Project FOSSIL (v1.0): Use MV plugins in MZ! 300+ plugins Fossilized!

● ARCHIVED · READ-ONLY
Started by Restart 603 posts Page 31 of 31 View original ↗
  1. I didn't see that, thanks!
  2. Hello, I wanted to ask whether #595 or #597 is the latest version of the script.

    I read that this plugin was (for a while) no longer being maintained, so that a new update of RMMZ is said to have broken the plugin ... That's no longer the case, right? Does the latest version of the plugin work (more or less) again?

    Kind regards.
  3. There's no official latest version of this plugin, only extensions and mods that a few people do and then abandon it, too.

    The new update that you are referring to, is (IMO) an error that the RPG Maker devs did. You can probably solve it by putting a new plugin with any name even higher than FOSSIL in the Plugin Manager, and paste this:

    JavaScript:
    /*:
     * @target MZ
     */
    
    // Override
    ImageManager.getFaceSize = function() {
        if (typeof $dataSystem !== 'undefined' && typeof $dataSystem.faceSize === 'number') {
            return $dataSystem.faceSize;
        } else {
            return this.standardFaceWidth;
        }
    }