Some map and gameplay screenshots. I tried to make it so in the dark forest and dark cave, there's a circle of light around the player. There's also a torch item that temporarily increases the size of the light. In the forests some rocks, crystals and mushroom can provide light. While in the cave, lanterns can do so. Oh and the crystals are collectibles. The player was told this.
Forest
Cliffs
Cave
Simple touch screen controls made with common event buttons
Screenshots
I hope this one isn't too controversial. I love whenever JRPGs show CG artwork of important scenes. But I am someone who can neither draw nor pay an artist and I am just doing this as a hobby. And then I discovered stable diffusion and made these. Obviously, none of it's perfect.
Screenshots
This fight is supposed to introduce a mechanic to the player. In this world, every person has a different element that you can tell based on their eye color and the spells they learn. This fight's supposed to introduce the player to a type of item that significantly increases a character's magical damage with their element, in exchange for a higher MP cost, and the item being expensive to craft. A brief scene and the art shows up after the player uses the item.
Screenshots