Game & Map Screenshots 10

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Started by Celianna 1970 posts Page 74 of 99 View original ↗
  1. Did some simple lighting for 'Ballad of the Officers'.

    $map196.png
    9.png

    <--snip-->
  2. @Kim_Shyuen Under no circumstances can you use this thread to advertise for paid commissions. I have, therefore, removed that from your post. Please note that the only place where this is allowed is in the Commercial section.
  3. I'm having some troubles with the pop horror set. The characters are taller than MV characters so that throws me off a little bit. I'm trying to make a trailer park and something looks off but I can't figure out what I'm doing badly lol

    I tried making the house taller than the characters but then it looked bigger than a mobile home.

    pophorror.PNG
  4. Maybe if you can sprite wheels under that or something?
  5. Marquise* said:
    Maybe if you can sprite wheels under that or something?

    I mean a mobile home like this that's more permanent.DSC_0617.JPG
  6. The wall on the right side needs to be one tile taller to match the other side.
  7. Yeah, what Ksi. The front is 2 tiles high, and the side is 1 tile high, which would be fine, but the roof is a single part which makes the impossible. As you can see in my bad snipping tool screen shot in the spoilers.
    Spoiler
    upload_2019-1-4_20-37-5.png
  8. A large city I've been working on. I'm doing small portions at a time, which is why certain areas (namely the left side) have a lot more events and stuff than the rest. The pic below is the crappy compressed one, the large one is here https://www.dropbox.com/s/9tr0fk0n3hv3hrs/Map109.png?dl=0

    Og5l0y5.jpg
  9. Arcmagik said:
    Yeah, what Ksi. The front is 2 tiles high, and the side is 1 tile high, which would be fine, but the roof is a single part which makes the impossible. As you can see in my bad snipping tool screen shot in the spoilers.
    Why can't you just add the extra tile below the 1tile area? Like where the characters are standing?
  10. Ksi already suggested that. I was more saying the reason it looks off is because of the height difference and the roof being a single tile. If they want to keep the side 1 tile then they will need to do something about the roof.
  11. I added a porch and a foundation so that way the house could be taller, although now I think the porch looks kind of funny lol I guess it's not as much a mobile home anymore.

    picture2.PNG

    @cthulhusquid

    That's a big map and I can tell a lot of effort went into it. It would look really good if you just added some different building textures. Since almost all of the building tiles are the same it kind of looks unnatural-Unless this is a city set in the future or it's supposed to look uniform like a military base or something.
  12. Ouh I see it is hard for me even (because of the angles) to be picturing the right way to tile/sprite that. Got an auntie that called hers that way but... yeah. Sorry I wasn't of any help (Now will have to search what a mobile home REALLY is)
  13. Im not sure what bust menu system to use.

    Should I use Galv's Bust Menu.
    Galvs
    Screenshot 2019-01-05 17.52.37.png
    Or SomeRandomDude's Bust Menu.
    SomeRandomDude
    Screenshot 2019-01-05 17.18.52.png
  14. I've decided to take a hand-painted looking approach to my MV project (not titled yet). Here are some testing shots:

    Spoiler
    QdXA6yX.png

    Spoiler
    EBJlJik.png

    The rug in the second shot is actually a modified photo of an old dirty carpet, so I can't take credit for the artwork. It was stock footage. I'm probably going to replace it with an actual painted carpet at some point.
  15. @Emanzi - I think they both look good, but I'm leaning more torwards the SRD one :)
  16. @Jeffrey Jene Why are the legs longer than half of the body??
  17. Because he doesn't skip leg day (?)
  18. Got this jigsaw puzzle working properly, now wondering about the visual part of it:
  19. Very amusing comments. It's a quickly sketched placeholder graphic, which wasn't really the focus of this post (which is the painted backgrounds).