Hey, man!
Your game looks beautiful and well done for what you have showed.
These RMXP graphics makes me feel nostalgic.
Keep the good work! :ewink:
XP - Legends of Astravia [Demo Available]
● ARCHIVED · READ-ONLY
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Thank you so much!Hey, man!
Your game looks beautiful and well done for what you have showed.
These RMXP graphics makes me feel nostalgic.
Keep the good work! :ewink: -
Lots of changes have been made since November, here's a video of that spicy new battle system in action:
You can read the full devlog detailing the process here. -
We recently reached 200 followers on Twitter, so I created a little promotional piece to celebrate:
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That's quite the milestone! Congratulations on your accomplishment!
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A few more small updates have been made the past week or so, mostly art related. Some engine work was done, but that was mostly under-the-hood. You can join the Discord server to see these updates more frequently~
First, Azel and Oliver's portraits got some touch-ups:
And Oliver also received some new expressions to match his modified portrait:
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I've got some new character art in the works for the entire cast. I plan on sharing a new one each week on Twitter with a slice of lore, so check out Oliver and Azel!:
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It's been a while since I've made a post. Since then, we hit 300 followers on Twitter, wahoo!
Here's a quick little doodle of Azel I shared as celebration:
I also made some huge changes to the dialogue/conversation system that updates how character busts are displayed. Things are a lot smoother, and the text is much easier to read:
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It's pretty amazing to see how far this game has come over the years, and I'm excited to play it!
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Thanks so much! I really hope to have something playable available soon.It's pretty amazing to see how far this game has come over the years, and I'm excited to play it!
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This game looks super hot, kudos to y'all! Let us know when you got something playable online again, I wanna give it a spin!
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Hey there, thanks so much! I appreciate it.
I really do hope to have something playable soon. I've been terribly hung up on some base code changes but once I get over that hurdle, it should be smooth sailing. -
The first formal developer's log detailing my journey since June, as well as the first one delivered via email, has been published.
You can read it here: https://mailchi.mp/7b4f5e62213d/legends-of-astravia-october-2020-developers-update -
Hey everyone, it's been a while since I posted an update. I've been hard at work and I'm very excited to announce that the game is now available to wishlist on Steam!
Additionally, a new spiffy website has been launched and I have some other news about how the game's release structure is going to be handled. You can check that out here. -
Sweet, lots of cool XP projects around! This looks awesome
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I've posted a short update for April. While it's very exciting that we've reached over 250 wishlists on Steam and 400 followers on Twitter, I don't have a lot to share for the past month in development due to an injury. I am looking forward to a renewed energy in May, however, now that I've recovered. Thanks for your support everyone!
Developer's Log - April 2021 (Click) -
Hey everyone, the Developer's Log for May is now available. It reviews a few of the things I was able to complete this past month: https://www.studioalemni.com/news/developers-log-may-2021
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Hey all, looks like I forgot to post the log for June here.
But, there are a lot of really exciting changes to talk about in July's Developer's Log, so please have a look! The battle system overhaul has been completed, and commands are now selected Super Mario RPG style:

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I love how the tiny enemy icons are racing (crawling?) towards yo dudes! Also, I wud totally pee my pants trying to choose an action before the enemy got their chance, soo... I'd just end up spamming "Fight" a lot, I guess. :biggrin:
EDIT: Have I mentioned how lovely Azel's low-key lipstick/lipgloss looks? Just HOOOOT. -
Hahaha glad you find the system exciting! That's the goal, though I hope you'd become brave enough to use spells and skills too ;)I love how the tiny enemy icons are racing (crawling?) towards yo dudes! Also, I wud totally pee my pants trying to choose an action before the enemy got their chance, soo... I'd just end up spamming "Fight" a lot, I guess. :biggrin:
:2k32:EDIT: Have I mentioned how lovely Azel's low-key lipstick/lipgloss looks? Just HOOOOT.