Game Making Drive Feb 2014

● ARCHIVED · READ-ONLY
Started by Archeia 790 posts Page 6 of 40 View original ↗
  1. Shaz said:
    Now you KNOW you're going to be inundated with requests for that script, right? ;)
    I didn't ;_;

    Well... it's my project during this game making drive. It will definitely not be released before the 4th of March. *defiant stare*

    *hugs anyway*
  2. too tired to give a full report but I guess this screencap will do. :stare:  
    aAp3A5A.png
    The bottom part of the house and the bag isn't from todays work most of the other stuff is though.

    nqImgDg.png
  3. Day 1:

    My birthday passed oddly non-celebratory. Even going to get present from parents was sort of a chore since we had to go OUTSIDE EW EW EW. (But I got a card from my hos so that's ok :D )

    Did't get much done today, but at least finished dat friggin dungeon.

    4fcq4z8.png

    8P82rVo.png
  4. I love those glyphs Indrah, they are very frightening and change the atmosphere of the map accordingly. Were they done/commissioned by you? (Also late happy birthday since I wasn't aware it was, and have a nice early night (for you, provided you slept last night))
  5. @Alex: THE POWER OF NETWORKING!

    Actually I had no idea of what to do so I asked around and was eventually guided to some fancy runic brushes for gimp by a firend. I jsut made shapes and stuff with that. Everything not glyphy on the floor is just DA POWER OF EDITS (and desperation).
  6. @R4B: I'm drooling over that art right now.
  7. @Zeriab:  My...what a sexy script you have there ;)

    @R4B: I love that pixel art.  I'm sure every RPG Maker Designer and their mothers are pawing at you for pixel art.

    @Indrah:  Good start.  Have you tried maybe lowering the saturation, drop the brightness, and raise the contrast?  Sometimes that helps give more definition for darker colors, especially if the floor is darker than the tiles?  (spewing ideas).  AND HAPPY BIRTHDAY! *confetti-s*
  8. DAYS: I've been worried since I haven't made that much progress in one year, so let's do every day!

    TIMES On weekdays it'll be from 3:30 to 9:00, sometime in there. My schedule changes too much to have a set time for every day

    MY TIME ZONE (UTC/GMT +/- #):Eastern Time Zone (UTC-05:00)

    PREFERRED TEAM: Blue, just based on my favorite color.

    Let's do this, hopefully I don't crash and burn
  9. I'm not exactly sure how this starts? DO I have to be accepted? Anyways here we go:

    DAYS: Everyday

    TIMES: 5PM - 10PM

    Time Zone: GMT - 6:00

    Preferred team: Blue, favorite color and I have a blue outfit that makes me look like a blue berry!
  10. @Brett: ZE FINISH. I refuse to touhc that , so much other work. It is now the pyramid of pale desaturaed green and orange/salmon pink, I have no s left to give ;A;
  11. @Indrah: Fair enough! Sometime I'll spend an entire day in photoshop editing a tile, export to rm, look at it, repeat, etc.

    SO! Kudos! Best of luck! Have fun! You're done! Hurray!....

    ...maybe darken the white tiles a little... you know...when there's time. I think.
  12. Is it fine to post before the alloted time?


    February 5, 2014:


    -Wrote the changelog for CG version 2.0, still planning for 1 more mode. Worked on the installer and uninstaller too. Now fully works with the whole CG folder...


    -Was also tinkering with a map action battle thingy.


    -And oh, this one (the cloak):


    %24CloakSample.png


    nqImgDg.png


    PS: I only now realized that the male and female generator base have different arm positions... the female was more downwards... which means I might need to make two different sets of clothes for each idea... or maybe just alter the female base, but I'm not sure if it will be enough to make 1 set work correctly... :)
  13. DlVvXPo.png


    I have to leave later and stuff, so here's my advanced update for today.

    Spoiler
    Aje5eIt.jpg


    n5MlsyG.jpg


    zz8ePuT.jpg
  14. @Archeia: AHHHHHH! THAT'S AWESOME!!!!!!  Where did you get all the art assets from?  Is it something you drew?  I really like it!
  15. a flash game? looks cool... though I'm not really a fan of those after I realized how many ways you can cheat on them... XD


    anyway, really nice looking artwork... did you make them?
  16. @Archeia:

    mh...it's Ralph the guy in the back?!? And...what the...who is exactly the other demon guy? 

    I didn't know to have another twin brother....Zalph?!? Or he's just a Demon-Ralph?

    Are you trying to scare me now Archeia?  :o
  17. B.Ultimus said:
    @Archeia: AHHHHHH! THAT'S AWESOME!!!!!!  Where did you get all the art assets from?  Is it something you drew?  I really like it!
    Engr. Shana said:
    anyway, really nice looking artwork... did you make them?
    I work with the wonderful Mintsphere. I go way back with the programmer+composer, Fanfan. :3

    I'm mostly the writer for the game and sometimes help with the art here and there. But Vresu is the main artist.

    Dalph said:
    @Archeia:

    mh...it's Ralph the guy in the back?!? And...what the...who is exactly the other demon guy? 

    I didn't know to have another twin brother....Zalph?!? Or he's just a Demon-Ralph?

    Are you trying to scare me now Archeia?  :o
    Spoiler
    There's a reason he's called the Evil Overlord.
  18. oh I see... nice...
  19. Dalph said:
    @Archeia:

    mh...it's Ralph the guy in the back?!? And...what the...who is exactly the other demon guy? 

    I didn't know to have another twin brother....Zalph?!? Or he's just a Demon-Ralph?

    Are you trying to scare me now Archeia?  :o
    @Dalph - We didn't want you to find out this way.... :(
  20. I'm updating a little early, but hey it should be cool.

    Since I finished my first game and am raring to go, I decided to start work on a full length game with an equal gameplay/story mix. Since it's going to be full length and not to just get stuff done I'll be working on a lot of the graphics myself.

    First off I needed some unique colors to use for my pixels, so I made a color palette with a maximum of 24 colors. I'm going to challenge myself with limited, odd colors.

    Palette:

    Spoiler
    I had about an hour and a half and I'm really slow with pixel art (I also haven't done it in about two years), but I got some of my ground tiles done + a wall.  Here's an image that showcases them with their colors:

    Spoiler
    As for the game's story, I'm still going through a lot of it in my head. I'm still in gameplay mode, so I already have tons of new features and upgrades from my last game. This current game is going to be a prequel to my first game which will showcase what happens just before the world goes to Hell.

    There will be two main characters the player can choose from, who will each have different growth and attack styles, almost making the game seem like it'll be two in one; there'll already be two tales in one about a male assassin and a masked female hero. (I like giving the player a choice on gender haha)

    I'll get into it more tomorrow as that's when I'll really be brainstorming for it.

    On the graphics side I'll keep working on tiles, probably some object tiles to help bring my work to life and motivate me to keep on going. I'm not looking forward to making anything remotely human shaped, but I'm in it 'til the end!

    So anyway, What I learned today:

    Grass tiles are a heck of a way to reintroduce myself with pixels.



    Repping Team Blue!