Im having a problem where all water tiles are reflecting indiscriminately
if the windows options is at 0 nothing works at all, while if I go to the options and turn it on every water tile will always reflect.
The terrain tags and plugin commands dont seem to work at all.
This can be a problem because reflections will show up on things like waterfalls and lillipads.
Also tiles like muddy water that shouldnt have a reflection will have them
PH - Sprite Reflection
● ARCHIVED · READ-ONLY
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I was actually able to work around this by giving a setting for each individual terrain tag I used for the water tiles and turning the opacity to
0 for the ones I didnt want to reflect -
Great work mate!
Would it be possible to add it so you can select which part of a tile will reflect, ie so you dont get reflections on grass and rock(surly there is a better method than scaling the image)
Maybe by editing the png and making area you want to reflect by changing the opacity? -
For example
Here is an A1 edit saved in psd format.
The areas that a user wants the sprites to reflect are made set to 65% opacity.
This is how I did sprite reflection in a VX Ace game, this method gives you alot of control :)
View attachment Outside_A1.psd -
Could you implement this into your plugin?
Would you like to look at the script for VX Ace? -
Could you implement this into your plugin?
Would you like to look at the script for VX Ace?
Sure! Send me the RMVX Ace version! I'll take a look and see what I can do! -
Sure! Send me the RMVX Ace version! I'll take a look and see what I can do!
The script is made by Galv,
You can find it here.
https://galvs-scripts.com/category/rmvxa-scripts/audiovisual-effects/#post-662
I would be great if you can add some of the features in galv's script to your plugin :) -
The script is made by Galv,
You can find it here.
https://galvs-scripts.com/category/rmvxa-scripts/audiovisual-effects/#post-662
I would be great if you can add some of the features in galv's script to your plugin :)
Ok! Thank you for that.
I totally agree that I need to change the way I'm making these reflections, this will be helpful! -
Ok! Thank you for that.
I totally agree that I need to change the way I'm making these reflections, this will be helpful!
I'm Happy to help in anyway I can :)
Keep up the great work! -
Can you please upload a working demo project of this? I'm trying to follow the instructions and I cannot figure it out.
edit: I figured it out but it would still benefit other people if you uploaded a demo project that showcased how it works. -
Is it possible to add another option for mirrors? So we can reflect on tiles to the north of us instead of just south? :D
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Can you please upload a working demo project of this? I'm trying to follow the instructions and I cannot figure it out.
edit: I figured it out but it would still benefit other people if you uploaded a demo project that showcased how it works.
Did you also have to change options? -
Did you also have to change options?
Yeah. My first issue was not knowing how to implement it, and the second was finding out it's disabled in options by default. -
Just leaving message to remind myself to download. Looks dope!
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I really love this plugin but when I use it there´s this strange thing. When I turn your plugine off again it all works perfectly fine. Basically it is a reflection of somme events like waterfalls which are above the water as you can see in the screenshot. How can I fix this?
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Hi, I would also like to say I love this plugin, but I'm having the same issue with waterfalls being incorrectly reflected.I really love this plugin but when I use it there´s this strange thing. When I turn your plugine off again it all works perfectly fine. Basically it is a reflection of somme events like waterfalls which are above the water as you can see in the screenshot. How can I fix this?
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Is it possible to add another option for mirrors? So we can reflect on tiles to the north of us instead of just south? :D
there are some plugins but they dont work as well for taller chars.
see:
https://forums.rpgmakerweb.com/index.php?threads/region-reflection-request.77910/page-2#post-742046 -
Love the plugin. Would it be possible to add a wavy effect, perhaps through one of the pixi filters? That would complete the illusion of it being the reflection in water.
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would it be possible to specify which direction the reflection should face? for ponds in-front or to the side of the actor for example?
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Well it seems that this plugin wont have any updates, since the owner has not been seen since 2016...
But anyway: I found one problem. If you change one water tile to be ground or something(to have it animated), reflection will show over it, and i couldn't find a way around it.