nevermind I will fix this for you XD...it will show how you configure him so you will be able to understand now
now it animated and also show in the good way
"STANDBY_FIX" => ["motion", "", 2, 1, 4, 12, 0, true, true, "" ],
def max_pattern
#===============================================================================
# ► Actor setting
# When ► The database ID of the actor.
# Return ► The character-set dimensions.
#===============================================================================
case id
when 1
return [ 3, 4]
#===============================================================================
# ► Enemy setting
# When ► The database ID of the enemy.
# Return ► The character-set dimensions.
#===============================================================================
when -1
return [ 3, 4]
else
return [ 3, 4] if id > 0
return [ 3, 4] if id < 0
end
end