DMV Param Distribute (stat)

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Started by ?????? 87 posts Page 4 of 5 View original ↗
  1. Yes, they are switched ON and they are above the parameter plugin. >_>
  2. sorry had to ask....    hmm so you have the plug ins in the right place, they are turned on.... only thing i can think of is if you dont have a character in the starting party or you need to update your plugins to the newest update
  3. Thank you
  4. Is it possible to have the notetag placed on the class note as well and not just for the actor?

    Or is there any plugin command that can be used in order to change the Actor distribution ?

    for example: if an actor has the below notetag for a Mage:

    <mod dist val: 50, 50, 5, 5, 5, 5, 2, 2>

    And during the game he changes class that has a different distribution stats for Cleric, is it possible to use a plugin command or add an option for Class notetag ?. 
  5. Are you planning on adding  S-Param and X-Param support? I actually utilized those fairly heavily in your VXA version.
  6. ■ ᴆᴀřᴋ ᴆᴈᴋᴉᴦᴀ ■ said:
    As for adding custom stats, its possible, but it would require some heavy tinkering - probably just as easy to just write a custom stat system and then make compatibility for this one and that one. :p

    When we would see something like that? :D


    It is a great plugin that can become even greater with this added functionality (and plugin calls to restrict access to this submenu)


    Thank you for your work, Dekita.
  7. I am trying to use the Actor Notetags to say how much each stat increase. I have this in my main character notetag, <mod dist val: 30, 10, 5, 5, 3, 3, 2, 2>, it is still using the default one in Plugin Settings.


    EDIT: Figured it out, just had start a new game rather than continue a save. Is there any Plugin Commands that can add or remove Stat Points?
  8. Any luck on a new dedicated one that uses both mouse and keyboard scenes? :D
  9. I'm just coming back after being away for a while, give me time, im sure I'll get around to it. :D
  10. Hello Dekita, Nice Plugin! but i have a question.


    It is possible prevent to the player adjust the stat points distributed once they have added?


    PD: sorry for my bad english
  11. RaishoGamer said:
    Hello Dekita, Nice Plugin! but i have a question.


    It is possible prevent to the player adjust the stat points distributed once they have added?


    PD: sorry for my bad english

    Just move the position of the buttons that allow the stats to be lowered - to make them not visible. If they cant be seen, they cant be used, and if they cant be used, you cant reduce stats. :) once added
  12. Guys I have agreat problem.


    Plugin don`t really work!


    I tried to vhange plugin, to install the core plugin, to place it in libs but nothing works.


    My actors don`t get points on level up and the window don`t shows
  13. Well, a couple of things. Are you using MV, because your profile says Ace.


    Second, if using MV, how did you set up the plugin? Can you show a screenshot of your plugin manager screen, so we can see what order you have plugins in and also the general settings for this plugin?
  14. sorry, dunno how to make screenshots
  15. Push the print screen button on your keyboard (usually prt sc or similar, often upper right of keyboard). Open Paint. Paste. Crop to the parts we need.
  16. hello!


    Tested in a fresh project, usinging DMV Core and MVCommons, anda saved the image in system folder, in RM version 1.3.1


    its not working
  17. You need to be more specific on what exactly is not working. Are you getting an error message? Is it not working at all? What happens when you try to use it?
  18. just do not show the tab
  19. with the new MV update the distribute img is not being called for the plugin thus the player cant click it to bring up the other distribute part to see how many points they have to spend which could cuase problems with players


    14480637_690728694412221_6117669524741243216_o.jpg


    this is with the image file in the systems folder
  20. So does anyone know if there's a way to make this plugin not be active right at the start of a game? My character starts at lvl 15, and he's able to distribute points (128 of them) right then. He gets knocked back to lvl 1 a little bit into it, and I'd like to start the distribution at that time.