Game Time - Time system

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Started by DK 74 posts Page 4 of 4 View original ↗
  1. DK said:
    Are you trying to use the Day/Night plugin along with the Visustella lighting plugin?

    I'll see if there really is some kind of tint there.
    any luck yet?
  2. @jedite1000 , please do not bump unless it has been 72 hours later since your last post. You can review our forum rules here. Thank you.
  3. Im using my own tinting system this time but still using your game time plugin
    Using a different tint system allows me to use visustella lighting plugin
    I made common events to trigger the tint depending on the switch that activates and they activate through your game time plugin, I was able to make the night, day and dusk common event to trigger the tint, however the dawn common event wont change after the day common event triggers
    This is the dawn common event (ignore the day/night system common event, im not using them)
    Im using night day dawn and dusk common events. Anyway this is the dawn switch 207

    So, i dunno why all the other switches works correctly, only the dawn switch not working
    1698290754682.png1698290704138.png1698290561124.png
  4. Hi, I’m new to using RPG Maker and was trying out this plugin. I’m having a bit of trouble with the speed of the time however, I want it to go faster but it seems every time that it remains the same
  5. 0rakl_ said:
    Hi, I’m new to using RPG Maker and was trying out this plugin. I’m having a bit of trouble with the speed of the time however, I want it to go faster but it seems every time that it remains the same

    You need to change the speed parameter (Time speed on screenshot) in the plugin settings, and the setting to use real time (Real time on screenshot) should be disabled.

    Spoiler
    Screenshot_5.png
  6. Hey everyone! Wanted to update all of you on something I just got done testing and figured out. So if you want an event to kick off at 9:30 am and are using real time then you need to set up your switch like normal, but add this to it as well:
    1710081233519.png
    If you have the minutes set up underneath the hours, then the switch will read both and will turn on as soon as your clock hits 9:30. I tested this out with a shopkeeper event just now and the event popped up as soon as 9:30 hit on my clock. Figured yall would like to know. Hope this helps.
  7. slickdeath97 said:
    Hey everyone! Wanted to update all of you on something I just got done testing and figured out. So if you want an event to kick off at 9:30 am and are using real time then you need to set up your switch like normal, but add this to it as well:
    View attachment 297857
    If you have the minutes set up underneath the hours, then the switch will read both and will turn on as soon as your clock hits 9:30. I tested this out with a shopkeeper event just now and the event popped up as soon as 9:30 hit on my clock. Figured yall would like to know. Hope this helps.
    Unfortunately this will not work when 10 o'clock comes and so on. The current switch configuration is marked as deprecated. Please use the new setting in the plugin options to customize the switches. You can also find a description and examples in the plugin help.
  8. DK said:
    Unfortunately this will not work when 10 o'clock comes and so on. The current switch configuration is marked as deprecated. Please use the new setting in the plugin options to customize the switches. You can also find a description and examples in the plugin help.
    Were there new settings added? Was the plugin updated? What do you mean by this?
  9. slickdeath97 said:
    Were there new settings added? Was the plugin updated? What do you mean by this?
    Screenshot_10.png
    The new setting is called Switches, and the old setting is marked as deprecated. Use the setting that is highlighted in the screenshot. Plugin version 2.8.0.
  10. DK said:
    View attachment 298233
    The new setting is called Switches, and the old setting is marked as deprecated. Use the setting that is highlighted in the screenshot. Plugin version 2.8.0.
    I have version 2.8.0. I have it set up with this:
    This is my regular switches part:
    1710336670074.png
    This is the part I have in the Deprecated part that is controlling the time events:
    1710336762709.png
    I don't understand how I would put the Deprecated part into the regular switches part.
  11. slickdeath97 said:
    I have version 2.8.0. I have it set up with this:
    This is my regular switches part:
    View attachment 298235
    This is the part I have in the Deprecated part that is controlling the time events:
    View attachment 298238
    I don't understand how I would put the Deprecated part into the regular switches part.
    @DK How would I set up the regular switches part to do the same as the part I have in the deprecated where the switches turn on from 9am until 11pm?
    Edit: Nevermind, I figured it out.
  12. DK said:
    View attachment 298233
    The new setting is called Switches, and the old setting is marked as deprecated. Use the setting that is highlighted in the screenshot. Plugin version 2.8.0.
    So, I have a question. How do I make it to where a store is closed on a certain day of the week and have the conditional branch check if it is that day of the week? What would the conditional branch look like?