Avy's MZ Stuff

● ARCHIVED · READ-ONLY
Started by Avery 2034 posts Page 64 of 102 View original ↗
  1. Love the Ice Castle tileset, really everything you created this year was spectacular, Avery. Thank you once again for organizing and motivating us with the Advents. Merry Christmas to you and your family.
  2. Thank you @Avery for this year. Merry Christmas everyone!
  3. That ice castle is the perfect way to end the calendar, it's so cool! :kaoluv:

    Picking just one favorite is so hard, I love everything! But I think sir oinkers and the modular herbs are my top two, they're amazing.
  4. Spectacular!!!! Thank you Avery for all your generous goodies!!
    and also…. That autoforest? SO AMAZING!!! It reminds me of the forests on the world map of Krono Trigger.

    Wow, now I’m so stoked to get back home and keep working on my project :)
  5. I love all of your contributions, and the way you've inspired others to do the same. It makes December a great community month, especially since ReStaff is a thing of the past.
  6. Phew, I am back after a quite stuffed holiday shedule and while I did not have much of a break yet, it might be time to set eyes on the future... what do I want to do next year?

    Are there resources I made that I want to expand with additional or complimentary resources?
    Is there more I wanna do on what the RTP is missing, and if so, which ones do I want to tackle?
    Is there more collab stuff possible, as we had with the busts and icons in the calendar?

    So after I heard a lot about what you liked, what would you like to see next year?

    I honestly still have some calendar leftovers, some finished that did not make it into the calendar to not overstuff it even further and some wips that I wanna tie up over time, so that will also come... like this limes tileset:
    AveryLimesMZ.png
    You can make a modular height and pick where you want the entrance and window(s), so you can place these watchtowers whereever you want!
    Now there is no chance your enemies sneak up to you anymore!
  7. The watchtower is a great addition for adding variety to our maps. Having the same old tower for every kingdom is a bit unbelievable. This should help to diversify that and help visually for players to see they've entered a new region with it's own unique architecture.
  8. Oh my pagoda glory! Are you inside my brain? How do you know what I need? You should probably get out, it might not be safe in there :rswt Thanks for sharing!
  9. So, with so many things on what the RTP is missing already being done, I started tackeling some SV battlers for advent. While I definitly picked some that I really like, I try to mostly do those that I feel I can do within a reasonable time since they can eat quite a chunk out of your day... or multiple ones.
    I thought I'd maybe aim for one cell filled per week for the next year, aka 52 cells filled in 2024. And I start counting what I do now, I don't wanna wait with releasing what I've made ;D
    That is quite a lot, though if I make a bust and turn it into an emoset and face it fills 3 at once. There is no clear rhythm I plan or anything, just a rough goal to keep to project going.
    There are some things that I personally will never do because I just dislike the design or it would be waaaay too much work to reasonably randomly do it, so 100% won't happen ever. But every single resource on that lists makes one of the default characters more versatile.

    So here for example, SF_Monster1, the Boss enemy! Before he could be your static enemy, but now you can face him either in an animated battle system or even have him as a seasoned and sly ally on your side!
    SF_Monster1 is with this addition the 110th all complete default character!!!
    SF_Monster1_1AveryMZ.png
  10. All of the charset slots on What the MZ RTP is missing are filled, but not all of the Down slots, since not everyone provided down poses as well. While I did some edits of other artists sprites to fill some of those gaps already, Etanara's sprites and their edits may not be reposted and I can respect that, since I have the same terms of use.
    So, the sensible thing to do was to make my own SF_Madscientist sprite to create the down poses for ;3
    SF_Madscientist_AveryTV.pngSF_Madscientist_AveryTVD.png
    I feel like mine came out a bit more "tame" than theirs, so if you don't need the down pose and have someone more villianous in your game, take Etanara's take on that guy ;3

    I also think that SF_Madscientist might get a bit more of my attention ;3
  11. After the SF_Madscientist now got a char and a down pose, we need to be able to talk to him and see his expressions and emotions... and as you can see, he is clearly a totally normal guy ;3


    SF_MadscientistFaceAveryMZ.png
    SF_MadscientistAveryBustMZ (2).pngSF_MadscientistAveryBustMZ (3).pngSF_MadscientistAveryBustMZ (4).pngSF_MadscientistAveryBustMZ (5).pngSF_MadscientistAveryBustMZ (6).pngSF_MadscientistAveryBustMZ (7).pngSF_MadscientistAveryBustMZ (8).pngSF_MadscientistAveryBustMZ (1).png
  12. Your scientist sprites, faces, and busts all look fantastic. Thank you for providing these assets to the community!
  13. And to round it off, SF_Madscientist was "just" missing his SV battler, and welp, I took the time ;3
    He is ready to either sheme against your party or support them with all kinds of "fun" scientific projects ;D
    It is kinda fun how that guy until a few days ago was one of the resources with just a battler and a charset and now is one of the all complete characters - #111, to be precise.
    SF_MadscientistAvery_SV.png

    I also need to post an update, my in the calendar released SV battler of SF_People1_3 had his hair with a 1 px offset that would have bothered anyone using him a lot ;3 So here he is again, this time without problems:
    SF_People1_3AveryMZSV.png

    And so I am slowly working my way through anything I'd ever see me doing for that list...
  14. This stuff is awesome. I only have MV though so can't use them, but still, really cool.
  15. Hi Avery! You mentioned that it'd be nice to see screenshots of your resources in action, so here are some from my upcoming game. The resources I used are mostly from last year's Advent Calendar, plus some of your MV tiles too, and your icons.

    Bakery
    Bakery.png
    Aside from the RTP, FSM, and other DLCs, credits also go to Starbird, PandaMaru, and hiddenone.
    Library
    Library.png
    Icons
    Items.png
    Other credits: RTP, dragoonwys, Nekura.

    I use a lot of your other tiles and sprites (including your lighthouse, treeant, etc) elsewhere in my game too, and your tutorials have been very helpful as well. Thank you for all the resources you've shared!
  16. Wow @SeaPhoenix...I love those maps! Really spectacular job at blending different resources to give a very familiar and comforting, yet unique and pretty clean and sophisticated visual in both those maps.
  17. Oh, Ice Castle. Looks like a decent place for an Ice Witch to hangout in.

    Many of these images inspire me to make better maps. Thanks, all.
  18. Thank you for another wonderful Advent Calendar :thumbsup-right: And i'm really looking forward to your new works :smile:
  19. The new year has started and with my plan to create about one new thing for what the RTP is missing per week I am already in April and quite some of those resources are already out, so they won't cover me until then anyways. But I don't mind, I now have a little buffer for more stressful times that will eventually come.
    And I know, the projects means a lot of SV battlers and Busts/Faces/Emosets which aren't everyone's favourite, but I promise we'll have other stuff, too ;3

    Today I am putting out two weeks from my list, since they belong together:
    SF_Hermit TVD and SV Battler

    So, while this was another case of "there is an Etanara Sprite so I can't make an edit for the down pose" I decided to try to make a down pose with all clothing and hair from scratch that is both unique but close enough so those two can still be used together - let me know how well that went!

    And since I already have a bust and emotions, I did the SV battler, too. Now you can have the old, wise mentor join the heroes... or go against them!

    SF_Hermit enters the all complete characters at #112 :3

    SF_Hermit_AveryMZ_TVD.png
    SV_hermitAveryMZ.png
  20. Avery said:
    The new year has started and with my plan to create about one new thing for what the RTP is missing per week I am already in April and quite some of those resources are already out, so they won't cover me until then anyways. But I don't mind, I now have a little buffer for more stressful times that will eventually come.
    And I know, the projects means a lot of SV battlers and Busts/Faces/Emosets which aren't everyone's favourite, but I promise we'll have other stuff, too ;3

    Today I am putting out two weeks from my list, since they belong together:
    SF_Hermit TVD and SV Battler

    So, while this was another case of "there is an Etanara Sprite so I can't make an edit for the down pose" I decided to try to make a down pose with all clothing and hair from scratch that is both unique but close enough so those two can still be used together - let me know how well that went!

    And since I already have a bust and emotions, I did the SV battler, too. Now you can have the old, wise mentor join the heroes... or go against them!

    SF_Hermit enters the all complete characters at #112 :3

    View attachment 290548
    View attachment 290547
    These are amazing thank you! <3 and also WOW! thanks for sharing the Etanara website it's amazing the amount of resources there are out there!