Avy's MZ Stuff

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Started by Avery 2034 posts Page 85 of 102 View original ↗
  1. The_Eerie_One said:
    Hi, hope this is okay/right place to ask (let me know if not), but I'm using your A1 water autotiles edit sheet, and I'm wondering what this bit I've outlined in red is and what it's use is intended to be. I've been experimenting on a map but it remains a mystery to me.
    (Whether answered or not, thank you so much for all the resources you've shared with us!)
    If I'm not mistaken, that's meant to go on water tiles where the water meets the waterfall (to make the waterfall-to-water transition look smoother) The FSM tilesets have graphics for those too, though they're shared as character sprites rather than tileset graphics.
  2. Nat0327 said:
    If I'm not mistaken, that's meant to go on water tiles where the water meets the waterfall (to make the waterfall-to-water transition look smoother) The FSM tilesets have graphics for those too, though they're shared as character sprites rather than tileset graphics.
    That's what I thought at first too, but when experimenting it seemed to be in the wrong place for that and disappears completely behind the waterfall tile or if placed below it is too far away. The one in yellow seems to be the one for making waterfall to water transition look right I think?

    Edit: Oh, they're to transition water into waterfall up top! D'oh!
  3. ForestAvery2.png


    I am new to all this, but i downloaded the trees above, but when i use them in MV, there seems like there is a missing chunk to them?? I can't make any straight lines becah each side has a curve at the end. so I can only make the square shape with them. maybe i am missing something and this is talked about later in the forum?
  4. HungryMimicDev said:
    View attachment 347583


    I am new to all this, but i downloaded the trees above, but when i use them in MV, there seems like there is a missing chunk to them?? I can't make any straight lines becah each side has a curve at the end. so I can only make the square shape with them. maybe i am missing something and this is talked about later in the forum?
    Well, these tiles are A4. They translate to walls and should be used as A4 sheets.

    If you want to use them differently, I recommend separating them and placing them on a B sheet or whatever you prefer.
  5. Kairo said:
    Well, these tiles are A4. They translate to walls and should be used as A4 sheets.

    If you want to use them differently, I recommend separating them and placing them on a B sheet or whatever you prefer.
    I understand now. thanks. (had to come back and read this again for it to set in right lol.
  6. With advent approaching, I tend to reflect on what I have done before and what might be useful in the future. And with summer closing, it is time to use fall to prepare for the event.

    So, let me ask you a few questions:

    What is your favourite resource stuff that I make? Maybe even one specific release?
    Is there anything I made that you would love to see me pick up and expand, like I did in the past e.g. with the temple tileset last christmas or the ice castle that turned into a full in and exterior set over the years?
    Is there anything else you would love to see me doing?

    The more concrete a suggestion is, the more I can usually do with it ;) So feel free to include references or make wishes on specific items ;)
  7. Avery said:
    With advent approaching, I tend to reflect on what I have done before and what might be useful in the future. And with summer closing, it is time to use fall to prepare for the event.

    So, let me ask you a few questions:

    What is your favourite resource stuff that I make? Maybe even one specific release?
    Is there anything I made that you would love to see me pick up and expand, like I did in the past e.g. with the temple tileset last christmas or the ice castle that turned into a full in and exterior set over the years?
    Is there anything else you would love to see me doing?

    The more concrete a suggestion is, the more I can usually do with it ;) So feel free to include references or make wishes on specific items ;)
    The face emotes are great, I'd love to see some for the werewolf so I guess it would be funny to see it wearing a christmas hat or dressed up as santa or maybe the king could be the santa
  8. I did love the ice castle. Maybe more battlebacks would be interesting... if you even have the time and energy. I especially would like to see lava, crystal, and underwater caves.
  9. Avery said:
    With advent approaching, I tend to reflect on what I have done before and what might be useful in the future. And with summer closing, it is time to use fall to prepare for the event.

    So, let me ask you a few questions:

    What is your favourite resource stuff that I make? Maybe even one specific release?
    Is there anything I made that you would love to see me pick up and expand, like I did in the past e.g. with the temple tileset last christmas or the ice castle that turned into a full in and exterior set over the years?
    Is there anything else you would love to see me doing?

    The more concrete a suggestion is, the more I can usually do with it ;) So feel free to include references or make wishes on specific items ;)
    I love everything that you make.
    If I have to pick a favourite, it would have to be the world map tiles and mermaid character.
    I would honestly love an expansion of those two together. Underwater world map resources.
    E.g. Underwater castles/towns where mermaids and mermen live. That way, you can have more fun with a mermaid/man as a playable character.
    World map corrals, reefs etc. so that your player character might be able to dive/breathe underwater. The occasional talking clam. Sunken ship wrecks, ancient treasure/civilisations etc.
  10. Avery said:
    @DBrys23
    I have actually made emotions for the default werewolf, they are here:
    https://forums.rpgmakerweb.com/index.php?threads/avys-mz-stuff.125711/page-66#post-1416925 :)

    @vala411
    That sounds interesting! How would you envision something like that? I have a bit of a hard time wrapping my head around world map underwater tiles, since they are, you know, deep unter the water xD
    Well for the world map it would be the sea bottom so I would imagine a lot more sandy tiles (blueish due to the water)
    Instead of grass maybe corrals, seaweed instead of trees. Hydrothermal vents.
    Instead of mountains maybe valley cliffs. Replacing cloud tilesets with schools of fish could also be an idea.
    Houses/cities could be either grottos, sunken ship wrecks, or submarine wrecks.
    On the world map maybe to indicate large kingsdoms a large map castle. I was imagining Atlantis when this popped in my head.

    I found some pictures online if that helps.
    https://i.etsystatic.com/49663629/r/il/50e425/6003787795/il_570xN.6003787795_blxt.jpg
    https://i.pinimg.com/236x/17/25/5d/17255d9ba98c8a7c48fdb872f916fc7b.jpg
  11. Ah okay, so you'd assume it being a completly different map than above water. I kinda assumed you meant like shadows under the ocean and maybe something peaking through.

    Also not to derail from my questions, quoting myself so they don't get lost...
    So, let me ask you a few questions:

    What is your favourite resource stuff that I make? Maybe even one specific release?
    Is there anything I made that you would love to see me pick up and expand, like I did in the past e.g. with the temple tileset last christmas or the ice castle that turned into a full in and exterior set over the years?
    Is there anything else you would love to see me doing?

    The more concrete a suggestion is, the more I can usually do with it ;) So feel free to include references or make wishes on specific items ;)

    ... and onto a different topic buuut I just made some water lilys for a request that I wanna of course add here for everyone to use:
    largewaterlilys_AveryMZ.png
    I recolored the default petals cause I did not like the OG color, made two large ones from scratch and edited two alternate one tile ones and manually redid the blossoms in double size.
  12. Avery said:
    Ah okay, so you'd assume it being a completly different map than above water. I kinda assumed you meant like shadows under the ocean and maybe something peaking through.

    Also not to derail from my questions, quoting myself so they don't get lost...


    ...buuut I made some water lilys for a request:
    View attachment 348537
    Haha, I remember these. Used them myself in some maps in progress.

    But yes, I was thinking of a completely different map than above water.
    Think of all the new quests and chaos your player can get up to if they could turn into a mermaid/man or have a spell to breathe underwater.
    A whole new world to explore.
    Find the sunken ruins of a forgotten futuristic civilization....
    Seduce a mermaid queen or king
    get eaten by a giant clam :3
  13. Avery said:
    What is your favourite resource stuff that I make? Maybe even one specific release?
    Honestly I've used so many different types I can't say there's just "one" type of resource. The MV-styled crystals, the emoset for hiddenone's gnome sprite, the bust for slimmmeiske2's strawberry mushroom capped fairy, the acorn house, the behaviors charset for that granny you made (her reading behavior great for a library map I map), charsets/emosets for demonpot and evil book...

    Like really, the fact you've done so many different things has been what's been so great. If there's something I'm needing, for a map or character or something else, chances are good you've already covered it. That breadth of variety has been so amazing.
    Avery said:
    Is there anything I made that you would love to see me pick up and expand, like I did in the past e.g. with the temple tileset last christmas or the ice castle that turned into a full in and exterior set over the years?
    Tough one. I don't think slim's strawberry fairy has an emoset? An "interior" for the acorn house would probably look amazing. There's a cute mushroom house you made in your MV thread I'd love to see in different colors (red capped probably being most useful for what I'm working on now).
    Avery said:
    Is there anything else you would love to see me doing?

    The more concrete a suggestion is, the more I can usually do with it ;) So feel free to include references or make wishes on specific items ;)
    You already hinted you might be planning to make an SV battler for the sylph in the What the RTP is Missing thread (thank you).

    Hmm, more windows of varying types that are "lit up" with maybe a tutorial on how to edit windows to look lit up (if you're still doing those)? Right now I've been trying to make some house or use some prebuilt ones and have noticed that most often there's just a "default dark" version of most windows that kind of give off a sense things are empty inside imo. Been planning to try and edit them to look like the lights are on inside.

    Other than that, more NPC behavior sheets are always a godsend imo.

    I don't know if any of that helped or sparked your interest, but I do know that whatever you make for advent, it will be awesome as always, so thank you for sharing your amazing work with us!
  14. Avery said:
    There was a request for a bloodborne-like hunter, and in the vein of thinking about making more unique NPC sprites and helping out when kind people made good request, I fulfilled it :3

    View attachment 328720
    Avery, I hope you are reflecting on this year's advent and really doing things that you enjoy! You have freely given so much to this community over the years and it's so appreciated.. but you should focus on what you love to do! :)
    And if what you love to do happens to also be to complete this guy with down pose, faceset, and SV Battler..
    Just a suggestion.. :p
    Although another suggestion would be more SV weapons! You're really good at those too!
    I hope you're having a fun summer!
    -MIA
  15. Avery said:
    What is your favourite resource stuff that I make? Maybe even one specific release?
    Is there anything I made that you would love to see me pick up and expand, like I did in the past e.g. with the temple tileset last christmas or the ice castle that turned into a full in and exterior set over the years?
    Is there anything else you would love to see me doing?

    Underwater tilesets are something I'd be very interested in as well, as some of my game plans call for an entire underwater world map including an underwater town, some underwater ruins, and four or five underwater dungeons.

    I'm sure it's not easy coming up with enough ideas to fill an entire tileset though!

    Other than underwater, the main thing that comes to mind for me is that Inside_C has a bunch of things (hats, suits, etc) placed on stands or racks, but no empty version of the stands. This makes it difficult to allow players to remove the items from the stands! I saw that Milu made a bunch of these for MV, but I haven't seen any for MZ, though I haven't really searched either (since I'm not actively using MZ at the moment), so it's possible someone already did it.

    Also, while I was looking through all your MZ stuff, I saw this and immediately thought "what if you're spelunking in a rock or ice cave rather than a mountain?". It was on my mind recently since I just made a "lower rope down the ice cliff" event in MV a few days ago and was thinking about how odd it looked with nothing to tie it to. (I hadn't gotten around to looking around for resources to fill that gap yet.)

    The only other thing I can think of off the top of my head is something that I bet has already been done a lot (but I haven't started searching for them yet, so I could be wrong). That is side-view battlers of various wild animals, which would be perfect for druid type character who either has a tamed pet or is able to transform into beast form.
  16. 1756509861074.png
    I had your guy modified for SV battler. I can use edits of your stuff for my game correct?
    1756510059632.png
    I also had a Face for this person.

    Thanks for the inspiration and I hope you like the free copy of my game! :cool:
    Avery said:
    There was a request for a bloodborne-like hunter, and in the vein of thinking about making more unique NPC sprites and helping out when kind people made good request, I fulfilled it :3

    View attachment 328720
  17. Mermen and merchildren to match your mermaids please?
  18. I've gone through this thread probably 4 or 5 times in full, each time keeping an eye out for anything useful for the section of my game I'm currently working on. There's just too much for me to remember on one pass-through. :) You have made so many exciting additions to MZ already!

    I'm personally a sucker for your modular sets for icons! It's amazing to me how few pixels you need to convey an item.