Alpha ABS (MV) [New cool DEMO, build 1242]

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Started by Pheonix KageDesu 883 posts Page 34 of 45 View original ↗
  1. hi guys

    can someone please tell me in spare time how i can attach this to the blank project, step by step to a totally newbie.
    I made few projects before and I have downloaded necessary stuff but I have no idea how to attach it succesuflly as a plugin. many thanks and of course good job.
  2. Pheonix KageDesu said:
    You can set Sp-Parameter 'Target rate' to 0% and the enemies will not see you. You can create some state with this and use it to go in 'Stealth mode'.

    thank you for this haha. It feels now like a real mmo even its offline fun to play, no game over just set the actor to immortal state and when reaches actor hp to 0, choices option will show to revive on town or resurrect if the actor does have a resurrection scroll. many thanks to this <3 and to your system i love it :D
  3. For those having issues setting up the ABS I made a video tutorial covering how to configure the whole abs from start to finish.
  4. Thanks for your work on this plugin. It's easy to use and implement even in existing projects / games.
    I totally suggest people to give it a try!
  5. The script calls dont seem to be working for me. The only one I could get to work was uAPI.hide

    I need uAPI.doAttack to work and it just won't. Super confused. Any help would be appreciated.
  6. Pheonix KageDesu said:
    1z5ynXC.png

    Alpha ABS Version 1.2


    Last build: 980 (28.10.2018)

    by Pheonix KageDesu


    The real-time combat system. Easy to configure and learn. Has great functionality and is easily extensible.

    Features:
    • Easy configuration system and fast start
    • Mouse, keyboard, touch input supports
    • Supported big range of various type of skills and weapons
    • Party support
    • All platforms supports (mobile, web, PC)
    • Many plugin options, flexible interface (UI) system
    • Has documentation, wiki page and video tutorials








    Video tutorials:
    YouTube video





    Demo game (with tutorial): https://www.dropbox.com/s/ous5sotyl31f6r6/AlphaABS_Demo.rar?dl=0
    (in demo game used not last Alpha ABS build, don't use plugin file from Demo, it is outdated)

    Download last version of plugin: https://github.com/KageDesu/Alpha-ABS/releases

    More information:

    Plugin WebPage (information and tutorials):
    https://kagedesuworkshop.blogspot.com/p/alpha-abs.html
    WiKi Page (documentation):
    https://github.com/KageDesu/Alpha-ABS/wiki
    YouTube channel:
    https://www.youtube.com/channel/UCA3R61ojF5vp5tGwJ1YqdgQ?

    d57f7262ff5a0b86cc8cc6e7b5b13cbc.jpg
    Patreon Page: https://www.patreon.com/KageDesu

    Is there a way to make both battle prossecing and abs because when I do that it tends to mess up my settings and when I try to battle test it makes my hero win withouth even showing the enemy.
    Thanks in advance.
  7. MimoPakou said:
    Is there a way to make both battle prossecing and abs because when I do that it tends to mess up my settings and when I try to battle test it makes my hero win withouth even showing the enemy.
    Thanks in advance.
    ALPHA ABS doesn't work with the default Battle System. You can't use Battle Processing with ABS. Ever.
  8. OktoberLove said:
    ALPHA ABS doesn't work with the default Battle System. You can't use Battle Processing with ABS. Ever.
    Thanks so there's no way around that?
  9. MimoPakou said:
    Thanks so there's no way around that?
    Maybe in the future but not at the moment. Pheonix is constantly updating and adding features so yeah I would just keep an eye out. If you sign up to his Patreon you can get updates early.
  10. Holy dude this is so good!!! Thank you for the monsterous plugin though!
  11. Question: I'm wanting there to be items that change the cooldown speed-some quite a bit. But I can't figure out how to do this-do you know any way?

    EDIT: I figured it out.
  12. Is there a way to have conditional Team ID?

    I want there to be a skill which mind-controls enemies. Is there a way to do that?
  13. Is there a way to remove blue arrow vector create ? Using build 980 with MV 1.6.2
  14. Are there any plans to allow the public to test the newer builds of Alpha ABS past the 980 build? There's been at least 4 since 980 (998, 1018, 1024, 1036). However, they're only accessible if you are a Patreon.

    Edit: Looks like a new build was posted today. Video about it is in spoiler:
    Alpha ABS. Build 1044. Available for download.
  15. What do you mean when you say your plugin has party support?
    Do you mean an AI for the party members?
  16. Iaro20 said:
    What do you mean when you say your plugin has party support?
    Do you mean an AI for the party members?

    Yes, party has AI.

    New public build 1044, available for download.

    @Cah thanks for video link.
  17. I've been looking into a way for this kind of gameplay: A Zelda-Shooter Hybrid.

    You move around with the directional keys, but you 'shoot' with the mouse. (The pointer isn't used to move the character or interact with anything, just to point, click, and shoot)

    Is that possible with this plugin, or did anyone try that?

    Thanks in advance.
  18. I cant make it work!!!
    I did everything that I have supposed to do and ALWAYS show me this error:Screen Shot 2019-05-29 at 10.59.03 AM.png
  19. Seems like you don't move .json files to data\AABS folder
  20. I have that exact error and can't get it to work. I just came back after a long hiatus, and sent you a PM on Patreon. I use to just copy/paste the plugin into the plugin folder. Is that not what you do now? What json files as I only saw the one to download off of your patreon page under the last post(Alpha_ABS_build_1055.js). It says also to add the 1044 files(img, and fonts) and I did that as well. I saw no more json files to put in a data\AABS folder(which does not exist)? I checked through the wiki as well, and didn't see anything about this extra step.

    *edit* Nevermind I feel stupid. It wont let me delete my post for some reason, but this can be ignored. I for some reason didn't notice the data folder in the zip for 1044. Works fine after copying that :).