
● ARCHIVED · READ-ONLY
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Can this generator change a character's facial expression?
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It can do the same things the built in one canCan this generator change a character's facial expression?
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Is there a limited number of gradients you can use? The gradients that work fine in the inbuilt MZ generator don't work in this one. I checked the database and they appear there, but not in the editor. But when I randomize a character, the gradients seem to be used. I'm confused. Did I miss something?
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i recently got a resource set for the default soldiers armor, and while i had to mess around with the naming a bit, i got it to fully work in the regular char generator, but for some reason the extended generator just refuses to import those files, and i don't get why, i tried wiping existing stuff and importing from scratch, i even checked the extended generators resource folders files themselves and it's just not there.
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Thanks you very much for this awesome tool,but i have a problem with hairs. Sadly MZ hairs are not short haired friendly so i tried with MV hair but it is out of place and the offset option does not help because all the frames move at the same time. It will be posible to make a update so we can edit frame by frame? Excuse me for my bad english.
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Just wanted to mention that my post with the DLC compatibility has been updated to include all currently released DLCs and major community packs.
The post can be found here: https://forums.rpgmakerweb.com/inde...ate-on-the-10th-april-2021.56569/post-1185119 -
I know this probably will be pointless because this thread is laterally an ocean of messages and i think is rare to get some answer here, but there's no topic on this forum for the Schlangan Generator and any thread involving it is moved for here, but i'll try it anyway since i don't have any other option.
I'm having this headache after i did an custom hoodie to use as a cloak for my generator, but for some reason when i import the face image, this happens
At your left, the Actual Hoodie image, with his actual colors, and at your right, the way it appears inside Extended Generator
(oh, ignore that missing piece, its in another layer)
i don't know, i thing the saturation goes lower, and i tried literally everything, i even looked in the resources folder, the image inside there is perfect, but inside the program this always happens, the only thing that had worked a bit was increasing the saturation, but that's very inaccurate, and exporting an image, results in those bad colors, what can i possibly do to solve this?? and WHY this happens???.
I made this hoodie in Ps 2021 if that would be an useful information. -
I know this probably will be pointless because this thread is laterally an ocean of messages and i think is rare to get some answer here, but there's no topic on this forum for the Schlangan Generator and any thread involving it is moved for here, but i'll try it anyway since i don't have any other option.
I'm having this headache after i did an custom hoodie to use as a cloak for my generator, but for some reason when i import the face image, this happens
View attachment 227915View attachment 227914
At your left, the Actual Hoodie image, with his actual colors, and at your right, the way it appears inside Extended Generator
(oh, ignore that missing piece, its in another layer)
i don't know, i thing the saturation goes lower, and i tried literally everything, i even looked in the resources folder, the image inside there is perfect, but inside the program this always happens, the only thing that had worked a bit was increasing the saturation, but that's very inaccurate, and exporting an image, results in those bad colors, what can i possibly do to solve this?? and WHY this happens???.
I made this hoodie in Ps 2021 if that would be an useful information.
Is the PS image saved with a transparent background? -
Anybody know how to fix this?
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yes,
Yes, i printed it for having 100% sure that i have the right color and the result color, that why it has an backgroundIs the PS image saved with a transparent background? -
For anyone wondering how to get MZ and MV generator parts working together in the same instance:
I ended up making a separate Extended Generator instance, and folder, and database, that is MZ only. I only import MZ generator parts into it.
I have a second folder with its own generator .exe file, that has had only MV parts imported into it. -
Yeah having a separate instance for each version is what I did as there is enough difference between the images between the versions so parts don't tend to play well between version.
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Hello, I attempted to import the data from both MZ and MV and I can't import anything. The button is greyed out.
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I hope the next version can support Chinese,
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Finally got around to updating the DLC compatibility post - https://forums.rpgmakerweb.com/inde...ate-on-the-10th-april-2021.56569/post-1185119
Newly added:
- Heroine Character Generator 8 for MZ
- Fantasy Generator - Armor Parts Set
- Beast man Generator for MZ
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It has been far too long since I last touched RPG Maker and I'm upgrading to the latest version of this character generator, does anyone have any recommendations regarding how they do their prefixes?
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I hope the next version can support Chinese,
自从我上次接触RPG Maker已经有很长时间了,我正在升级到这个角色生成器的最新版本,有谁对他们如何使用前缀有什么建议吗? -
Updated the DLC compatibility post - https://forums.rpgmakerweb.com/inde...ate-on-the-10th-april-2021.56569/post-1185119
Newly added:
- Another World Heroine Generator 2
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I am having this same issue. I even tried testing it with JUST the standard RPG Maker MV assets from Kadokawa, but still no colors show up. I went to resources and tried to figure out why the colors show there but not in the main window on the generator, but no luck.Is there a limited number of gradients you can use? The gradients that work fine in the inbuilt MZ generator don't work in this one. I checked the database and they appear there, but not in the editor. But when I randomize a character, the gradients seem to be used. I'm confused. Did I miss something?
View attachment 222688
I hope someone can help us with this. I'd hate to think that I wasted time even looking for assets and renaming them when I should have just made my own characters and assets in GIMP.
I used an older version of the Extended Generator last in February 2022 and everything was fine, but we build a new computer and since I hadn't made it far in the game the first time earlier this year, I decided to start over instead of pulling up the old resources. Maybe there is just some bug with this version of the generator?
Any help from anyone would be appreciated, even if much later (since this may happen for someone else and they may need help). I think I'll just go download the previous version since I didn't have problems with that.
Thanks for any help guys!
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Edit:
Ooof, found the answer a page ago, but with a twist, so I thought I would share it.
Schlangan says you have to restart the generator. But I kept doing that to no avail... UNTIL I closed it by going to File>Exit instead of just hitting the X in the upper right corner of the box.
Just wanted to throw this out there just in case anyone else keeps closing it with the "X" and can't understand why restarting it isn't working for them.