Conditional Choice Text

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Started by Tsukihime 2 posts View original ↗




  1. RPG Maker allows you to offer your players choice selection, and depending on which choice they pick, your events will behave differently.

    However, what happens if you wanted to have a particular choice display a different text, depending on whether certain conditions have been met? Maybe if you haven't found an item that allows you to understand what the locals are saying in a foreign language, all of the text that is shown will be garbled.

    In particular, if you combine it with a plugin that allows you to disable choices, you could show question marks instead of the actual text.

    With this plugin, you can easily change a choice's text using events.
     
    More information and downloads are available at HimeWorks
     
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  2. Oops. Meant to post this on your other dialog plugin.