@Yanfly
Alright so I did what you said and no line appeared over the characters when I made them actors. It seems now though that this is happening to the still enemies now too. It's not even just the characters made with the generator now. I don't know why that could be happening now...
It's strange, things only look right if I make a new project. Even if I copy over all the plugins I have on the old project it doesn't mess up. But when I start bringing over images somehow it happens...I just don't understand.
Did you turn off all non-Yanfly plugins? Because from what I've tested, there is no bleeding occurring:
If it were my plugin's fault, then there would be a line at the top of that box of a different color since I'm using this spritesheet:
That said, I suggest you you align your spritesheets with the spritesheet I've shown above. If it doesn't line up properly, that's the fault of your spritesheet.
Hi Yanfly,
I've been trying to look over all this topic but is kind of hard with 90 pages, I just applied your Skill Core plugin to a new project and enabled it, this makes any learned skills text dissappear, as I go to the Skills menu to see each character skill the area is just blank, I can see the descriptions but nothing else and the same happens when we are in battle, I don't know what might be causing it or why as I even verified all the settings.
***Didn't update properly
When you updated the plugin, did you /open up/ the plugin within the Plugin Manager?
You are getting the error because you updated the plugin and did not go into the plugin itself like the instructions here said:
https://www.youtube.com/watch?v=vIwM2PnOr08
Why is this important? Because whenever new parameters are added to a plugin upon a new update, you have to enter the plugin in order for the Plugin Manager to add those new parameters into your game. Otherwise, you will get undefined errors and "random" crashes. Skipping that step is not optional and is very crucial to getting updated plugins to work.
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Hi Yanfly.
Hey, I just got
this error when I went attacked by a Slime!! What happen??
PD: Sorry if anything is bad writing. Recently I begin to try write by myself, and I don't have much confidence in my english writing skills.
YEP.71 – Life Steal – RPG Maker MV
This plug-in, if it continues the game (loading archive), an error occurs.
Must create a new game, there is no way to solve this problem?
This plug-in requires the player must re-start the game, not a good feeling.
Thank you.
View attachment 32086
I've updated Life Steal so it wouldn't crash on saved games:
http://yanfly.moe/plugins/en/YEP_LifeSteal.js
However, any changes made to items that a player already has in a save game made before the installation of the plugin will not have Life Steal properties. Your independent items do not have the new effects because you are using a saved game from a time where the plugin's effects did not exist. The plugin does not retroactively change independent items to fit the alterations of the base item. That's not how independent items work as they are their own item. However, newly generated items of that base item will have the new effects.
I tried adjusting the X offset prior to making the post, but the amount of offset for each battler appears to be different rather than a consistent number. In addition, it doesn't change the position of the damage/healing numbers at all.
I will suggest that you don't use the Battle Status Window plugin then since it's not doing what you want. Instead, you ought to make a plugin request here:
http://forums.rpgmakerweb.com/index.php?/forum/136-js-plugin-requests/