Bind Pictures To Map

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Started by Galenmereth 214 posts Page 6 of 11 View original ↗
  1. hello, I realized that this plugin may have strong lags when in ver. 1.3.1. 
  2. Is this plugin incompatible with Terrax Lighting system? 
  3. Hey! I've tried using the plugin before and it worked, but now for some reason it doesn't.


    Basically the character keeps going over the overlay layer no matter what I do.


    Does it have anything to do with the recent update to 1.3.1?


    Thanks!

    Spoiler
    Screen+Shot+2016-08-26+at+9.26.07+AM.png


    Screen+Shot+2016-08-26+at+9.37.03+AM.png
  4. Kneeshaw said:
    Is this plugin incompatible with Terrax Lighting system? 



    I've actually had some trouble with this script and Terrax Lighting system.


    The error I get is: 


    TypeError: Cannot read property 'addChild' of undefined
    at Spriteset_Map.createDestination (TDDP_BindPictureToMap.js:123)
    at Spriteset_Map.createLowerLayer (TerraxLighting.js:1599)
    at Spriteset_Map.Spriteset_Base.initialize (rpg_sprites.js:2124)
    at Spriteset_Map.initialize (rpg_sprites.js:2257)
    at Spriteset_Map.initialize (TDDP_BindPictureToMap.js:149)
    at new Spriteset_Map (rpg_sprites.js:2250)
    at Scene_Map.createSpriteset (rpg_scenes.js:534)
    at Scene_Map.createDisplayObjects (rpg_scenes.js:527)
    at Scene_Map.onMapLoaded (rpg_scenes.js:383)
    at Scene_Map.isReady (rpg_scenes.js:373)


    Here is an image of the errors since there may be errors in the code I wrote above. (it wouldn't let me copy paste)


    Screen Shot 2016-08-30 at 2.50.06 PM.png


    Here is the way I have the plugins set up in my RPG Maker file: 


    Screen Shot 2016-08-30 at 2.54.53 PM.png


    If I place the TerraxLighting above the TDDP_BindMapToPictures plugin, the game runs but TerraxLighting plugin lighting effect does not appear in the game.


    I think it might be a layering issue and the pictures are being drawn on top of TerraxLighting effect, but I'm not entirely sure.



  5. @Galenmereth


    Its possible add, move (bindpicture).
    Or some have trick to move bind picture ?in the map ?


    Tank you friend.
    And good jobs with this plugin , is awesome. !
  6. How do i download it? I click on the link and all I get it a wall of script.
  7. @jto1217 right-click the link and save as
  8. Thank you for the info :)
  9. @Galenmereth I had an issue with your plugin. I used traditional tiles for bottom layer, then added a picture as the top layer. The problem is that the picture is not locked to the map. It moves along with the camera like being part of a HUD.


    Is that because of any MV updates since your plugin release or am I doing something wrong?


    I mean I read the instructions, I followed them step by step and still it doesn't work for me.


    Thans in advance if you find the time to reply to this.
  10. Dreadshadow said:
    @Galenmereth I had an issue with your plugin. I used traditional tiles for bottom layer, then added a picture as the top layer. The problem is that the picture is not locked to the map. It moves along with the camera like being part of a HUD.


    Is that because of any MV updates since your plugin release or am I doing something wrong?


    I mean I read the instructions, I followed them step by step and still it doesn't work for me.


    Thans in advance if you find the time to reply to this.

    you need use this.


    set to 0 for unbind


    this.bindPictureToMap(pid, 1, 'below_characters');


    for me all work.
  11. Jonforum said:
    you need use this.


    set to 0 for unbind



    this.bindPictureToMap(pid, 1, 'below_characters');


    for me all work.

    Will try it! thanks mate!
  12. Since I am using tall sprites, how would I make it so that certain layers appear beneath the player sprite while on the tile beneath them yet otherwise appear over a character when the character is on the tile above?
  13. Hi, I'm trying to see if I can have pictures binded to specific tiles on a map screen but I am unsure if this is the right plugin for it.


    So if for example i wanted to place a picture on tile 50,40 how could I do something like that?
  14. Skurge said:
    So if for example i wanted to place a picture on tile 50,40 how could I do something like that?

    Bind your picture to map and then set position x = 50 * your tile size; y = 40 * your tile size
  15. Just to avoid confusion what would the plugin command look like?


    The plugin discussion/instructions page is confusing to me.
  16. Skurge said:
    Just to avoid confusion what would the plugin command look like?

    Like this


    69378e8936e264b54dcd0b12f3fead9a.png


    2400x1920 == 50x40 in tiles


    You can calculate it by yourself or use variables for that


    Other bind picture to map commands you can find in documentation
  17. I have emulated those commands but the image still floats with the screen instead of the location on map.


    Could there be something missing with this?
  18. @Skurge did you trigger the event? 


    For me it works without problems

    Spoiler
    e5880181a3844db164b99291059f6aa2.gif

    Maybe there is plugin conflict in your project, i can't say for sure 
  19. I have it running in a parallel trigger.


    I tried this also:

    bind map error.png
  20. Try to disable all other plugins and test only with bind to map plugin. Because as i say i don't do any specific actions and all good for me. 


    @Skurge oh i look closer to your screen, you have mistake there


    not BingPictureToMap


    change it to BindPictureToMap