XP - Legends of Astravia [Demo Available]

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Started by Jaiden 107 posts Page 3 of 6 View original ↗
  1. Hey, man!
    Your game looks beautiful and well done for what you have showed.
    These RMXP graphics makes me feel nostalgic.
    Keep the good work! :ewink:
  2. CoopNinjask said:
    Hey, man!
    Your game looks beautiful and well done for what you have showed.
    These RMXP graphics makes me feel nostalgic.
    Keep the good work! :ewink:
    Thank you so much!
  3. Lots of changes have been made since November, here's a video of that spicy new battle system in action:


    You can read the full devlog detailing the process here.
  4. We recently reached 200 followers on Twitter, so I created a little promotional piece to celebrate:
    OliverMushrooms_Twitter.pngOliverMushrooms_Twitter.png
  5. That's quite the milestone! Congratulations on your accomplishment!
  6. A few more small updates have been made the past week or so, mostly art related. Some engine work was done, but that was mostly under-the-hood. You can join the Discord server to see these updates more frequently~

    First, Azel and Oliver's portraits got some touch-ups:
    1588161197960.png
    1588161204566.png

    And Oliver also received some new expressions to match his modified portrait:
    1588161249647.png
  7. I've got some new character art in the works for the entire cast. I plan on sharing a new one each week on Twitter with a slice of lore, so check out Oliver and Azel!:


  8. It's been a while since I've made a post. Since then, we hit 300 followers on Twitter, wahoo!
    Here's a quick little doodle of Azel I shared as celebration:
    300ty.jpg

    I also made some huge changes to the dialogue/conversation system that updates how character busts are displayed. Things are a lot smoother, and the text is much easier to read:
  9. It's pretty amazing to see how far this game has come over the years, and I'm excited to play it!
  10. Zaeran said:
    It's pretty amazing to see how far this game has come over the years, and I'm excited to play it!
    Thanks so much! I really hope to have something playable available soon.
  11. This game looks super hot, kudos to y'all! Let us know when you got something playable online again, I wanna give it a spin!
  12. Hey there, thanks so much! I appreciate it.

    I really do hope to have something playable soon. I've been terribly hung up on some base code changes but once I get over that hurdle, it should be smooth sailing.
  13. Hey everyone, it's been a while since I posted an update. I've been hard at work and I'm very excited to announce that the game is now available to wishlist on Steam!



    Additionally, a new spiffy website has been launched and I have some other news about how the game's release structure is going to be handled. You can check that out here.
  14. Sweet, lots of cool XP projects around! This looks awesome
  15. I've posted a short update for April. While it's very exciting that we've reached over 250 wishlists on Steam and 400 followers on Twitter, I don't have a lot to share for the past month in development due to an injury. I am looking forward to a renewed energy in May, however, now that I've recovered. Thanks for your support everyone!

    Developer's Log - April 2021 (Click)
  16. Hey all, looks like I forgot to post the log for June here.

    But, there are a lot of really exciting changes to talk about in July's Developer's Log, so please have a look! The battle system overhaul has been completed, and commands are now selected Super Mario RPG style:

    9db820ab3bc2db89392a622aeded159dc00990b5.gif
  17. I love how the tiny enemy icons are racing (crawling?) towards yo dudes! Also, I wud totally pee my pants trying to choose an action before the enemy got their chance, soo... I'd just end up spamming "Fight" a lot, I guess. :biggrin:

    EDIT: Have I mentioned how lovely Azel's low-key lipstick/lipgloss looks? Just HOOOOT.
  18. alice_gristle said:
    I love how the tiny enemy icons are racing (crawling?) towards yo dudes! Also, I wud totally pee my pants trying to choose an action before the enemy got their chance, soo... I'd just end up spamming "Fight" a lot, I guess. :biggrin:
    Hahaha glad you find the system exciting! That's the goal, though I hope you'd become brave enough to use spells and skills too ;)

    EDIT: Have I mentioned how lovely Azel's low-key lipstick/lipgloss looks? Just HOOOOT.
    :2k32: