While things are progressing smoothly right now, I'm also in the boat of very much left to do.
I think I may have to write a stickynote with the message "1 hour gameplay" and glue it to my face so I don't forget...
IGMC: Daily goals/progress thread
● ARCHIVED · READ-ONLY
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lmao seems legit
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Just don't use hot glue... ouch.While things are progressing smoothly right now, I'm also in the boat of very much left to do.
I think I may have to write a stickynote with the message "1 hour gameplay" and glue it to my face so I don't forget...
Dekita - no worries, I think we are all in the same boat at this moment. For me, it's the USS Lost Mind - who's with me? -
For me its more ", I have tried to fit too much into one month, , , ..." and so on.. :D
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I'm in the boat of 'too much time taken up by irl commitments' :p
Now I have to fit databasing, bug testing and proofing in one week @_@ -
Final report for the night. It feels not as productive as I'd hoped because I got caught up in many things not on my list. Overall I think some good progress was made though.
- Finally finish eventing the storyline - Still not done thanks to those other consuming things, but significant progress made. I WILL get it done. And I'm really pleased with how a new scene developed. I spent probably way too long on perfecting one event for it, but I think the small touch will add a lot.
- Remap one of my areas. This will serve two purposes: One, give a bit more an a needed "escape" element at the beginning (running/hiding from guards, etc.). Two, I think it will aid the overall storyline better. - Made big progress on this one. I increased the size of this map to combine it with another, so there are still some details to add, but overall it's nice and (I hope) functional.
- Finish mapping the underground area. This will mean more compiling/editing tilesets. - Worked on this some but still can't call it finished. This also in part to the other things getting in the way.
- Lighting script installed and working. - Ha ha ha!!!
- Begin implementing battles. (I hate dealing with battle stuff, so I save it for last, lol.) - Uh nope.
- Maybe more? We'll have to see how productive this day is. And how long my husband keeps the kids out of the house, lol. - Well, the big thing that distracted me today but that I got done was creating a logo/title screen for it. So, needed but not planned. I also did do some sprite/graphical work I'd not planned on.
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Oh, my. God. That blasted boss music is finally complete!
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I haven't been posting in here much (sorry about that) though the major problem is my concentration is pretty much shot (and it's not because of game development; this month has just been hard on me) I probably won't get anything done in time because of it, but I'll still try to work on something up till the deadline just to have some semblance of work done for this. Even if I don't manage to get anything done for the contest I'll still probably try to finish something, even if it means having it done in July instead...
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Fantasia's Game is DONE! DOOOONEEE! Think of it as the so-called "Final Level".... She's not the queen, no... Wait a minute... does this mean that all essential maps are... d...done?
OH MY WORD...
WHAAAAAAAAAAT!
Time to go back and work on frills and events, then work on bonus maps... -
Just wrote you guys a FREE TO USE splash screen script. Its a derivative of the one I made for my IGMC entry.
Happy splashing ^-^
http://dekitarpg.wordpress.com/2014/06/22/d13x-splash-screen/ -
It says in the script terms that:Just wrote you guys a FREE TO USE splash screen script. Its a derivative of the one I made for my IGMC entry.
Most scripters consider games made for the IGMC to be commercia projects, but what's your take on this? :)4. You are NOT allowed to use this script for Commercial games. -
I certainly don't expect anyone to listen to the whole thing, but I'm posting it as more of a, "Woohoo! Something is 100% complete"
My OST is complete! https://soundcloud.com/maireadgamemusic/sets/indie-game-maker-contest-hero
Music: 100%
Maps: 100%
Events: 25%
Battles: 50%
Minigame: 0% Uh, oh guys.
Tonight's menu: Cutscenes.
We have tomorrow off together. Going to gun some caffeine and exhibit some masochism by not sleeping much. -
@Galenmareth - Thats just my generic T+C's. They are mainly placed to encourage people to visit my site for each scripts commercial license fee. This scripts license fee is 'FREE' as seen on the $D13x Engine page of my website :)
I also added in the help section that all IGMC games can use it without worry :)
If you are asking whats my take on the IGMC being a commercial event - yes, I think it is. A few people have gained the rights to use certain scripts of mine in their IGMC projects - for free - this has been handled via PM and is dealt with on a per script basis. I retain the right to deny anyone I please lol :D -
Great to know—just needed it spelled out so I don't get thrown in a dungeon if I use it :D@Galenmareth - Thats just my generic T+C's. They are mainly placed to encourage people to visit my site for each scripts commercial license fee. This scripts license fee is 'FREE' as seen on the $D13x Engine page of my website :)
I also added in the help section that all IGMC games can use it without worry :)
If you are asking whats my take on the IGMC being a commercial event - yes, I think it is. A few people have gained the rights to use certain scripts of mine in their IGMC projects - for free - this has been handled via PM and is dealt with on a per script basis. I retain the right to deny anyone I please lol :D
I also agree that the iGMC is a commercial event, no qualms about that on my part :)
Haven't listened to everything, but I like what I've heard so far. The song 'Hero for a Day: "I Have An Awful Idea"' reminds me of Wario Land for some reason, due to the quirkiness in the "base" beat—I don't know music lingo, but you probably know what I mean—and thus is one of my favorites. -
Nah man, no dungeons. Maybe a sand pit of doom, but no dungeon ^_^...Great to know—just needed it spelled out so I don't get thrown in a dungeon if I use it :D ...
Also, feel free to use any of the images used within the splash screen demo. They all took like 5 mins each to make :D -
Thanks for the listen! I intend to use that song in a few places. I also want to use it during our mini game since that itself is the result of getting caught up in an awful idea. Once the contest is over I'd actually like to do a blog post on my music choices and why I made these songs the way I did. We have a fairy eclectic OST and that's because we wanted music to be part of the comedy in this game.Haven't listened to everything, but I like what I've heard so far. The song 'Hero for a Day: "I Have An Awful Idea"' reminds me of Wario Land for some reason, due to the quirkiness in the "base" beat—I don't know music lingo, but you probably know what I mean—and thus is one of my favorites.
I know what you mean. And, I'm actually quite pedestrian when it comes to describing music technically. Despite being classically trained I feel like I have no idea what I'm talking about, lol. -
I hope you decide to write that blog post, Ms Littlefish: I look forward to reading it :) I might contact you regarding commission work some time in the future, too~
I just added some much needed intelligence to the heroes. They won't pick their weapons and armor with their eyes closed anymore: instead they'll pick what fits the job best. It's kind of silly selling the Warrior a tailor made tux and have him show up to the prom dressed in a shopping bag... It's still your job to sell them that tux, though: Their shopping intelligence is pretty much nil. -
GUESS WHO'S BACK?
Yeah, that'd be me. Sorry for the long absence, was celebrating my anniversary, and then running damage control after we got back and found our house violated. >.<
So anyway, I've got the mapping 100% done (apart from some frilly extras), and I'm on eventing. I have nearly the entire first planet you stop on evented out, and I've even got it set to where once you get the key item from that world, you cannot go back to it, so it FORCES progression on you.
Make sure you get everything you want, people! Else you might miss something major! ;)
Tonight is more eventing, and then working on dialogue for cutscenes.
I also need to jump back in the Game Character Hub for a bit and get the full 8 face set for Sully done, but that can come after things are set. Him being emotionless is actually fairly in line with his character (at least what I know of his character thus far)!
Anyway, good to be back, sucks I'm not at the beach anymore, sucks even more my house was violated. But at the end of the day, we're alive, and our house is standing, so there's that. *Nods* -
Welcome back ^_^
That sucks that your house was violated :o How did this happen ? did you wrongfully trust someone to take care of it in your absence ?
Also, theres a new splash screen script I wrote for IGMC entries - feel free to use it :) -
Message sent in regards to the house issue... Too much to post here, I feel.Welcome back ^_^
That sucks that your house was violated :o How did this happen ? did you wrongfully trust someone to take care of it in your absence ?
Also, theres a new splash screen script I wrote for IGMC entries - feel free to use it :)
As to the script, I'm currently doing what I can without them, on account of seriously, I'm keeping it as simple as possible. HOWEVER, if I need it, I surely will, and thank you!