DM Item Categories - [MZ]

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Started by Dungeonmind 27 posts Page 1 of 2 View original ↗
  1. itemCats2.jpg

    Introducing Item Categories!​

    Unleash your game’s item management potential! This plugin lets you customize item categories to your heart’s content. Add as many categories as you need, pick from various styles, and fine-tune font sizes to match your game’s aesthetic. Use note tags to associate items with their corresponding symbols, and check the plugin help file for all the juicy details.

    Screenshots
    Parameters
    item-cats-2.jpgitem-cats-3.jpgitem-cats-1.jpg

    Compatibility​

    Features​

    • Craft a unique item experience: add or delete categories to fit your game’s world!
    • Bring categories to life with customizable icons.
    • Use note tags to categorize items, weapons, and armor with ease – no more clutter!
    • Choose from 3 distinct styles, including the classic RPG Maker MZ look.
    • Fine-tune your command text with adjustable font sizes.
    • Assign multiple categories to items, weapons, and armor straight from the database.
    • Dynamically control category access using script calls or plugin commands – even integrate seamlessly with containers from DM_LimitedInventory and shops from DM_CoreShop!

    Terms of Use​

    1. Licence Terms:
      • By purchasing or downloading the plugin, you acknowledge that you have received or been provided access to a licence agreement, and you agree to the terms and conditions outlined in that licence agreement. Failure to comply with these terms may result in licence revocation.
    2. Ownership and Redistribution:
      • The plugin and its code are the exclusive property of Dungeonmind. You may use the plugin in your RPG Maker projects, but you may not resell, redistribute, or claim ownership of the plugin/code itself, except as specifically permitted in the licence agreement.
    3. Code Usage:
      • The plugin/code is licensed for use in RPG Maker MV/MZ projects as specified in the licence agreement. You may not extract or reuse code in other plugins or non-RPG Maker projects without express permission.
    4. Usage Restrictions:
      • If the plugin is downloaded without purchasing a commercial licence, it is for non-commercial use only. Commercial use requires a licence purchase from the official website or any officially supported platform like itch.io.
    5. Confidentiality:
      • The plugin/code is confidential and should not be shared with anyone without express permission from Dungeonmind.
    6. Modification:
      • You are permitted to edit the plugin/code for the purposes of your personal projects, as specified in the licence agreement. Any other modifications, including redistribution or reuse of modified code, require express permission from Dungeonmind.
    7. Attribution Requirements:
      • As specified in the plugin's licence agreement, providing credit is required. Please refer to the licence for specific credit requirements.
    8. Precedence:
      • In the event of any conflict or inconsistency between the terms outlined here and the licence agreement, the terms of the licence agreement shall take precedence.

    Download

    Link to plugin page!

    Happy RPG Making!
  2. I made an update to this plugin and forgot to post it here. It now supports multiple categories and I think the note tags are the same as VisuStella did it. This should make it easier for folks trying to use my limited inventory plugin with VisuMZ_1_ItemsEquipsCore.js.

    itemCatsUpdate.png

    Unfortunately, though, the old way to set categories is no longer supported to make the code less convoluted. Please refer to the plugin help file for more details until I finally get the documentation done.

    Happy RPG Making!
  3. I'm interested in using this in a commercial release, but I don't understand how to do that based on the licensing. It says to purchase a commercial license, but I don't see a place to do that at.
  4. @mobiusclimber Thanks for your interest in my plugin but you don’t need a commercial license for this particular plugin. It’s free for commercial use.

    Happy game making!
  5. OK thanks, I must have read the license wrong or something then.
  6. mobiusclimber said:
    OK thanks, I must have read the license wrong or something then.

    No problem. You can download the commercial license for this plugin by clicking the red button found at the bottom of this page.
  7. Wrong rpely
  8. It may be on my side but for some reason the "keyItem" category seems to not work. When I give an item with that category chosen, it won't show up in the inventory. However it does if I look into "all".
  9. miiktoon said:
    It may be on my side but for some reason the "keyItem" category seems to not work. When I give an item with that category chosen, it won't show up in the inventory. However it does if I look into "all".

    That's weird. I've done a lot of testing today and I can't reproduce this error. The default category for 'keyItem' appears to work on my end.

    itemCategories_102.png

    I'm back with another cool update for this plugin. Developers can now use script or plugin commands to change which categories are available to the player when navigating containers from my limited inventory plugin or when shopping at a shop from my core shop plugin. For convenience, I've also added a script call or plugin command to reset it back to normal.

    This opens up a realm of possibilities for developers. You can create shops that sell only certain items and allow you to only sell back the same kinds of items to them (similar to games like Skyrim and Oblivion). You can create containers that only allow deposits of certain types of items, similar to games like Rune Factory 4. Of course, you will need to download and install the required plugins from my blog to do all of this, but the options are there now.

    You can download the latest build over here.

    Happy RPG Making!
  10. Hi, I installed your plugin and it shows me an error (screenshot). I created a new project without any plugins except yours and doesnt work. Only core shop works, but when ItemCategories turn on game show error. How to fix, or maybe Im do smth wrong?
  11. VallinVl said:
    Hi, I installed your plugin and it shows me an error (screenshot). I created a new project without any plugins except yours and doesnt work. Only core shop works, but when ItemCategories turn on game show error. How to fix, or maybe Im do smth wrong?

    Hi, the plugins are probably not in the right order. That's what this one sounds like. I can't know for sure without more information.

    1. You should make sure plugins are in the correct order.
    Plugin Order
    order.png

    2. You should make sure all plugins are the latest versions and below VisuStella plugins if using any by downloading the latest build from the official website here.

    3. Finally, you should also make sure you are using the latest version of RPG Maker MZ.

    *Edit : I've done a bit of testing and I can reproduce the same crash when the plugin is not in the right order.
  12. Dungeonmind said:
    Hi, the plugins are probably not in the right order. That's what this one sounds like. I can't know for sure without more information.

    1. You should make sure plugins are in the correct order.
    Plugin Order
    View attachment 302815

    2. You should make sure all plugins are the latest versions and below VisuStella plugins if using any by downloading the latest build from the official website here.

    3. Finally, you should also make sure you are using the latest version of RPG Maker MZ.

    *Edit : I've done a bit of testing and I can reproduce the same crash when the plugin is not in the right order.
    Yes, I changed it and now it works. My mistake, I did not notice that there is a specified tier.It also threw a new error, but I realized that I needed to start a new game after adding a new category in Item Categories. Thank you for your help and nice plugins!
  13. I am having some baffling results with using the set categories command. Aside from the first time I use it in my project, using it will display the wrong categories, both in the inventory and the containers from limited inventory. Except when I exclude a category that the player has no items of, and if I set a single item category alone both the inventory UI and the container UI break; with the category selection and the deposit/withdraw buttons missing though you can navigate the deposit/withdraw commands once you try to leave the inventory/container everything softlocks. I have your plugins in the correct order and the only other plugins I have are Community Lighting and ButtonPicture.
  14. DMItemCategories_update_103.png

    This bug is now fixed. You can download the latest build over here.

    Other than that, when using the 'Set Custom Categories' plugin command or script call, you should always make sure of the following:

    1. The custom categories are defined in the plugin parameters.

    2. The spelling matches the symbol for the category (case-sensitive).

    3. You have followed the directions for using the script call or plugin command carefully.
  15. I am at a loss as to what I am doing wrong. The items tagged as book should be showing up but are not.

    1.png2.png3.png4.png5.png
  16. Did you try this on a new game? After following all the steps, and it still doesn't work. Please send me a blank project that reproduces the error. Do not send me your actual project. Thanks.

    Edit* I think I see the problem and I'll try to fix it today for you.
  17. Thank you so much! Your suite of item plugins has been absolutely perfect for my project.
  18. DM_ItemCategoires_104.png

    Thanks for reporting this issue to me. It was a bug that came up after I added the ability to set custom categories during gameplay. It should now be fixed though. You can download the latest build from the official website to get the fix over here.

    Norintha said:
    Thank you so much! Your suite of item plugins has been absolutely perfect for my project.

    No problem; I'm glad they are useful to you, and good luck on your project!
  19. DMItemCategories_update_105.png

    Another bug crept up but as always I'm back with a fix.

    You can grab the latest download from the official website here.
  20. Hello, I'm using 1.0.6, and running into a similar problem as Norintha. The categories and icons are displaying fine, but nothing I set to a custom category is displaying within them. Only reserved categories (Weapons, Armor, Key) are functioning.

    A common event with the plugin command that starts with every test:
    Initialization.png

    Custom categories set


    Menu Items Category.png
    Battle Items Category.png
    Misc Items Category.png

    Example of tagged item


    DB Item.png

    Nothing showing up in item menu

    Nothing Displayed.png

    And walking over to a store's sell page shows the items in inventory

    Sell Menu Showing.png


    Am I doing anything wrong?


    Corescript is 1.8.0, not using Items Equips Core VS (I am using other VS plugins), and not using any of your other plugins yet.