this is what i was trying to get to show up
Code:
action.subject().hit + Intensity + " - " + target.evaaction.subject().hit + Intensity + " - " + target.evaGame_Action.prototype.setSubject = function(subject) { if (subject.isActor()) { this._subjectActorId = subject.actorId(); this._subjectEnemyIndex = -1; } else { this._subjectEnemyIndex = subject.index(); this._subjectActorId = 0; }};Game_Action.prototype.subject = function() { if (this._subjectActorId > 0) { return $gameActors.actor(this._subjectActorId); } else { return $gameTroop.members()[this._subjectEnemyIndex]; }};

Window_ShopStatus.prototype.drawActorParamChange = function(x, y, actor, item1) { var width = this.contents.width - this.textPadding() - x; var paramId = this.paramId(); if (this._actor === $gameActors.actor(2)) { var paramId = 3; } var change = this._item.params[paramId] - (item1 ? item1.params[paramId] : 0); this.changeTextColor(this.paramchangeTextColor(change)); this.drawText((change > 0 ? '+' : '') + change, x, y, width, 'right');};