Alpha ABS (MV) [New cool DEMO, build 1242]

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Started by Pheonix KageDesu 883 posts Page 16 of 45 View original ↗
  1. update 1.3.1?
  2. Eehm, no i actually ran it on RPG Maker MV version:1.4.0
    But it worked for me though.
  3. Is there a way to display the HP Gauges of Enemies right above their head (which is moving with them) and not like a static image on the screen?
  4. You got it! just had to move ABS under Yanfly's plugins
  5. Having some trouble here. I updated RPG Maker MV, but I'm still getting this error:

    ERROR
    Your project use old RPG Maker MV core (js/), update files to 1.3.1 or above

    I'm using 1.4.0 currently. Does the current version of Alpha ABS not work in 1.4.0?
  6. I get the same error and I am running 1.5.0.
  7. Hi guys, I'm having some trouble with the ammo system. In particular when I enter in a "normal" map (not ABS) and then i'll go back to a ABS map my ammo disappear from my inventory.

    I'm using 1.5.0
  8. citi said:
    Hi guys, I'm having some trouble with the ammo system. In particular when I enter in a "normal" map (not ABS) and then i'll go back to a ABS map my ammo disappear from my inventory.

    I'm using 1.5.0
    I also have this problem, it is a bug that compromises the use of this plugin, unfortunately with the lack of update until November, we will have to hope for someone to correct.
  9. Sethorion said:
    Having some trouble here. I updated RPG Maker MV, but I'm still getting this error:

    ERROR
    Your project use old RPG Maker MV core (js/), update files to 1.3.1 or above

    I'm using 1.4.0 currently. Does the current version of Alpha ABS not work in 1.4.0?
    aguamyst said:
    I get the same error and I am running 1.5.0.
    Sounds like to me that you haven't actually updated your project folder.
    When RPG Maker updates it will only make "new" projects for that version.
    You have to manually update existing projects.
    Refer to this video on how to do that.



    My current issue with the plugin is that if I give an enemy a revive timer, kill it in game on a abs map, then leave the map before it respawns then return to the map the timer breaks and it will never respawn and you can endlessly loot it.

    Because I want to use this plugin for a commercial project I've tried emailing the author to fix a couple issues (with a commission) but he hasn't replied yet, but I see that he said he won't do anything till November on the previous page which is a shame.

    I really liked this system and didn't want to have to change my system so far into my project.
  10. Anyone knows how can i hide by default just the hp,mp UI? just this, i want to keep the rest of the UI, but hide that part.
  11. Filipter said:
    Anyone knows how can i hide by default just the hp,mp UI? just this, i want to keep the rest of the UI, but hide that part.
    Just comment the following lines in the Alpha_ABS file.
    Untitled-1.jpg
    If it does not work, just look for the lines below and do the same process.
  12. Aha! Thank you very much, CommanderNZ. That fixed the problem perfectly.
  13. Hello I'm having A Bit Of Trouble, It Wont Allow Me To Set Items Or Skills To My Hot Bar! Is There Something I Am Missing?
  14. Alexstewart said:
    Hello I'm having A Bit Of Trouble, It Wont Allow Me To Set Items Or Skills To My Hot Bar! Is There Something I Am Missing?
    Make sure the items have the correct tags. Review the demo file for a better understanding.
  15. Alexstewart said:
    Hello I'm having A Bit Of Trouble, It Wont Allow Me To Set Items Or Skills To My Hot Bar! Is There Something I Am Missing?

    I already explained this same topic on the top off this page.
    its literally on the top of this same page,
    but to explain it again in one line simply make sure your battle and main core are always above the ABS plugin in the plugin list.
    Also the skills and items are should be set to only work in battle.
    Not in the menu or always, After all the hotbar checks that first.
  16. Hey guys!

    I would like to change the color of the skill information (when I hover my mouse over the skills in game), but I don't know how to do so. Any help would be appreciated.

    Thank you!
  17. Does anyone knows how could y change the key assigned to the "follow" skill? i would like to have it at F key, not at W.
  18. Filipter said:
    Does anyone knows how could y change the key assigned to the "follow" skill? i would like to have it at F key, not at W.
    You can do that in the options menu in the "Controls" section under "Control panel"
  19. Hello

    Friend admire your work, it really is awesome, everything, the variation in the creation of events and enemies leaves me surprised.

    But I have a question, or in case of not being able to answer, a suggestion

    Is there a way that my player (the actor I use), at the time of death, the game does not respond in GAME OVER, on the contrary, allow me to revive it right there without returning to the menu of new game or continue.

    If possible?

    You could explain how I can do it.
  20. Is there strafing in this ABS?