This is my like 6th or 7th redo of the intro of my game and this time I am going with a flash forward approach here. I am just getting the general idea how the maps look before filling them out.
Since the whole idea is to showcase the carnage, then the main villains/characters going through some soldiers in a tutorial battle, and then finally at this cliffside with a giant Life Tree as I call it there.
I like the fm Forest stuff but no joke, the cliffside looks janky no matter how I show it. It feels like this tileset is only capable of blocky cliffsides.
My only options is to try and figure out an obtuse method with this tileset, give up on the life tree and get rid of it and the cliffside and thus make it more generic, or do a full-on upheaval and find a tileset with a cliffside and a giant tree I both can use and redo all three maps for artstyle consistency.