Project FOSSIL (v1.0): Use MV plugins in MZ! 300+ plugins Fossilized!

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Started by Restart 603 posts Page 26 of 31 View original ↗
  1. Is the project dead?
  2. JoeLore said:
    Is the project dead?
    The creator left the RPG Maker community so it's no longer updated but the plugin still works.
  3. Hello, anyone had a same issue and find a solution maybe, with Fossil - Yanfly Battle Engine Core - Battle CTB - Yanfly Party System, where the battle kinda freeze after you open the Formation Scene and return to battle scene?

    After open and close the Formation Scene again, there is no input possible.

    At MV there is no kind of issue like that. I run some tests to exclude other plugins incompatibility. It's the CTB plugin under Fossil - MZ.
  4. anybody still got the fossil plugin?
  5. Arglax said:
    anybody still got the fossil plugin?
    There are multiple download links over the last few pages of this thread, is there a problem with all of them?
  6. My link still works like a champ.
  7. Arthran said:
    My link still works like a champ.
    I figured it would, just...it's the fashion to not read, for some reason :stickytongue:

    Six posts up on this very page is the same question, with the same answer. And if one clicks back a single page there are no fewer than three posts with links (and an attached download) for the plugin.
  8. Arthran said:
    My link still works like a champ.
    Used yours. Thank you!

    (my bad lmao I skipped past to the final page)
  9. To be fair at this point it might be easier to just alter the original post to have @Arthran 's link xD
  10. Please, I'm new to this FOSSIL thing, I didn't know it existed.
    Can anyone help me how to add Yanfli (YEP) plugins? I don't understand.
    I'm having errors all the time, and I don't know if I should add the CoreEngine or the other plugins directly
  11. AdriR50 said:
    Please, I'm new to this FOSSIL thing, I didn't know it existed.
    Can anyone help me how to add Yanfli (YEP) plugins? I don't understand.
    I'm having errors all the time, and I don't know if I should add the CoreEngine or the other plugins directly
    You're gonna have to give a lot more context here.

    Adding in the YEP plugins should just be a matter of putting them into your plugin manager as usual. Any dependencies they have will be listed in their plugins. FOSSIL has to be at the very top of your plugin order
  12. Puppet Knight said:
    You're gonna have to give a lot more context here.

    Adding in the YEP plugins should just be a matter of putting them into your plugin manager as usual. Any dependencies they have will be listed in their plugins. FOSSIL has to be at the very top of your plugin order
    I want to use Yanfli plugins. When I add the CoreEngine, the screen gets narrower, and when I try to fix it, it doesn't change. Then, I add OptionCore and it bugs. The same happens to me with any other Yanfli Core. I have tried separately and nothing.

    Does anyone know what's happening or what I should do to make them work?

    Additional note: I already added Visutella plugins at other time and it was working great with the plugins I have. The only problem is with the Yanfli plugins. Yes, I first placed the FOSSIL plugin above, it's just not visible in the screenshot. 1713566011183.png
  13. AdriR50 said:
    I want to use Yanfli plugins. When I add the CoreEngine, the screen gets narrower, and when I try to fix it, it doesn't change. Then, I add OptionCore and it bugs. The same happens to me with any other Yanfli Core. I have tried separately and nothing.

    Does anyone know what's happening or what I should do to make them work?

    Additional note: I already added Visutella plugins at other time and it was working great with the plugins I have. The only problem is with the Yanfli plugins. Yes, I first placed the FOSSIL plugin above, it's just not visible in the screenshot.View attachment 302391
    YEP Core Engine isn't supported. There is a list of supported plugins in the first post of this thread.
  14. Arthran said:
    YEP Core Engine isn't supported. There is a list of supported plugins in the first post of this thread.
    Yes, I read it. But then how do I make the other Yanfli plugins work without CoreEngine? Or are they not necessary?
  15. Do any of the other YEP Core plugins say they need Core Engine in their help file or on the website?
  16. Puppet Knight said:
    You're gonna have to give a lot more context here.

    Adding in the YEP plugins should just be a matter of putting them into your plugin manager as usual. Any dependencies they have will be listed in their plugins. FOSSIL has to be at the very top of your plugin order
    Ok, so it's enough to just delete the plugins in the plugin manager and re install them starting with Fossil? Or delete the plugins folder and copy the plugins back in a fresh folder? I only have four plugins so neither is really much of a task.
  17. Gunmetal_Dreams said:
    Ok, so it's enough to just delete the plugins in the plugin manager and re install them starting with Fossil? Or delete the plugins folder and copy the plugins back in a fresh folder? I only have four plugins so neither is really much of a task.
    I think, you can just drag&drop them.
  18. Aerosys said:
    I think, you can just drag&drop them.
    Even better. Thanks!
  19. @Restart
    dude what the hell, I can use YEP in MZ? Thanks!
    I needed this because RPG Maker MV has stopped working for me..it's high time to migrate to shiny marvelous MZ :D
  20. Im Having Issue's when i use SRD_Hud... no clue if this is fossil's fault, currently testing if this is other plugin's compatibility issue.. any experience with this having conflict issue with SRD UltraHud?