MV - Wind Ryder (Available on Steam)

● ARCHIVED · READ-ONLY
Started by TESTOSTERONE 370 posts Page 2 of 19 View original ↗
  1. This week's update:
    • Not much main story progress as I spent a good chunk of this holiday weekend traveling.
    • Main Menu UI changes. ScreenShot_NewMainMenu_Layout.jpg
    • Battle Voice proof of concept was an amazing success in my mind. I will work to add battle sound effects for all the actors.
  2. This week's update:
    • Wow! What a busy week. I added battle voices for the main characters, along with a few key phrases during gameplay.
    • Progress on the story. And look what @Avery taught me with one of her tutorials.1688948565012.png
    • @Puffer is helping to remake some of the maps. Expect more of this and his legendary skills.ScreenShot_WashedAshore_New.jpg
    • How about remaking the UI screen by screen? Cross item menu off that list.ScreenShot_ItemMenu_New.jpg
    • And if THAT'S not enough, how about getting featured in an RPGMakerWeb official tweet and facebook post! Thank you so much, admins!

    That's it for now, and see you next week!
  3. Out of curiosity; how are you creating your menus? Do you program them yourself or are you using a tool like Luna Engine?
  4. Hi @TheAM-Dol I used moghunter MV plugin as base and then edited the heck out of it.

    You can hover over items, the heart, and other parts of the status screen to see more info.


    Edit: TIL I learned about the Luna Engine tool for GUI, wow.
  5. I see. I've always had trouble with Mog's stuff so I have pretty much avoided it. But I'll give the menu plugin a try.

    Anyways; your menus look nice.
  6. Thank you AM-dol! Haha, look at that, making Mog more popular again.

    If you need any help with Mog stuff, let me know. I remember needing to edit Mog screens so they would play nicer with yep item/equip/skill core.
  7. I wanna tell y'all to try this game for a bit, it has pretty cute writing! :kaoluv:
  8. @alice_gristle , I appreciate you! Thank you so much for giving the demo a go and giving me some direction of what worked well and what didn't.

    Quick Update:
    • I removed the download link to the original 20% demo.
      • I have thorough feedback now (thank you to everyone who tried the original demo and commented with feedback, looking at you @Cythera and @RCXGaming - giving me a ton of homework to do.
    • Original post has been updated and some new screenshots have been added.
    • I am still hard at work on part 2 (40% demo).
    That's it, see you later, and here is a little doodle. Guess which concept design characters they're supposed to be.
    Hero4_LandsOnHero.png
  9. TESTOSTERONE said:
    @alice_gristle , I appreciate you! Thank you so much for giving the demo a go and giving me some direction of what worked well and what didn't.

    Coming from her, that's pretty high praise. You should read her blog sometimes.

    TESTOSTERONE said:
    View attachment 269237

    BTW when I was playing, I was a Ryder and Arwen shipper. I had more than enough opportunities to be nice and their dynamic built up surprisingly well. :ywink:
  10. RCXGaming said:
    I was a Ryder and Arwen shipper.
    What does that mean? :D

    RCXGaming said:
    Coming from her, that's pretty high praise. You should read her blog sometimes.

    Ya, yeah I enjoy Alice’s writing and blog here and there. Pretty cute writing is high praise indeed :)
  11. TESTOSTERONE said:
    What does that mean? :D

    Let's see what the internet says.

    "Shipping is the act of supporting a particular romantic relationship between two fictional characters". Yep, that sounds about right.
  12. YOU KNOW LIKE SUPER GOOD FRIENDS.
  13. I like your UI design, its clean and modern.
  14. @RCXGaming Wow, TIL I learned a new word - shipping. Gen Z! What the heck!?

    @Ms Littlefish Hahahaha, like the ones where you can dye each other's hair?

    @RuneKingThor Aw, thank you :D Much appreciated since I worked (and still am) really hard on those.

    This week's update:
    • More of the opening maps reworked! Guys, they're looking amazing in parallax thanks to Puffer.
    ScreenShot_CanyonBridge.jpg
    • Finished the item target select. I like the result.

    • And yes, main story progress! Whaaaaat?! We are actually doing this again?! We finally get to meet Prim.
    ScreenShot_MenuEquip_New_Prim.jpg
    ScreenShot_Promote_Prim_1.jpg
    • And as mentioned earlier this week. Original demo has been removed to make way for the new upcoming 40% completion demo.
    That's all folks, see you next week!
  15. I will be keeping an eye out for the new demo, by the way. Didn’t pick up the first one sadly!
  16. I had the foresight to keep the demo on my computer. Bwah hah hah!
  17. This week's update:

    I'm still working on the 40% demo. Thanks for being patient ;D
    • I reworked the main menu, let's make it colorful and anime AF at this point. Work is not done though :kaoswt2: as I am still trying to figure out a good way to do character select from here.
    WindRyder_MainMenu_FourRemake.jpg
    • More maps redone. You complained the Shrine tileset change was drastic. I listened. I hope the new shrine will drop some jaws. :ewat:Puffer blew me away with it. Oh and yeah, here is a sneak peak. Wait...what?
    ScreenShot_Promote_Arwen_1a.jpg
    • I swear I am making progress on the story. Slow and steady. Writer's block has been a real issue here.
    Writers_Block.jpg
    • And here is a cool thingy I made.


    Alright, I am signing off, enough updates for now. Back to game making. See you next week!
  18. Man, I wish I had abs like Ryder. I just sorta have 1 big ab.

    I'll have to play this game to live out my fantasy of having nice abs!
  19. Loving the progress so far I wish I was good with the visuals, I played briefly when you released demo and I am keeping eye on this as it has promised of a good rpg maker game
  20. BookishNerDan said:
    Man, I wish I had abs like Ryder. I just sorta have 1 big ab.

    I'll have to play this game to live out my fantasy of having nice abs!
    WindRyder_OneAb1.png

    @BookishNerDan I hope you'll check it out once the game comes out ;D

    Thanks @ShadowCrispy! I'd say wait for the new demo instead of playing the original one... if you can resist the pull of these ^ two of course.