RPG Maker MV 1.3.0 Update!

● ARCHIVED · READ-ONLY
Started by Archeia 181 posts Page 3 of 10 View original ↗
  1. Hello, I followed both methods of instructions but I get an error "Cannot read property 'WEBGL' of undefined" when I try to run the game. It doesn't allow me to open the console either. The new project opens just fine, so I assume there's a problem with my project or I transfered the files over wrong somehow.


    What can I do to find the problem and fix it?
  2. Hello! Thank you for the awesome update, but somebody already has tried to create an encrypted project?


    I create new simple project & tried to run an encrypted result, but received an error message at the initial stage of loading:


    2.png


    If I try to uncheck checkbox to encrypt images, i got the same error, but when it try to load the audio resources:


    3.png


    I have tried a variety of options, from simple passwords like 123 to a sufficiently complex, the result is the same.


    Unencrypted project is runs without any problems.
  3. I think I'll avoid updating for now, since I can see some of you are having random issues , I only just bought this last week and I'm really not in the mood to update and then possibly muck up my project and make the RPG Maker thinking it's the demo version again lol.


    I have the worst luck when it comes to things like that.
  4. Mur said:
    Hello! Thank you for the awesome update, but somebody already has tried to create an encrypted project?


    I create new simple project & tried to run an encrypted result, but received an error message at the initial stage of loading:


    If I try to uncheck checkbox to encrypt images, i got the same error, but when it try to load the audio resources


    I have tried a variety of options, from simple passwords like 123 to a sufficiently complex, the result is the same.


    Unencrypted project is runs without any problems.



    The problem here is Steam-only.


    But to fix this:

    Open rpg_core.js of your project with Sublime Text 3 and find the line that says: Decrypter.REMAIN (8456), change the value to "0000000020" then save the file and close it. Open your project and encrypt it.


    Rozel said:
    Hello, I followed both methods of instructions but I get an error "Cannot read property 'WEBGL' of undefined" when I try to run the game. It doesn't allow me to open the console either. The new project opens just fine, so I assume there's a problem with my project or I transfered the files over wrong somehow.


    What can I do to find the problem and fix it?



    Don't forget to replace the index.html in your old project.
  5. Archeia said:
    The problem here is Steam-only.


    But to fix this



    Ouch! I hope it's will be fixed soon in steam version too.


    Thanks anyway.
  6. Encryption doesn't work for me. I tried encrypting, all it did was corrupt all my game files and didn't even let me open them. The game didn't open because they were all broken. Please help. 


    Edit: Found the fix. Sorry. 
  7. Archeia said:
    OZnBq6v.jpg


    There are a few rtp changes but I'm not sure about generator. I just told people to back it up just in case.



    Gotcha, thanks.


    Any details on what RTP changes were made?
  8. I replaced index.html and still get the issue.
  9. Great update! Indeed, having regular updates is something we all wished for, and it's really great to see this keeps happening. Thank you all!  :D


    However, the encryption problems are really sad to see, specially since it's one of the features I've been waiting for way too long. By using the encryption option, once I try to run the game outside of the Engine, it just loads forever, without any errors or anything. First I was getting that "Header" issue, but messing with rpgcore fixed it as mentioned above. Now I get this eternal loading screen. Without encrypting the project, my game seems to bug because of a script, it activates a function that does NOT happen at all, which is supposed to happen once I change from the game's window.


    All of this will hopefully be fixed soon enough, so I'm not concerned, just wanted to point out what happened to me.


    As for the generator, I stopped using the engine's generator since the first update, but I tried it after updating and I'm glad to say that the few custom files I had at the Generator were not lost, broken or anything by the new update, so no problem here. I didn't notice any of the new update's animation features, though. They didn't seem faster to me, but didn't seem slower or broken at all, so no worries there. Oh, and the Object Selector's new options are simply wonderful! 


    So, overall, aside from the encryption bugs, this was a great update, keep it up!  :thumbsup-left: :rhappy:
  10. Can someone explain to me what the Additional Fantasy Sample database does?
  11. yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!!!!


    its alright


    at least the pixi got updated.
  12. E0a92Ea.jpgI


    Is this "notice" something I have to worry about? I get it right when I start the game.
  13. don't worry about it.
  14. Hope you all enjoy the update, we'll get these few newly discovered bugs fixed as soon as possible! Sorry about that!
  15. @Archeia is Steamworks now integrated in the game engine or do we still need that plugin for Steamworks? For example, achievements and stuff.
  16. Congratulation guys! This is great. :)
  17. What does "Fantasy sample database" mean? What's it look like?


    Also, uh... just tried to playtest and I got this:


    wqvrpy.jpg
  18. Looks like the update breaks tons of plugins or something.
  19. NO 1.3 full version?