You see, we are capable of making our game 100% custom assets (that includes tilesets, icons, sprites, menus, and windowskins, etc), but where we're stuck on is how exactly to compile them into the needed format.
RPG maker is... Confusing, to say in the least. It's hard. We are new to it though, so that explains a lot.
But what we need to know is: What are the formats to making a custom windowskin? Tileset? Menu?
Like, here's an example of a windowskin:
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And the same for a tileset. How wide and long can it be? How far apart do different objects/tiles need to be? What size equals one tile? Which tiles go on the top, and which on the bottom?
And finally menus. How do we make a custom menu? Do we need a script? Is it similar to designing a windowskin, or is the menu a part of the windowskin? How do we fit a window into the actual game itself?
I know I'm asking SO many questions, but it would really be helpful if I could hear back from the forums!
Here are some examples for some of the menus I want, by the way:
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Any help would be much appreciated! Thank you!