Hello everybody, I need help with bridges. I'm wondering if it's possible to make it so that the player can walk underneath a bridge. I have images below to shed light on what I mean. I have a cave system, and there's a narrow path leading beneath a land bridge to a treasure chest. The bridge is functional and the player can walk across, but if I try to walk underneath it on the ground below it's as thought he player hits a wall and can't pass from either side. I've tried a few different methods of changing the passability of the tiles, using events to make the bridge with the platform funtion, and nothing has worked. The bridge I have now is made up of B tiles, and the bridge settings are part of the tileset notetags. The ground level is at a height elevation of 0, and the bridge is a height level of 2.
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Did you try using fringe(2), inside bridge tileset notetag to set height instead, I tried and it worked perfectly.
