It actually sorts of work with: B,7,1:height(0.75),top(B,0,0)
Wanted to create crenellations, while it perfectly works with events, it's just too many of them and would slow down the entire game i think?
Wanted to create crenellations, while it perfectly works with events, it's just too many of them and would slow down the entire game i think?
Currently events are probably biggest source of lag but you can just make the character picture really big if your making a fence to use less, or scale if you want bad quality, perhaps when 3d meshes are out it will be even easier.
Also if you want exactly y(1) can't you just place the tile 1 back? Pretty sure that would be the position you want.

