When i zoom and resertzoom, i get some dark lines horizontaly and verticaly at each 10-12 tiles, you know, like when you zoom or unzoom a webpage and you see some lines bolder than others, it look like this, but.. that strange. The floor tile i use is squary so it does not help.
MBS - Map Zoom
● ARCHIVED · READ-ONLY
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Hello;
I have a problem with a small map (5x5 tiles). When I zoom in with
MapZoom set 0.5 0.5 duration 20
it only shows tiles 3x3 the further out ones (4 and 5) are dropped both in x and y directions.
Same thing with a 7x7 map.
however, I can still click the areas now off the map and move to them, they just don't get draw, though actors can walk on the empty zoomed areas.
thanks for your time and the plugin.
yours
Winkr7 -
Cool plugin!
But I have a problem.
If I save the game with a zoom of x2 or any other value, when I go to reload the zoom is again x1. -
bump! ^^
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Are you working on Web/Mobile device support?
Edit: Ooop made a derp movement, forgot to deploy before sending the game
Edit Edit: Ok fixed it, and it still doesn't show the zoom in my web game. -
I have a problem.
If I save the game with a zoom of x2 or any other value, when I go to reload the zoom is again x1. -
Hey, loving the script!
The zoom resets after loading the game via title menu.
Anyway for it to be retained after loading the save? -
@Bogsy: It's sort of a pain, but the way I managed to temporarily fix this is to have a parallel event on every map that zooms the map. Make sure to add an "event erase" so it doesn't continuously repeat itself.
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Ok... I'm using the most recent version as far as I can tell, but this plugin isn't working for me. It doesn't break my game or anything... in fact the game works fine even with it, but when the plugin is called with a plugin call the entire screen goes black. Everything... the map, characters, weather system, everything [except the messages they work just like they're supposed to]. The game continues and and the event continues to play, but you can't see anything except the messages.
I think it doesn't play very well with Yanfly's plugin system. But I'm not sure... I turned off some of the plugins from Yanfly and nothing changed so I'm not sure. I tried turning off the "Bind picture to map" plug, but again nothing changed. I tried putting the plug above all Yanfly's plugs and nothing changed. Blackness.... Everything gone.
I would very much like to use this plug for my cutscenes, but as it is now that;s not possible.
I'm not getting an error message so I can't show you a log and I could show you an image of it, but like I said, it's literally a black screen.
Help?
EDIT: I forgot to mention that if I reset the MapZoom then everything goes back to normal... BUt as soon as a zoom is called it Blacks out again. -
Hi Masked and everyone!
I was using the plugin in my game, but then realized that in one map there is a issue: I have programmed that when you enter the map, the plugin "MapZoom set 2.0", and when you teleport to another "MapZoom set 1.0". When you enter FOR THE FIRST TIME to the map that is with a zoom of 2.0, all is fine; but when you enter, go back to the other map (the one at 1.0 zoom) and reenter the map with the 2.0 zoom, in the screen are shown some vertical and horizontal lines that dissapear when I take certain steps. It only happens on this map, so I don't know if it's the tile or the plugin that has some little bug.
Here I attach some images of my problem. If anyone can help, I would appreciate it a lot. (By the way, I migrated my project from VX ACE to MV, if you are confused by the graphics in the screenshots).
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How many people here are trying to use this plugin to 2x or zoom their game the entire time?
If so anyone had much success?
I am waiting to hear back from this plugin creator, however hoping to have a solid functioning plugin
that leaves the game zoomed the entire time except for title screen.
Additional question, does it zoom UI elements or just the map?
Thanks in advance! -
An update to my comment: The weird verctical and horizontal lines keep appearing in other maps while using the zoom plugin (not only for 2.0 zoom but for 1.5 too). See the following screenshotHi Masked and everyone!
I was using the plugin in my game, but then realized that in one map there is a issue: I have programmed that when you enter the map, the plugin "MapZoom set 2.0", and when you teleport to another "MapZoom set 1.0". When you enter FOR THE FIRST TIME to the map that is with a zoom of 2.0, all is fine; but when you enter, go back to the other map (the one at 1.0 zoom) and reenter the map with the 2.0 zoom, in the screen are shown some vertical and horizontal lines that dissapear when I take certain steps. It only happens on this map, so I don't know if it's the tile or the plugin that has some little bug.
Here I attach some images of my problem. If anyone can help, I would appreciate it a lot. (By the way, I migrated my project from VX ACE to MV, if you are confused by the graphics in the screenshots).
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Another problem I've experiencied while having the plugin ON, is that the littles zoom ins and out that appeared by default everytime you entered a battle doesn't show anymore (once you are going to enter the battle, the screen blinks but there's not any zoom like before).
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That horizontal and vertical lines have been mentioned by me a long time ago and nothing since then. Thats sad cause it would be a great plugin but no one use it, or almost.
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I'm using this with Galv's Camera Control and the zoom cuts so that my character is at the bottom left corner of the screen.
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I'm using a 1280 x 720 resolution, and when I zoom in my character is off center (too far to the right). Does anyone know of a solution?
EDIT: Seems to happen regardless of my resolution -
Hello, I've been trying to use this plugin for a cutscene. I'm experiencing a problem where when I zoom in there is a black border on the left and right of the screen. The further I zoom in the greater this black border becomes.
Here are screenshots of the problem. In them, the camera is zooming closer and closer. As you can see the closer it gets the bigger the black area becomes.


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I got it to work by using the older version of the plugin instead of the updated one~ When I was using the updated one, the commands doesn't work even though it's the same as the previous version. TwT not sure why, but that's how I got this plugin to work~ hope this helps those that wouldn't get the zoom to work~
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Ok, sorry for keep you guys waiting, I had some problems and couldn't get to work on my plugins for some time.
I fixed the issues with the zoom resetting when the game is loaded and some tiles being cut from the map, but I really have no idea what could be causing those freaky lines...
I'll take a closer look a it, but it seems to be something wrong with the game rendering, and I can't do anything in this case :|
@Cody Rauh I added a parameter called 'Default zoom' so you can set a default zoom for the whole game. Note that all the zoom ratios you set using the plugin commands will be relative to this default zoom value, so if you set it to '2.0', when you call this:
Code:MapZoom set 0.75
The map zoom will be set to 150% instead of 75%
@Arsenalfer I'll take a look at the battle zoom later, thanks for reporting.
@Bad Decisions Didn't happen here, are you using any additional plugins?
@Handsome_Sorbo Your problem was probably being caused by the same reason as some tiles were being cut, it should work now. -
I'm afraid I'm still getting the same results. Thanks for trying though, it is much appreciated!