@Lonewulf123 - a variety of on-map QTEs can be created with no plugins or scripting, e.g.
This might be a bit more effort but it definitely gives you more creative control~
This might be a bit more effort but it definitely gives you more creative control~
Yeah, I’ve used some of these before. They’ve come in handy. Thank you for the help.
I’ve even come to a good solution for my earlier problem using some simple variables and switches.
New question though, I’m using this code to flip the battle screen for an event I’m planning.
Code
SceneManager._scene.scale.x = -1
SceneManager._scene.position.x += Graphics._width
SceneManager._scene.position.x += Graphics._width
it works! However all the text and gauges disappear from the screen.
Did I miss something in my code? Maybe there’s another lay to flip as well?