I'm getting a game reloading crash.
I'm using your Master Demo, downloaded from here:
https://github.com/quxios/QMV-Master-Demo
I then created a new project, copied all the files from that new game, to fill in the holes on the Master Demo.
The only thing I changed to the Demo was adding a guy who when talked to brings up the save menu, and I turned off quick testing in the QPlus file.
I am using 1.3.5.
When I reloaded a save file, the game crashed. I get these error reports.
Errors
TypeError: Cannot read property '17' of undefined
at Function.ColliderManager.getCollidersNear (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:984)
at Game_Event.Game_CharacterBase.collideWithTile (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:1508)
at Game_Event.Game_CharacterBase.collisionCheck (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:1489)
at Game_Event.Game_CharacterBase.collisionCheck (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QM+CollisionMap.js:320)
at Game_Event.Game_CharacterBase.canPixelPass (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:1443)
at Game_Event.moveTypeRandom (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:2575)
at Game_Event.updateSelfMovement (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:2553)
at Game_Event.updateStop (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:2544)
at Game_Event.Game_CharacterBase.update (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:1621)
at Game_Event.Game_CharacterBase.update (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QSprite.js:418)
Then the game reloaded fine the next few times. Then, after the loading was working, I saved again, then got this mostly similar error that said "19" instead of "17" for newer reloads.
Errors 2
TypeError: Cannot read property '19' of undefined
at Function.ColliderManager.getCollidersNear (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:984)
at Game_Event.Game_CharacterBase.collideWithTile (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:1508)
at Game_Event.Game_CharacterBase.collisionCheck (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:1489)
at Game_Event.Game_CharacterBase.collisionCheck (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QM+CollisionMap.js:320)
at Game_Event.Game_CharacterBase.canPixelPass (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:1443)
at Game_Event.moveTypeRandom (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:2575)
at Game_Event.updateSelfMovement (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:2553)
at Game_Event.updateStop (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:2544)
at Game_Event.Game_CharacterBase.update (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QMovement.js:1621)
at Game_Event.Game_CharacterBase.update (/C:/Users/Brian/Documents/Games/QMV-Master-Demo-master/js/plugins/QSprite.js:418)
And so on, make new saves, get the same errors, but with a new number.
Don't know what the error really is. Something with collisions?
What REALLY confuses me is why it reloaded those few times, but not any other time. Like... that is bizarre.