Non-Combat Menu

● ARCHIVED · READ-ONLY
Started by mjshi 126 posts Page 6 of 7 View original ↗
  1. You're welcome! I'm glad I could help :kaohi:
  2. Is it possible to add in the menu the option to load the save file? Need another script for this?
  3. furaikarada said:
    Is it possible to add in the menu the option to load the save file? Need another script for this?

    Add the "load" menu keyword to the Menu List parameter.
  4. @furaikarada If you mean a script for VX Ace, Under configuration add-
    Code:
    ['Load', :load],
  5. Great plugin! Thank you!

    I have one doubt. I am trying to change the outlook of the menu, is there any way to do so?
    I saw there is a way to use a background image, but is it possible to remove the standard menu and instead use a custom image?

    Thanks in advance!
  6. Goo said:
    Great plugin! Thank you!

    I have one doubt. I am trying to change the outlook of the menu, is there any way to do so?
    I saw there is a way to use a background image, but is it possible to remove the standard menu and instead use a custom image?

    Thanks in advance!

    Could you draw an example of what you mean by removing the standard menu? The background image parameter lets you set a custom image to use as a background for your menu, and doesn't change how the menu itself looks.
  7. Mjshi, thanks for your prompt reply.
    The first one is a picture displaying the menu with a background image.
    The second one is what I intend to do by changing the layout of the standard menu.
    1
    MenuStd.png




    2
    MenuMock.png

    I just want to draw this simple menu.

    Thanks again!
  8. @Goo Could you try this plugin edit? Sets windowskin opacity to 0 for non-combat menu. Parameter request isn't ready.

    https://www.dropbox.com/s/8svs7qfetdnz0cq/NonCombatMenu.js?dl=1

    SOTIOfA.png

    After-
    Code:
    Scene_NCMenu.prototype.createCommandWindow = function() {
        this._commandWindow = new Window_NCMenu();
        var method;

    I added-
    Code:
    this._commandWindow.opacity = 0;
  9. Hi, Tale, thank you very much!
    That line alone made the trick.
    Do you think is possible to apply this same line to the other windows in the menu (item`s menu, status`, etc)?
    Where in the code of the plugin should I be looking to?

    Thanks again!
  10. Tale, thank you very much for the link to this plugin!
    It fits perfectly to my needs! And it is compatible with Mjshi`s plugin too.
    Thanks again for your help!
  11. Hewooo~ i seem to be very late to this and i will seriously be surprised if i get a reply but... I started MV
    like 3 days ago and have been shying away from plugins,well, since i'm making a mystery/horror, i realised i couldn't let the default menu slide. I tried this plugin by doing the following, (i'm sorry if i did something wrong)


    1.Followed the direct link
    2.Copied the script
    3.Pasted it in notepad
    4.Changed extension to .js
    5.Put it in my plugins folder in "Documents/Games/(name of game)/js/plugins"


    After i did that, i could see the plugin from the plugin options in RMMV but even though i have it turned ON and selected, it just won't work, i'll still get the same old annoying menu screen. Am i doing something wrong? Help would be greatly appreciated!
  12. @Dee_Law
    Hey, don't worry! As long as I'm around I'll try to support my stuff :)

    What you need to do after following the direct link is to click this button:
    1586668848385.png
    then right click and do save as:
    1586668896728.png
    of the plugin into your plugins folder. This will save it with the correct filename, an incorrect filename can cause it to not read the parameters correctly.
  13. GREAT! Thank you for such a quick reply! i'll try this out and tell you how it goes!
  14. AMAZING! IT WORKS NOW !, THANK YOU SO MUCH, I WAS ABOUT TO REALLY LOSE MY HOPES IN MY PROJECT AFTER I REALISED HOW BIG OF A ATMOSPHERE BREAKER THE MENU WAS, CAN'T THANK YOU ENOUGH (P.S This is the first plugin i've actually got working, once again, thanks a LOT can't stress it enough :D )
  15. Hmmm.. I am looking at the plugin settings (The place from where you can change text alignment and other stuff). Could i change the sound effect that plays when like, i select stuff?? since the sound effect is really upbeat and i want it something more like a typewritter click?
  16. @Dee_Law That's in your game settings, it's not related to this plugin. Here's how to find them, though--
    Spoiler
    1586717929460.png
  17. Someday. someday my stupid-ness will cause me to beat myself up. :/


    Thanks tho, sorry for the stupid question.....i should've just googled it. :(